The Dell UP3214Q is both a wonderful looking display and a maddeningly frustrating one. When it works correctly, it produces beautiful images that are incredibly sharp. It has a fairly uniform screen and the full AdobeRGB color gamut that allows it to work well for professionals and image editing.

However, the hardware and software support for UltraHD is at a stage that it will likely drive you crazy. MST would work, and then stop working when the PC goes into sleep mode. A firmware update would fix it, and then another software update would cause that to stop working again. The Dell Calibration software never quite worked for me, no matter what USB port or video port on my PC I used (though I know one person who managed to get it working fine).

Software support is also an issue. While the OS X 10.9.3 update holds a lot of promise to make this work well, it currently does not work elegantly with a Mac. With a PC it is even worse as Windows 8.1, despite the promises to work better for HiDPI, still has many issues and really does not do well with multiple monitors. App support on the PC side is also worse than on the Mac side, with far more poorly scaled elements on screen in different applications.

Of course, OS and App support is not something Dell can help. In an ideal environment, the UP3214Q works well. As a single PC display, it is fantastic and the high-resolution display, when scaled, is wondrous to see. However, running it at 60 Hz kept causing me issues and 30 Hz is annoying in real world use. Updated versions of HDMI and DisplayPort promise to remedy this situation, but right now it is troublesome to deal with.

The combination of these issues leads me to want to wait for UltraHD displays until all the pieces are in place. Unless the resolution is essential to you, there are simply too many potential issues right now. The Dell UP3214Q is a beautiful display, but unfortunately it's also temperamental and is not plug-and-play at this point.

Input Lag, Power Use, and Gamut
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  • Taracta - Tuesday, April 1, 2014 - link

    I don't know what is considered by many as HiDPI but this monitor is most definitely not HiDPI at just 140 DPI! I know that most highend monitors are ~ 100 DPI and common one are even lower but I don't see why 140 DPI would be such a big deal. Are the Icons that much smaller? Are the alphanumeric character unreadable?

    I believe the the ridiculously low DPI of generations of monitor has made expectation of huge icons and lettering the norm and they are just not needed. You can see the icons and characters perfectly fine at 140DPI no scaling is needed!
  • houkouonchi - Friday, April 4, 2014 - link

    Yeah I think its just people set in their ways. Even when I had an out-dated prescription and saw worse than 20/20 I still would have no problem with that size. The only thing I can think of is that is just how most people have used computers and are stuck in their ways. I used 1600x1200 on a 17 inch CRT way back in the days (pre windows-2000) and soon after when I switched to linux I was 2560x1920 on a 22 inch CRT. It was even a bit blurry but it was still not a problem and that was 160 PPI. With a super sharp 140 PPI display why do people need scaling? I don't use scaling even on a 200 PPI+ display.
  • JDG1980 - Tuesday, April 1, 2014 - link

    Personally, I'd like to see a 39" 4K monitor, using the same VA panel in the Seiki TV but with a 60 Hz input. The Seiki TV is OK for productivity apps, but if you play any games or watch videos, as I do, then the low frame rate is a deal-breaker.

    A 39" monitor at 4K would provide an absolutely huge workspace - you would no longer need a multiple monitor setup. And the DPI isn't much higher than a standard 27" 2560x1440 monitor, so you don't need to use the Windows scaling that so many applications still don't do properly. (Microsoft really needs to do something about this - right now they seem content just to hope everyone eventually moves to Metro, which they aren't and won't.)
  • sk317bge - Tuesday, April 1, 2014 - link

    Chris H. - does the Dell preset for Game exist? On my 24", the Game mode has less lag (by many milliseconds), with a tradeoff that the color is a bit too overdriven.
  • GTVic - Tuesday, April 1, 2014 - link

    May be UltraHD in comparison to a TV, but 138 DPI is something I would sneeze at. A 50% increase in pixel density compared to a standard 16:10 24" monitor with 94 DPI is not enough.
  • lokitx - Tuesday, April 1, 2014 - link

    Everyone should read this before purchasing this monitor: http://en.community.dell.com/support-forums/periph...
  • praeses - Tuesday, April 1, 2014 - link

    You mention the usefulness of contrast over brightness in this instance. As LED monitors do lose a notable amount of brightness over time, are you able to re-test the brightness of a monitor that you have previously tested and recorded the numbers on and report the differences?

    I suspect over the long term having a monitor that can go brighter than needed may be more useful than suspected.
  • Human Bass - Tuesday, April 1, 2014 - link

    It was looking quite decent, but that lag, wow, seems like a motion blur city.
  • cjl - Wednesday, April 2, 2014 - link

    Lag does not cause motion blur. Lag is how long a display takes to react to an input, and is usually (in the case of displays like this) caused by a delay in the image processing circuitry in the display itself. Motion blur on the other hand would be caused by a slow pixel response time (where the pixels themselves take a long time to change states after the display has already begun to refresh).
  • Death666Angel - Tuesday, April 1, 2014 - link

    I'm more looking for the 28" Dell one, much better price/performance for me. 600€ is nearly as much as I paid for my 1440p monitor not that long ago. Incredible.

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