Generational Tests on the i7-6700K: Gaming Benchmarks on High End GPUs

Alien: Isolation

If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.

For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.

Alien Isolation on MSI R9 290X Gaming LE 4GB ($380)

Alien Isolation on ASUS GTX 980 Strix 4GB ($560)

Total War: Attila

The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.

For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.

Total War: Attila on MSI R9 290X Gaming LE 4GB ($380)

Total War: Attila on ASUS GTX 980 Strix 4GB ($560)

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).

Grand Theft Auto V on MSI R9 290X Gaming LE 4GB ($380)

Grand Theft Auto V on ASUS GTX 980 Strix 4GB ($560)

GRID: Autosport

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.

GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.

GRID: Autosport on MSI R9 290X Gaming LE 4GB ($380)

GRID: Autosport on ASUS GTX 980 Strix 4GB ($560)

Middle-Earth: Shadow of Mordor

The final title in our testing is another battle of system performance with the open world action-adventure title, Shadow of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.

Shadow of Mordor on MSI R9 290X Gaming LE 4GB ($380)

Shadow of Mordor on 2x MSI R9 290X Gaming LE 4GB ($380)

Shadow of Mordor on ASUS GTX 980 Strix 4GB ($560)

Shadow of Mordor on ASUS GTX 980 Strix 4GB ($560)

Generational Tests on the i7-6700K: Gaming Benchmarks on Mid-Range GPUs What You Can Buy: Office and Web Benchmarks


View All Comments

  • SIDESIDE - Sunday, August 9, 2015 - link

    Actually, you are a child. As for you throwing gasoline on the fire here in the intel vs. amd debate. THERE IS NO DEBATE, intel is literally twice as efficient and powerful as amd, and why wouldn't it? they are 2twice as old a company and have a lunch budget bigger than amd's R&D budget. amd's are a budget line of processors, so you buy budget cause money is tight, good for you. I run a video company and will gladly pay and extra $150 for twice as fast rendering all year. I hope AMD the best because competition is ALWAYS a good thing. but you, prisonerX clearly have your head up your A** Reply
  • medi03 - Thursday, August 6, 2015 - link

    They did that quite a while ago. Reply
  • Artas1984 - Thursday, August 6, 2015 - link

    WELL SAID!!! Reply
  • SkOrPn - Tuesday, December 13, 2016 - link

    Zen appears to be matching the $1050 i7-6900K. I would say that is far better then Nehalem. Reply
  • mmrezaie - Wednesday, August 5, 2015 - link

    Zen needs more than 40% improvement to be competent, but I am hoping as well. Reply
  • mdriftmeyer - Wednesday, August 5, 2015 - link

    The word you're looking for is competitive. Reply
  • Peichen - Wednesday, August 5, 2015 - link

    Competent, competitive. AMD is neither at the moment so both of you are correct. Reply
  • prisonerX - Thursday, August 6, 2015 - link

    Actually AMD is very competent given how much money they have to work with. AMD would be much more competitive too now if it were not for Intel's well documented illegal practices against AMD.

    It's like a thief robbed your home and you're praising the fact that it's great that you can go to the pawn shop and buy what he stole from you.
  • mapesdhs - Thursday, August 6, 2015 - link

    Wow, blaming years of terrible decisions on Intel... that's a new one. It wasn't Intel that made AMD adopt automated design tools, or ignore the much easier, faster and obvious option of releasing a tweaked 8-core Ph2. AMD has made massive losses year after year. Their debts are awful. Blaming all this on Intel is just nuts. Reply
  • medi03 - Thursday, August 6, 2015 - link

    Yeah. Blaming Intel that HP didn't want to use FASTER AMD CPUs FOR FREE, fearing Intel's illegal revenge is just nuts.

    AMD Athlon 64's beat Intel in all regards, they were faster, cheaper and less power hungry. Yet Intel was selling several times more Prescotts,

    Not being able to profit even in a situation when you have superior product (despite much modest R&D budget), yeah, why blame intel.

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