Overclocking

Finally, no review of a high-end video card would be complete without a look at overclocking performance.

To get right to the point here, overclockers looking at out of the box overclocking performance are going to come away disappointed. While cooling and power delivery are overbuilt, in other respects the R9 Fury X is very locked down when it comes to overclocking. There is no voltage control at this time (even unofficial), there is no official HBM clockspeed control, and the card’s voltage profile has been finely tuned to avoid needing to supply the card with more voltage than is necessary. As a result the card has relatively little overclocking potential without voltage adjustments.

So what do we get for overclocking?

Radeon R9 Fury X Overclocking
  Stock Overclocked
Boost Clock 1050Mhz 1125MHz
Memory Clock 1Gbps (500MHz DDR) 1Gbps (500MHz DDR)
Max Voltage N/A N/A

Our efforts net us 75MHz, which is actually 25MHz less than what AMD published in their reviewer’s guide. Even 100MHz would lead to artifacting in some games, requiring that we step down to a 75MHz overclock to have a safe and sustainable overclock.

The end result is that the overclocked R9 Fury X runs at 1125MHz core and 1Gbps memory, a 75MHz (7%) increase in the GPU clockspeed and 0% increase in the memory clockspeed. This puts a very narrow window on expected performance gains, as we shouldn’t exceed a 7% gain in any game, and will almost certainly come in below 7% in most games.

OC: Battlefield 4 - 3840x2160 - Ultra Quality - 0x MSAA

Our gaming benchmarks find just that. A few percent performance improvement there, a 5% improvement there. Overall we wouldn’t go as far as saying there no reason to overclock, but with such limited gains it’s hardly worth the trouble right now.

True overclocking is going to have to involve BIOS modding, a riskier and warranty-voiding strategy, but one that should be far more rewarding. With more voltage I have little doubt that R9 Fury X could clock higher, though it’s impossible to guess by how much at this time. In any case the card is certainly built for it, as the oversized cooler, high power delivery capabilities, and dual BIOS switch provide all the components necessary for such an overclocking attempt.

Meanwhile HBM is a completely different bag, and while unofficial overclocking is looking promising, as a new technology it will take some time to get a good feel for it and understand just what kind of performance improvements it can deliver. The R9 Fury X is starting out with quite a bit of memory bandwidth right off the bat (512GB/sec), so it may not be bandwidth starved as often as other cards like the R9 290X was.

Power, Temperature, & Noise Final Words
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  • bennyg - Saturday, July 4, 2015 - link

    Marketing performance. Exactly.

    Except efficiency was not good enough across the generations of 28nm GCN in an era where efficiency + thermal/power limits constrain performance, and look what Nvidia did over a similar era from Fermi (which was at market when GCN 1.0 was released) to Kepler to Maxwell. Plus efficiency is kind of the ultimate marketing buzzword in all areas of tech and not having any ability to mention it (plus having generally inferor products) hamstrung their marketing all along
  • xenol - Monday, July 6, 2015 - link

    Efficiency is important because of three things:

    1. If your TDP is through the rough, you'll have issues with your cooling setup. Any time you introduce a bigger cooling setup because your cards run that hot, you're going to be mocked for it and people are going to be weary of it. With 22nm or 20nm nowhere in sight for GPUs, efficiency had to be a priority, otherwise you're going to ship cards that take up three slots or ship with water coolers.

    2. You also can't just play to the desktop market. Laptops are still the preferred computing platform and even if people are going for a desktop, AIOs are looking much more appealing than a monitor/tower combo. So you want to have any shot in either market, you have to build an efficient chip. And you have to convince people they "need" this chip, because Intel's iGPUs do what most people want just fine anyway.

    3. Businesses and such with "always on" computers would like it if their computers ate less power. Even if you can save a handful of watts, multiplying that by thousands and they add up to an appreciable amount of savings.
  • xenol - Monday, July 6, 2015 - link

    (Also by "computing platform" I mean the platform people choose when they want a computer)
  • medi03 - Sunday, July 5, 2015 - link

    ATI is the reason both Microsoft and Sony use AMDs APUs to power their consoles.
    It might be the reason why APUs even exist.
  • tipoo - Thursday, July 2, 2015 - link

    That was then, this is now. Now, AMD together with the acquisition, has a lower market cap than Nvidia.
  • Murloc - Thursday, July 2, 2015 - link

    yeah, no.
  • ddriver - Thursday, July 2, 2015 - link

    ATI wasn't bigger, AMD just paid a preposterous and entirely unrealistic amount of money for it. Soon after the merger, AMD + ATI was worth less than what they paid for the latter, ultimately leading to the loss of its foundries, putting it in an even worse position. Let's face it, AMD was, and historically has always been betrayed, its sole purpose is to create the illusion of competition so that the big boys don't look bad for running unopposed, even if this is what happens in practice.

    Just when AMD got lucky with Athlon a mole was sent to make sure AMD stays down.
  • testbug00 - Sunday, July 5, 2015 - link

    foundries didn't go because AMD bought ATI. That might have accelerated it by a few years however.

    Foundry issue and cost to AMD dates back to the 1990's and 2000-2001.
  • 5150Joker - Thursday, July 2, 2015 - link

    True, AMD was at a much better position in 2006 vs NVIDIA, they just got owned.
  • 3DVagabond - Friday, July 3, 2015 - link

    When was Intel the underdog? Because that's who's knocked them down (The aren't out yet.).

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