WiFi Performance

While the Galaxy S5 LTE-A Broadband had a Qualcomm Atheros solution (QCA6174), the Note 4 moves back to Broadcom's WiFi solution. In this case, we see the BCM4358, which is a revision of the BCM4354 that was first seen with Samsung's Galaxy S5. This shouldn't have any major differences outside of improved Bluetooth coexistence but antenna design can and does change between revisions. In order to test this, we use iperf and Asus' RT-AC68U router to try and achieve maximum performance.

WiFi Performance - UDP

As one can see, the Galaxy Note 4 has a strong showing in this test, easily surpassing every other device we have available for testing.

GNSS

At this point, it really goes without saying that the GNSS solution of choice is the one built into Qualcomm's modem. This allows for fixes based upon initial location and time data that the modem has, and therefore in practice every GPS fix is a hot fix and takes around 5 seconds for a lock in good conditions. In the case of the Note 4, with airplane mode on and no assistance data I saw that it took around 50 seconds to achieve a lock, but this is strongly dependent upon environmental conditions. Once locked, I found that the Note 4 had quite a strong lock and quickly went down to 10 foot accuracy level without issue.

Misc

Similar to the new Moto X we see a Cypress CapSense solution in the Note 4 but this is likely used for the capacitive buttons rather than any impedance-matching antenna tuner. The UV sensor appears to be a Maxim design win, although there's no information on the specific part. The battery's fuel gauge is also a Maxim part, as is the speaker amplifier and pulse sensor. The NFC chip used is NXP's PN547, so host card emulation should be supported and therefore Google Wallet's tap and pay system should work as well.

GPU and NAND Performance Final Words
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  • Donkey2008 - Wednesday, October 29, 2014 - link

    You have to love the 3DMark "onscreen" vs "offscreen" results. As long as any Android doesn't have to actually render images on the screen for the user than it is just as fast as an iPhone. ROLMAO.
  • Announcer97624 - Saturday, November 1, 2014 - link

    I don't get the point about battery life trailing behind the IPhone 6 plus? The IPhone 6 plus doesn't have a removable battery so on a 16 hour plane ride the IPhone 6 plus is a liability not an asset compared to the Galaxy Note 4's ability to have a few spare charged batteries. While I have the European Galaxy S5 4G LTE I have a battery wallet with six fresh batteries so I can go for most of a week without charging. My girlfriend has an IPhone 5 and is now going to purchase the Galaxy Note 4 specifically because of the non removable battery on all IPhones.
  • Bikerboy89 - Saturday, November 8, 2014 - link

    Wow onscreen GPU performance is laughable. Really bad vs the competition from apple and Nvidia. My LG G Flex gets better onscreen performance in gfxbench and the iPhone 6 gets double or triple Note 4. Pretty pathetic for a flagship device.
  • MattL - Wednesday, November 19, 2014 - link

    I finally realize why your color accuracy results differ so much from display mate, where you find the iPhone is more color accurate they found the Note 4 more accurate.

    http://www.displaymate.com/news.html#Color_Accurac...

    "Recently some reviewers have published articles contradicting my Absolute Color Accuracy Measurements for the Samsung Galaxy S5. For example, see this recent review in phone Arena. The problem is that these reviewers are not scientists or display experts, and are using canned display calibration software incorrectly in order to test a display, which produces incorrect results and bogus conclusions. Below is a brief semi-technical analysis...

    The Color Difference dE used by the Reviewers Incorrectly includes the Luminance: The reviewers are using retail display calibration software products that use a Color Difference measure called dE, which includes a Luminance (Brightness) Error component in addition to the Color Hue and Saturation (Chromaticity) Error component. Using the Color Difference dE is appropriate for setting the display calibration, but dE is Not a measure of Visual Color Accuracy (Hue and Saturation) because it also includes the Luminance (Brightness). The eye sees and interprets brightness and color as two separate visual issues - dE combines them together. So all conclusions based on using dE for Visual Color Accuracy are incorrect.

    Our Color Accuracy only includes Color Hue and Saturation: Since the eye sees color and brightness as two separate visual issues I measure and analyze them separately. My published Absolute Color Accuracy measurements and data analysis includes only the Color (Hue and Saturation) Chromaticity Error component Δ(u'v') or d(u'v'), which evaluates just the difference in Hue and Saturation seen by the eye, and is plotted on a 1976 CIE Uniform Chromaticity Color Diagram in all of my articles. This is the correct method for evaluating Visual Color Accuracy (Hue and Saturation). Compare my very precise and detailed Absolute Color Accuracy plots with their crude figure."

    Basically you're doing it wrong anandtech
  • kamhagh - Monday, May 25, 2015 - link

    this phone lags on ui and on games like deadtrigger2, don't trust benchmarks! specially when its samsung..... benchamrks are only meaningless numbers!(well useful in some cases)

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