Gaming Benchmarks: Mid-Range

Alien: Isolation

If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.

For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.

Alien Isolation on MSI R9 285 Gaming 2GB ($240)

Alien Isolation on MSI GTX 770 Lightning 2GB ($245)

Total War: Attila

The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.

For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.

Total War: Attila on MSI R9 285 Gaming 2GB ($240)

Total War: Attila on MSI GTX 770 Lightning 2GB ($245)

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).

Grand Theft Auto V on MSI R9 285 Gaming 2GB ($240) Grand Theft Auto V on MSI R9 285 Gaming 2GB ($240) [Under 60 FPS]

Grand Theft Auto V on MSI GTX 770 Lightning 2GB ($245) Grand Theft Auto V on MSI GTX 770 Lightning 2GB ($245) [Under 60 FPS]

GRID: Autosport

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.

GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.

GRID: Autosport on MSI R9 285 Gaming 2GB ($240) GRID: Autosport on MSI R9 285 Gaming 2GB ($240) [Minimum FPS]

GRID: Autosport on MSI GTX 770 Lightning 2GB ($245) GRID: Autosport on MSI GTX 770 Lightning 2GB ($245) [Minimum FPS]

Middle-Earth: Shadows of Mordor

The final title in our testing is another battle of system performance with the open world action-adventure title, Shadows of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.

Shadows of Mordor on MSI R9 285 Gaming 2GB ($240) Shadows of Mordor on MSI R9 285 Gaming 2GB ($240) [Minimum FPS]

Shadows of Mordor on MSI R9 285 Gaming 2GB ($240) Shadows of Mordor on MSI GTX 770 Lightning 2GB ($245) [Minimum FPS]

Shadows of Mordor on MSI GTX 770 Lightning 2GB ($245) Shadows of Mordor on MSI GTX 770 Lightning 2GB ($245) [Minimum FPS]

Shadows of Mordor on MSI GTX 770 Lightning 2GB ($245) Shadows of Mordor on MSI GTX 770 Lightning 2GB ($245) [Minimum FPS]

Conclusions on Mid-Range Graphics

The extra CPU frequency of the A10-7870K, and most likely the rise in base frequency from 3.7 GHz on the 7850K to 3.9 GHz, helps the 7870K be the best performing AMD APU we have tested, even if in most cases we are looking at single digit increases in frame rates. That being said, Alien Isolation pushed above 120 FPS, which is an achievement for 120 FPS panels, but if we factor in something like Freesync, the frame rates where all these cards are playing will help with action responsiveness of the user to the in-game motion.

Gaming Benchmarks: Integrated, R7 240 DDR3 and Dual Graphics Gaming Benchmarks: GTX 980 and R9 290X
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  • nikaldro - Tuesday, June 2, 2015 - link

    Both the 860k and the 870k are steamroller CPUs.
    They're pretty much the same.
  • Cryio - Monday, June 1, 2015 - link

    Yep.

    Either 750 Ti and a 860K OR
    260X and an i3.

    Same performance, same cost.
  • nikaldro - Tuesday, June 2, 2015 - link

    The 260X (and radeon GPUs in general) don't do well with dual cores, as proven by digital foundry. It looks like their DX11 drivers are having problems.
    You could go i5 + 260X for just a bit more than i3 + 750ti, and have way better performance.
  • msroadkill612 - Thursday, May 23, 2019 - link

    Would such cpu only processors be any faster than the equivalent APU?

    ie. - are there any performance or other downsides to having the integrated gpu?

    as in, if you had an apu anyway, are there advantages for a dgpu rig to swap processors?
  • rtho782 - Monday, June 1, 2015 - link

    But this is a dual core. A dual core with CMT, which even AMD admits has failed and is dumping for Zen.

    It can only run two floating point threads.
  • MrMilli - Monday, June 1, 2015 - link

    There are no separate integer and floating point threads. AMD's 870K can run four threads, end of story. It has four 128-bit FMAC's, so I don't see your point.
  • nikaldro - Monday, June 1, 2015 - link

    The point is, the 860k has 4 ALUs but only 2 FPUs.
  • Jimster480 - Tuesday, June 2, 2015 - link

    It has 4 128-bit FMAC's (FPU's) which can combine to make 2 256b FPU's.
    It can process 4 normal floating point threads or 2 AVX threads.
  • Lolimaster - Monday, June 1, 2015 - link

    Try playing crysis 3 or any game with actually suffer with a 2 core cpu (worse without ht). Crysis 3 on pentium are a nice stop motion experience, 4 secs of game then half a second of stutter.
  • nikaldro - Monday, June 1, 2015 - link

    Games like that are a lag fest on an 860k too, wich is pretty much the same as this APU's CPU.
    If you wanna play that kind of games, you don't even think about a 400$ budget build.

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