Battery Life

With the move from featurephones to smartphones, battery life has been and continues to be a critical issue. While it wasn’t unusual to see a week or more of battery life on a featurephone, some of the earliest smartphones couldn’t even last a day. While tablets seem to have a much easier time achieving high levels of battery life by virtue of massively increased volume, they still face similar issues as they are often used for gaming or other more intensive workloads that a smartphone is unlikely to see nearly as often. In order to test this, we run our tablets through a standard suite of tests of various use cases. In all cases where the display is on, all displays are calibrated to a brightness of 200 nits to draw useful relative comparisons.

Web Browsing Battery Life (WiFi)

In our first test, we see that the iPad Air 2 is about roughly equivalent to the original iPad Air for WiFi web browsing. This is actually a bit surprising as the battery in the iPad Air 2 is approximately 84% of the iPad Air. This would mean that we would expect the iPad Air 2 to get around 8.4 hours of battery life in this test, which represents a 16% gain to efficiency. It’s likely that these improvements to battery life come from the new process node on the A8X, along with the newer WiFi module.

Web Browsing Battery Life (4G LTE)

Along the same lines, the LTE web browsing test tracks quite closely but it seems that there’s a minor decrease in efficiency gains when compared to WiFi. This difference is likely to be explained by the much higher bandwidth available in WiFi when compared to LTE.

While the web browsing tests are effective at ensuring faster SoCs aren’t punished, this inherently tilts battery life towards a more display-bound mode rather than compute-bound. Unfortunately short of a jailbreak it doesn’t seem possible to get an effective Basemark OS II battery test, so we’re mostly limited to a test of GFXBench’s unlimited rundown.

GFXBench 3.0 Battery Life

GFXBench 3.0 Performance Degradation

As one can see, the iPad Air 2 is one of the best performers on this test, considering its frame rate and runtime. While NVIDIA's GK20A GPU in Tegra K1 can get close to the GX6650 for short periods of time, over a long workload it's pretty clear that the GX6650 on 20nm has better sustained performance and significantly superior efficiency as it doesn't throttle until the 200th iteration of the test. It's important to note that the iPad Air 2 is running at a higher native resolution here, so relative to SHIELD Tablet a scaling factor needs to be estimated in order to get an idea for performance at the same resolution. During this test I saw that the skin temperatures never exceeded 45C, so this isn't the result of Apple choosing to run the device hotter than most.

Charge Time

While tablets deliver some great battery life in general, charge time tends to be much slower than that of smartphones as the battery is much larger and charging the device isn't as time critical due to the longer battery life . While we can't quite cover the full range of battery life uses cases, it's important to remember that in cases where the platform is otherwise identical beyond display that battery life scales linearly with overall capacity. In order to test charge time, we measure the time it takes for the battery to reach 100% from a fully-depleted state.

Charge Time

As one can see, the smaller battery seems to have a noticeable impact on charge time, although the difference isn't really all that notable as the difference is only around ten minutes at the end of the day.

GPU and NAND Performance Software: iOS 8
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  • nicolapeluchetti - Sunday, November 9, 2014 - link

    I have a Kontrol S2 to play sound obviously :D Reply
  • akdj - Thursday, November 27, 2014 - link

    Yes and plenty more options coming as they've released for 2015 the protocol
    The camera connect kit is a Lightining to USB standard 6" $20 peripheral. Good to go
    Reply
  • akdj - Monday, November 10, 2014 - link

    Plenty of options exist both with 30pin-out and lightning to send digital audio to an external DAC. Most systems are employing other storage methods (lossless, FLAC, WAV, et al) including thumb drives, externals and wireless transfers.
    It's changed (DJ'ing) a tremendous amount in a ¼ decade ;)
    It's crazy to me, even with USB2, zero latency mixing digital music with an external DAC talking to an analog board with an analog output ...all in 'real time' and literally ZERO latency
    It's awesome
    Reply
  • darwinosx - Friday, November 7, 2014 - link

    Hah, good luck with that. Seriously. You'll need it. Reply
  • sprockkets - Saturday, November 8, 2014 - link

    Seriously, go fuck yourself appletard. Reply
  • KoolAidMan1 - Tuesday, November 11, 2014 - link

    Look who's mad Reply
  • Flunk - Friday, November 7, 2014 - link

    That's because you're a technical person. Android aims these things at people who want the simplest interface, less options and a holistic management approach. Android is much more flexible and that's why almost all technical people prefer Android.

    I've got a Nexus 10 and a Nexus 5.
    Reply
  • Mayuyu - Friday, November 7, 2014 - link

    After I problem solve all day at work, I just want to unwind and use my tablet without messing with it. Reply
  • Midwayman - Friday, November 7, 2014 - link

    I'm with you here. I really like the flexibility of android, but I get tired of always having to do something to make it work. I feel like any android device I get is about 90% finished and Its up to me to hit XDA and do the rest of the work. Reply
  • blacks329 - Saturday, November 8, 2014 - link

    Both of these statements sound very reminiscent of my own sentiments I had towards Windows back in the day.

    Android is fantastically flexible, but at the end of the day, I don't want to think about dealing with it after work.
    Reply

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