Battlefield 4

Our latest addition to our benchmark suite and our current major multiplayer action game of our benchmark suite is Battlefield 4, DICE’s 2013 multiplayer military shooter. After a rocky start, Battlefield 4 has finally reached a point where it’s stable enough for benchmark use, giving us the ability to profile one of the most popular and strenuous shooters out there. As these benchmarks are from single player mode, based on our experiences our rule of thumb here is that multiplayer framerates will dip to half our single player framerates, which means a card needs to be able to average at least 60fps if it’s to be able to hold up in multiplayer.

Battlefield 4 - 3840x2160 - Ultra Quality - 0x MSAA

Battlefield 4 - 3840x2160 - Medium Quality

Battlefield 4 - 2560x1440 - Ultra Quality

Battlefield 4 - 1920x1080 - Ultra Quality

Battlefield 4 is one of our tougher games, especially with the bar set at 60fps to give us enough headroom for multiplayer performance. To that end the GTX 980 turns in another solid performance, though the dream of averaging 60fps at 1440p Ultra is going to have to wait just a bit longer to be answered.

Overall on a competitive basis the GTX 980 looks very strong. Against the GTX 780 Ti it further improves on performance by 8-13%, 30%+ against GTX 780, and 66% against GTX 680. Similarly it fares well against AMD’s cards – even with their Mantle performance advantage – with the exception of one case: 4K at Medium quality. With maximum quality settings, at all resolutions the GTX 980 can outperform AMD’s best by around 15%. But in the case of 4K Medium, with the lesser shader overhead in particular the R9 290XU gets to pull ahead thanks to Mantle. At this point NVIDIA is losing by just 4%, but it goes to show how close the race between these two cards is going to be at times and why AMD is never too far behind NVIDIA in several of these games.

In any case for Ultra quality you’re looking at the GTX 980 being enough for 1080p and even 1440p if you flex the 60fps rule a bit. 4K at these settings though is going to be the domain of multi-GPU setups.

Battlefield 4 - Delta Percentages

Battlefield 4 - Surround/4K - Delta Percentages

Meanwhile delta percentage performance is extremely strong here. Everyone, incuding the GTX 980, is well below 3%.

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  • Viewgamer - Friday, September 19, 2014 - link

    To Ryan Smith. How can the GTX 980 possibly have a 165W TDP when it actually consumes 8 watts more than the 195W TDP GTX 680 !? please explain ? did Nvidia just play games with the figures to make them look more impressive ?
  • ArmedandDangerous - Friday, September 19, 2014 - link

    TDP =/= Power consumption although they are related. TDP is the amount of heat it will output.
  • Carrier - Friday, September 19, 2014 - link

    You're right, power consumption and heat output are related. That's because they're one and the same! What else could that electricity be converted to? Light? A massive magnetic field? Mechanical energy? (The fan, slightly, but the transistors aren't going anywhere.)
  • Laststop311 - Friday, September 19, 2014 - link

    no they aren't the same. Not all the electricity used is converted to heat. This is where the word EFFICIENCY comes into play. Yes it is related in a way but maxwell is more efficient with the electricity it draws using more of it and losing less of it to converted heat output. It's all in it's design.
  • bernstein - Friday, September 19, 2014 - link

    bullshit. since a gpu doesn't do chemical nor mechanical transformations all the energy used is converted to heat (by way of moving electrons around). efficiency in a gpu means how much energy is used for a fixed set of calculations (for example: flops)
  • Senpuu - Friday, September 19, 2014 - link

    It's okay to be ignorant, but not ignorant and belligerent.
  • bebimbap - Friday, September 19, 2014 - link

    there is "work" being done, as transistors have to "flip" by use of electrons. Even if you don't believe that "input energy =\= output heat" think of it this way
    100w incandescent bulb produces X amount of useful light
    18w florescent bulb also produces X amount of useful light

    in this sense the florescent bulb is much more efficient as it uses only 18w to produce the same light as the 100w incandescent. so if we say they produce the same amount of heat, then
    100w florescent would produce ~5x the light of a 100w incandescent.
  • Laststop311 - Saturday, September 20, 2014 - link

    ur so smart bro
  • Guspaz - Friday, September 19, 2014 - link

    The power draw figures in this article are overall system power draw, not GPU power draw. Since the 980 offers significantly more performance than the 680, it's cranking out more frames, which causes the CPU to work harder to keep up. As as result, the CPU power draw increases, counteracting the benefits of lower GPU power draw.
  • Carrier - Friday, September 19, 2014 - link

    I don't think that can explain the whole difference. It performs similarly to a 780 Ti in Crysis 3, so the difference in power consumption can only come from the card. The 980 is rated 85W less in TDP but consumes only 68W less at the wall. The discrepancy gets worse when you add losses in the power supply.

    My guess is the TDP is rated at nominal clock rate, which is cheating a little because the card consistently runs much higher than nominal because of the boost.

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