Gaming Benchmarks

As mentioned previously, this mini-review will focus on a few elements but all our data can be found in Bench, including tests with high end ($300+) graphics cards and some 4K testing.

Alien: Isolation

If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.

For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.

Alien Isolation on Integrated Graphics

Alien Isolation on ASUS R7 240 DDR3 2GB ($70)

Alien Isolation on MSI R9 285 Gaming 2GB ($240)

Total War: Attila

The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.

For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.

Total War: Attila on Integrated Graphics

Total War: Attila on ASUS R7 240 DDR3 2GB ($70)

Total War: Attila on MSI R9 285 Gaming 2GB ($240)

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).

Grand Theft Auto V on Integrated Graphics

Grand Theft Auto V on ASUS R7 240 DDR3 2GB ($70)

Grand Theft Auto V on MSI R9 285 Gaming 2GB ($240)

GRID: Autosport

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.

GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.

GRID: Autosport on Integrated Graphics

GRID: Autosport on ASUS R7 240 DDR3 2GB ($70)

GRID: Autosport on MSI R9 285 Gaming 2GB ($240)

Middle-Earth: Shadows of Mordor

The final title in our testing is another battle of system performance with the open world action-adventure title, Shadows of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.

Shadows of Mordor on Integrated Graphics

Shadows of Mordor on ASUS R7 240 DDR3 2GB ($70)

Shadows of Mordor on MSI R9 285 Gaming 2GB ($240) [Minimum FPS]

Shadows of Mordor on ASUS GTX 980 Strix 4GB ($560) Shadows of Mordor on ASUS GTX 980 Strix 4GB ($560) [Minimum FPS]

I added some 4K numbers here, just to see the difference at a higher resolution. It turns out that for average frame rates at least, Shadows of Mordor is CPU agnostic. A fast CPU gets a higher rating in minimum frames however.

Office and Professional Performance (Windows and Linux) AMD A10-7700K and AMD A6-7400K Conclusion
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  • FlushedBubblyJock - Tuesday, June 2, 2015 - link

    Yes, it's a coment nazi, and a control freak, and of course the sidekick whined you're a troll.
    Juveniles.
  • D. Lister - Thursday, May 28, 2015 - link

    If he is indeed a paid shill, AMD should ask for their money back, because he is making them look rather bad by association, if anything. My money's on "troll", and considering how few
    people actually engaged him, not a very competent one.
  • silverblue - Thursday, May 28, 2015 - link

    Competent enough to bait me, though... :|
  • D. Lister - Thursday, May 28, 2015 - link

    lol, anybody can have a bad day.
  • Darksurf - Wednesday, May 27, 2015 - link

    You got an error in your specs. A10-7850K supports 2400mhz ddr3.
  • geekman1024 - Wednesday, May 27, 2015 - link

    For a measly -$14, you get -2 Compute Units, -128 Stream Processors, -300MHz minimum frequency and -200MHz maximum frequency, and the same TDP. Who in his right mind would buy a 7700K instead of a 7850K?

    I wouldn't.
  • Edens_Remorse - Wednesday, May 27, 2015 - link

    Agreed - but if this guy did a decent review of the 7850k like eteknix did or(heaven forbid) waited one day to review the <$150 7870k that comes out tomorrow then AMD would look a little too solid. We can't have that now can we. "Reviewers" posting crap like this should be shunned. Disservice to all but the agenda being pushed. As we can see here that agenda is most definitely not objective relevance for the prospective budget pc owner/builder/gamer.
  • UtilityMax - Saturday, May 30, 2015 - link

    Well, $14 isn't a lot of cash. However, the benchmarks pretty much show that those extra 128 stream processors don't add anything significant to performance. Those units are starved for memory bandwidth. That's why APUs with 6 GPU compute units achieve effectively the same fps as those with 8GPU units. So only thing you gain is the 300/200MHz in minimum/maximum frequency, which is a paltry improvement.
  • Edens_Remorse - Thursday, May 28, 2015 - link

    imagine that, newegg has the 7870k for sale - maybe we can get a review by late 2016 early '17 eh anandtech?

    http://www.newegg.com/Product/Product.aspx?Item=N8...
  • Gemuk - Thursday, May 28, 2015 - link

    If only you could benchmark these APUs with madVR! I'm sure a lot of people are very interested on how the A8-7600 would perform with different settings, for example.

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