Power, Temperature, & Noise

As always, last but not least is our look at power, temperature, and noise. Next to price and performance of course, these are some of the most important aspects of a GPU, due in large part to the impact of noise. All things considered, a loud card is undesirable unless there’s a sufficiently good reason – or sufficiently good performance – to ignore the noise.

Starting with voltages, with the latest update to GPU-Z (0.8.4) we now have a basic idea of what the R9 Fury series’ voltages are, so let’s take a look.

Radeon R9 Fury Series Voltages
R9 Fury X (Ref) Load ASUS R9 Fury Load Sapphire R9 Fury Load Sapphire R9 Fury OC Load
1.212v 1.169v 1.188v 1.212v

What we find is that the R9 Fury X tops out at 1.212v, a fairly typical voltage for a large 28nm GPU.

Meanwhile what’s of much greater interest is the difference between the two R9 Fury cards. The Sapphire Tri-X R9 Fury OC also tops out at 1.212v, indicating that it’s operating in the same voltage range as the reference R9 Fury X, and what we’d expect to see if AMD isn’t doing any power binning and just selecting Fiji chips for R9 Fury based on yields and attainable clockspeeds. The ASUS card on the other hand reports a notably lower voltage, topping out at 1.169v, 43mv below the Sapphire card.

This is an unexpected, though not unreasonable finding. We know that AMD has been carefully testing chips and more closely assigning operating voltages to them based on what the chips actually need in order to improve their energy efficiency. As a result it looks like the ASUS card ended up with a better chip as part of the overall random distribution of chips, i.e. the chip lottery. We’ll revisit this point in a little bit, but for now it’s something to keep in mind.

Moving on, let’s take a look at average clockspeeds.

Radeon R9 Fury Series Average Clockspees
Game R9 Fury X (Ref) ASUS R9 Fury Sapphire R9 Fury
Max Boost Clock 1050MHz 1000MHz 1040MHz
Battlefield 4
1050MHz
1000MHz
1040MHz
Crysis 3
1050MHz
1000MHz
1040MHz
Mordor
1050MHz
1000MHz
1040MHz
Civilization: BE
1050MHz
1000MHz
1040MHz
Dragon Age
1050MHz
1000MHz
1040MHz
Talos Principle
1050MHz
1000MHz
1040MHz
Far Cry 4
1050MHz
1000MHz
1040MHz
Total War: Attila
1050MHz
1000MHz
1040MHz
GRID Autosport
1050MHz
1000MHz
1040MHz
Grand Theft Auto V
1050MHz
1000MHz
1040MHz
FurMark
985MHz
902MHz
988MHz

All of these cards are well-cooled, and as a result they have no trouble sustaining their rated clockspeeds when running our benchmark suite games. This is the case even for the ASUS card, which has a much lower power limit, as evidenced by the lower average clockspeed under FurMark.

Idle Power Consumption

Shifting gears to power consumption, we knew at the time of the R9 Fury X that it was paying a slight idle power penalty as a result of its closed loop liquid cooler, and now we have a better idea of just what that penalty is. It essentially costs AMD another 5W at the wall to run the R9 Fury X’s pump, which means that the air-cooled R9 Fury’s idle power consumption is right in line with other air cooled cards. The fact that the ASUS and Sapphire cards are consistently 2W apart was a bit surprising, though likely a consequence of their difference PCB designs.

Load Power Consumption - Crysis 3

Load power consumption on the other hand is a poignant reminder that the R9 Fury is still a Fiji card, and that AMD can’t match the energy efficiency of NVIDIA’s Maxwell cards even under better circumstances. The Fury cards have a several percent performance lead over the GTX 980, but their power consumption in turn is much, much higher. The difference is between 62W and 109W at the wall, closer to large, power-hungry cards like the R9 Fury X and GTX 980 Ti than the smaller GTX 980 that the R9 Fury is competing with.

Overall the power gap is influenced by several factors. The R9 Fury cards run hotter than R9 Fury X, leading to more leakage. On the other hand disabling some CUs saves power, offsetting the increased leakage. But at the end of the day the R9 Fury is meant to be a 275W TBP card, just like the R9 Fury X, and that’s what we see here.

With that said, the difference between the ASUS and Sapphire cards is extremely surprising. The ASUS card has a lower power limit, but with the card sustaining 1000MHz under Crysis 3, that’s not what’s going on here. Rather we seem to be seeing the result of random chip variation quite possibly combined with ASUS’s custom PCB. Keep in mind what we said earlier about voltages, the ASUS card operates at a lower voltage than the Sapphire card, and as a result it has an advantage going into our power testing. Still, I would normally not expect a 43mv difference to lead to such significant savings.

This is a particular case where I’m curious what we’d find if we tested multiple ASUS cards, rather than looking at a sample size of 1. Would other ASUS cards have worse chips and draw more power? We’d expect so, but there may still be an advantage from ASUS’s PCB design and BIOS that need to be accounted for. At the very least it helps to close the efficiency gap between the R9 Fury and GTX 980, but it’s still not going to be enough.

Finally, since Sapphire also sent over the stock BIOS for their card we quickly tested that as well. Power consumption is down slightly thanks to slightly lower clockspeeds coupled with a lower maximum voltage of 1.188v. Still, even configured as a stock card, the ASUS card is well ahead in energy efficiency.

Load Power Consumption - FurMark

As for FurMark, we get the results more or less exactly what we were expecting. The Sapphire card with its AMD reference PCB and the high power delivery limits that entails throttles very little on FurMark, and as a result power consumption at the wall is quite high. On the other hand the ASUS card has its much lower default power limit, resulting in much heavier throttling under FurMark and keeping maximum power consumption down as well.

The end result is that the Sapphire card has a much wider range than the ASUS card, and it also indicates that the ASUS card’s power limit is likely not very far above what it takes to sustain 1000MHz under most games. The ASUS card will likely need more power to avoid power throttling if overclocked.

Idle GPU Temperature

Moving on to idle temperatures, both R9 Fury cards fare relatively well here. The fact that they have no active cooling due to their zero fan speed idle technologies means that they run a bit warmer at idle, but it’s nothing significant.

Load GPU Temperature - Crysis 3

Crysis 3 temperatures meanwhile are in-line with what these cards are designed for. The Sapphire card is designed to run at up to 75C, and that’s exactly what happens here. The ASUS card on the other hand is a bit more aggressive with its fan early on, leading to it topping out at 71C. Both, as expected, are warmer than the R9 Fury X, which is not a major problem, but it does contribute to the lower energy efficiency we’ve been seeing, particularly for the Sapphire card.

Load GPU Temperature - FurMark

FurMark on the other hand changes things slightly. The Sapphire card holds at 75C and ramps up its fan, while the ASUS card is already operating at its first fan speed limit, and as a result is allowed to increase in temperature instead. What’s holding back the ASUS card at this point and preventing it from getting warmer yet is its power limit; the card can only generate enough heat to get up to 78C with its fans running at their first limit.

Idle Noise Levels

Last but not least, we have our noise measurements, starting with idle noise. The Sapphire and ASUS cards both feature zero fan speed idle technology, which means neither card is running their fans here. As a result the cards are outright silent. What we end up measuring is the background noise, mainly the fans and pumps of our CPU’s closed loop liquid cooler. At this point zero fan speed idle technology is not cutting edge, but it is never the less impressive. High-end HTPC users, or just users looking for a very quiet card at idle should be very happy with either card.

Load Noise Levels - Crysis 3

When it came time to run our load noise testing we were expecting good things from both cards, but the results from the Sapphire Tri-X have completely blown our expectations. With sub-40dB(A) noise levels we ended up running our load noise test three different times in order to make sure there wasn’t an error in our testing methodology. There wasn’t.

What we have here then is the quietest high power air cooled card we have ever tested. In its OC configuration the Sapphire Tri-X card tops out at 38.2dB under Crysis 3, less than 2dB(A) above our noise floor and nearly 5dB quieter than the quiet R9 Fury X. Switching to its reference configuration drives noise levels down even further, to just 37.8dB(A). To put that in perspective, the Sapphire Tri-X under a gaming workload is as loud as the GTX 980 Ti is at idle. Simply put, these results are amazing.

In going over the design of Sapphire’s card there is no doubt that this is the product of several factors – not the least of which is the massive heatsink – but going back to what we said earlier about the short PCB, we’re left to wonder if that didn’t have a significant impact. By being able to blow hot air straight back (or rather, straight up), the card reduces the amount of airflow and noise being reflected against the back of the card, but it also offers a more direct cooling route that in principle reduces the amount of work the fans need to do. In any case we’ve seen Sapphire’s Tri-X cards do well before, but at 38dB(A) this is a new high water mark that is going to be difficult to beat.

Which on that note, puts the ASUS card in an awkward position. Compared to just about anything else, 46.2dB would be doing well for an open air card. But at an 8dB(A) difference between it and the Sapphire card, the difference is night and day. ASUS has to run their fans so much faster that they just can’t match what Sapphire has done. It’s a solid card, but when it comes to acoustic testing it has the misfortune of going up against some very capable competition.

Load Noise Levels - FurMark

Finally we have our noise levels under FurMark. What’s interesting here is that with the ASUS card still running at its first maximum fan speed (44%), it doesn’t get any noisier under FurMark than it does Crysis 3. The Sapphire card on the other hand does need to ramp up its fans significantly to handle the extra heat. None the less the Sapphire card still ends up being a bit quieter, topping out at 45.4dB. And when taking into consideration the significant difference in power limits between the two cards, it’s clear that the Sapphire card is remaining quieter while performing a great deal more work.

Compute Overclocking
Comments Locked

288 Comments

View All Comments

  • SolMiester - Saturday, July 11, 2015 - link

    WOW, so much fail from AMD...might as well kiss their ass goodbye!
    Pimping the Fury at 4k, when really even the 980Ti is borderline on occasion, and releasing a card with no OC headroom at the same price as its competitor!
  • ES_Revenge - Saturday, July 11, 2015 - link

    I didn't have too high hopes for the "regular" Fury [Pro] after the disappointing Fury X. However I have to say...this thing makes the Fury X look bad, plain and simple. With a pretty significant cut-down (numerically) in SPs and 32 fewer TMUs, you'd expect this thing to be more of a yawn. Instead it gives very near to Fury X performance and still faster than a GTX 980.

    The only problem with it is price. At $550 it still costs more than a GTX 980 and Fury has less OC potential. And at only $100 less than Fury X it's not really much of a deal considering the AIO/CLC with that is probably worth $60-80. So really you're only paying $30 or so for the performance increase of Fury X (which isn't that much but it's still faster). What I suggest AMD "needs to do" is price this thing near to where they have the 390X priced. Fury Pro at ~$400 price will pull sales from Nvidia's 980 so fast it's not funny. Accordingly the 390X should be priced lower as well.

    But I guess AMD can't really afford to undercut Nvidia at the moment so they're screwed either way. Price is high, people aren't going to bother; lower the price and people will buy but then maybe they're just losing money.

    But imagine buying one of these at $400ish, strapping on an Asetek AIO/CLC you might have lying around (perhaps with a Kraken bracket), and you have a tiny little card* with a LOT of GPU power and nice low temps, with performance like a Fury X. Well one can dream, right? lol

    *What I don't understand is why Asus did a custom PCB to make the thing *longer*??? One of the coolest things about Fury is how small the card is. They just went and ruined that--they took it and turned it back into a 290X, the clowns. While the Sapphire one still straps on an insanely large cooler, at least if you remove it you're still left with the as-intended short card.
  • FlushedBubblyJock - Thursday, July 16, 2015 - link

    can you even believe the 390x is at $429 and $469 and $479 ... the rebrand over 2.5 years old or so... i mean AMD has GONE NUTS.
  • akamateau - Sunday, July 12, 2015 - link

    @Ryan Smith

    Hmmm.

    You ran a whole suite of synthetic Benchmarks yet you completely ignored DX12 Starswarm and 3dMarks API Overhead test.

    The question that I have is why did you omit DX12 benchmarks?

    Starswarm is NOW COMPLETE AND MATURE.

    It is also NOT synthetic but rather a full length game simulation; but you know this.

    3dMark is synthetic but it is THE prime indicator of the CPU to GPU data pipeline performance.

    They are also all we have right now to adequately judge the value of a $549 dollar AMD GPU vs a $649 nVidia GPU for new games coming up.

    Since better than 50% of games released this Christmas will be DX12 don't you think that consumers have a right to know how well a high performance API will work with a dGPU card designed to run on both Mantle and DX12?

    AMD did not position Fiji for DX11. This card IS designed for DX12 and Mantle.

    So show us how well it does.
  • Ryan Smith - Monday, July 13, 2015 - link

    The Star Swarm benchmark is, by design, a proof of concept. It is meant to showcase the benefits of DX12/Mantle as it applies to draw calls, not to compare the gaming performance of video cards.

    Furthermore the latest version is running a very old version of the engine that has seen many changes. We will not be able to include any Oxide engine games until Ashes of the Singularity (which looks really good, by the way) is out of beta.

    Finally, the 3DMark API Overhead test is not supposed to be used to compare video cards from different vendors. From the technical guide: "The API Overhead feature test is not a general-purpose GPU benchmark, and it should not be used to compare graphics cards from different vendors."
  • FlushedBubblyJock - Thursday, July 16, 2015 - link

    " Since better than 50% of games released this Christmas will be DX12 "
    I'LL BET YOU A GRAND THAT DOES NOT HAPPEN.

    It's always the amd fanboy future, with the svengali ESP blabbed in for full on PR BS...
  • akamateau - Sunday, July 12, 2015 - link

    @Ryan Smith

    Do you also realise that Fiji completely outclasses Maxwell and Tesla as well?

    Gaming is a sideshow. AMD is positioning Fury x to sell for $350+ as a single unit silicon for HPC. With HBM on the package!!!

    HPGPU computing is now up for grabs. Compaing the Fiji PACKAGE to the Maxwell or Tesla PACKAGE has AMD thoroughly outclassing the Professional Workstation and HPC silicon.

    HBM stacked memory can be configured as cache and still feed GDDR5 RAM for multiple monitors.

    AMD has several patents for just that while using HBM stacked memory.

    I think that AMD is quietly positioning Fiji and Greenland next for High Performance Computing.

    Fury X2 with 17 Tflps of single precision and almost 8Tflops dual precison is going to change the cluster server market.

    Of course Fury X2 will rock this Christmas.

    What will be the release price? I think less than $999!!!

    AMD has made a habit of being the grinch that stole nVidias Christmas.
  • Ryan Smith - Monday, July 13, 2015 - link

    Note that Fiji is not expected to appear in any HPC systems. It has no ECC, minimal speed FP64, and only 4GB of VRAM. HPC users are generally after processors with large amounts of memory and ECC, and frequently FP64 as well.

    AMD's HPC product for this cycle is the FirePro S9170, a 32GB Hawaii card: http://www.amd.com/en-us/products/graphics/server/...
  • FlushedBubblyJock - Thursday, July 16, 2015 - link

    ROFLMAO delusion after delusion...
  • loguerto - Sunday, July 12, 2015 - link

    Looking at what happened with the old generation AMD and nvidia gpus, i wouldn't be surprised if after a few driver updates the fiji will be so ahead of maxwell. AMD always improved it's old architectures with software updates while nvidia quite never did that, actually they downgrade their old gpus so that they can sell their next overpriced SoC.

Log in

Don't have an account? Sign up now