Unified Video Decoder and Playback Pathways

A typical consumer user experience revolves a lot around video, and AMD identified for Carrizo a big potential to decrease power consumption and increase performance in a couple of different ways. First up is adjusting the path by which data is moved around the system, particularly as not a lot of video matches up with the native resolution of the screen or is scaled 1:1.

When a video exhibits a form of scaling, either it is made full screen and scaled up or it is a higher resolution video that scales down, that scaling is typically performed by the GPU. The data leaves the decoder (either hardware or software), enters system memory, moves into the graphics memory, is processed by the GPU, moves back out to memory, and then is transferred to the display. This requires multiple read/write commands to memory, requires the GPU to be active but underutilized, and this happens for every frame. AMD’s solution to this is to provide some simple scaling IP in the display engine itself, allowing for scaled video to go from the decoder to the display engine, leaving the GPU in a low power state.

The video playback paths at the bottom of this side show the explanation graphically, and AMD is quoting a 4.8W down to 1.9W movement in power consumption for these tasks. Note that the 4.8W value is for Kaveri, so there are other enhancements in there is as well, but the overall picture is a positive one and AMD quotes a 500mW of APU power savings.

The Unified Video Decoder (UVD) has been built to support the above codecs, with HEVC decode on die as well as native 4K H.264 decode as well. I’ll come back to the 4K element in a second, but what is perhaps missing from this list is VP9, the codec used by Google for YouTube. YouTube is still the number one source for video content on the web, and as Google is transitioning more to VP9, as well as AMD’s competition advertising it as a perk on their latest hardware, it was perhaps confusing for AMD to miss it out. I did ask on this, and was told that they picked HEVC over VP9 as they believe it will be the more important codec going forward, particularly when you consider that the majority of the popular streaming services (NetFlix, Hulu, Amazon) will be using HEVC for their high definition titles.

Back onto the 4K equation, and this is possible because AMD has increased the decode bandwidth of the UVD from 1080p to 4K. This affords two opportunities – 4K video on the fly, or 1080p video decoded in a quarter of the time, allowing the race to sleep for both the UVD and DRAM. Despite a 75% reduction in work, as the UVD does not use that much power, it results in only 30 minutes of extra video playback time, but it is welcome and contributes to that often marketed ‘video playback’ number.

Power Saving and Power Consumption Graphics
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