AMD has pushed out another Catalyst beta driver update this afternoon, bringing their latest drivers up to Catalyst 15.5 beta. The release notes for this driver indicate that it’s specifically focused on two recently released games – Project Cars and The Witcher 3 – offering significant performance improvements for both games, along with a new Crossfire profile for The Witcher 3.

The internal build number on these drivers is 14.502.1014.1001, so for anyone counting branches these new drivers are an incremental update over the 15.4 betas, and at this point I’m not expecting any differences in games other than the two games AMD is specifically targeting.

Finally, as always, you can grab the drivers for all current desktop, mobile, and integrated AMD GPUs over at AMD’s Catalyst beta download page.

Source: AMD

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  • eRacer1 - Friday, May 29, 2015 - link

    Looks like these drivers don't fix all of the Witcher 3 Crossfire issues:

    "Know Issues: <the "known" typo looks professional, along with the Catalyst 15.4 title on the Catalyst 15.5 page
    ​ ​
    *The Witcher 3 - Wild Hunt : To enable the best performance and experience in Crossfire, users must disable Anti-Aliasing from the games video-post processing options. Some random flickering may occur when using Crossfire. If the issue is affecting the game experience, as a work around we suggest disabling Crossfire while we continue to work with CD Projekt Red to resolve this issue"

    No mention of a Crossfire FreeSync fix either.
  • Zak - Friday, May 29, 2015 - link

    Hmmm, humming along nicely on SLI since the day Witcher 3 came out. AMD should complain more so maybe someone else will eventually fix their problems. Oh wait, they have been sabotaged by bad Nvidia! How awful!
  • testbug00 - Friday, May 29, 2015 - link

    I heard it runs great on Kepler. *rolleyes* I'll take the sub 1% of market with multi-GPU having issues instead of every single person with a Kepler card having way lower performance than they should.
  • xthetenth - Friday, May 29, 2015 - link

    Hey now, Kepler multi-GPU is faster than GCN multi-GPU right now. A bit. Please don't ask about single GPU.
  • D. Lister - Saturday, May 30, 2015 - link

    It actually does run great on my 780Ti... albeit without Hairworks :p. I'm about 15 hrs into the game and it crashed twice, annoying but manageable.
  • Black Obsidian - Friday, May 29, 2015 - link

    nVidia released a driver specifically optimized for Witcher 3 as well. Granted, they did so a day before launch, but that's probably an expected perk of "assisting" a developer in optimizing their game exclusively for your platform.

    Here's hoping that DX 12 makes both game-specific driver updates and games optimized for one competitor's platform (sometimes at the expense of the other) a historical relic that we shake our head at like leaded gasoline.
  • eva02langley - Saturday, May 30, 2015 - link

    The majority of crashes are due to Kepler... like Gamework is really good for everyone.

    For single card at 4k, a 290x or a 980GTX are doing the same thing, however what is interesting is CF push the game to around 50FPS average without that stupid Hair Scam which look worst than the original. animation.
  • D. Lister - Saturday, May 30, 2015 - link

    Hey now, the performance penalty aside, the implementation of hairworks in Witcher 3 does look awesome, at least for the creatures.

    Maybe it appears unrealistic to you because it kills the fps, slowing everything down. At 60 fps locked it looks better than anything ever done before. New graphic features* always come with a framerate cost. Remember the first Crysis?

    *Hairworks has been around for a while, I saw it used first in CoD: Ghosts, but the scale of it in TW3 is unprecedented.

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