At the heart of Moto G is a new Snapdragon 400 SoC that it’s our first time seeing, specifically MSM8226. MSM8226 consists of four ARM Cortex A7 cores clocked at between 300 MHz and 1.2 GHz, and the same Adreno 305 GPU as the former S400 variants clocked at up to 450 MHz. There’s a single channel 533 MHz LPDDR2 memory interface feeding the SoC, and video encode/decode specced for 1080p30 video. All of this is built on TSMC’s 28nm LP process, not 28HPM like the newer S800 tiered SoCs from Qualcomm.

For some, Qualcomm using an ARM core and not a Krait or Scorpion might seem odd, however Qualcomm has used straight ARM cores like the Cortex A5 for some time in its lower end SoCs and as an optional AP its modems for offloading tasks like routing or driving a web interface. MSM8x26 is our first time looking at their new A7 based S400 lineup, and succeeds the MSM8x30 series which was based on dual core Krait 200 (MSM8x30) and 300 CPUs (MSM8x30AB).

 
CPU-Z for Android needs an update (8226 on Moto G)

Anand has previously gone over some of the architectural details for the Cortex A7 CPU, which is an in-order core with an 8 stage integer pipeline capable of dual-issuing integer instructions, but not floating point, NEON, or some others. ARM’s goals for A7 seem to have been keeping die size small and integer performance close to a Cortex A8, while maintaining complete ISA compatibility with Cortex A15 for big.LITTLE. The ARM Cortex A7 CPUs in 8x26 are r0p3 revision, and there’s 1 MB of L2 cache, the maximum configurable option for Cortex A7. At 1.2 GHz the CPU clocks are basically at ARM’s recommended point, although I suspect we’ll see a similar S400 tier part with slightly higher clocked A7s.

My previous experience on a similarly tiered Qualcomm SoC was the MSM8930 with dual Kraits inside the HTC One mini, which was adequate for most things but definitely struggled when multitasking and jumping between applications. For the most part, I’m surprised at how much faster MSM8x26 feels in the Moto G with quad A7s. Storage I/O being decent no doubt helps a lot of the multitasking experience along, but even stuff like browsing in Chrome seems much better than I remember. The only real thing gating experience is memory footprint, as apps and background processes definitely get suspended more often than on the flagships I usually carry with 2 GB of RAM, it’ll be very interesting to see how the Moto G fares with the 4.4 KitKat update running on its 1 GB of LPDDR2.

I Can't Believe I Still Have To Update This Table
Device SoC Cheats In
    3DM AnTuTu AndEBench Basemark X Geekbench 3 GFXB 2.7 Vellamo
ASUS Padfone Infinity Qualcomm Snapdragon 800 N Y N N N N Y
HTC One Qualcomm Snapdragon 600 Y Y N N N Y Y
HTC One mini Qualcomm Snapdragon 400 Y Y N N N Y Y
HTC One max Qualcomm Snapdragon 600 Y Y N N N Y Y
LG G2 Qualcomm Snapdragon 800 N Y N N N N Y
Moto RAZR i Intel Atom Z2460 N N N N N N N
Moto X Qualcomm Snapdragon S4 Pro N N N N N N N
Moto G Qualcomm Snapdragon 400 N N N N N N N
Nexus 4 Qualcomm APQ8064 N N N N N N N
Nexus 5 Qualcomm MSM8974 N N N N N N N
Nexus 7 Qualcomm Snapdragon 600 N N N N N N N
Samsung Galaxy S 4 Qualcomm Snapdragon 600 N Y Y N N N Y
Samsung Galaxy Note 3 Qualcomm Snapdragon 800 Y Y Y Y Y N Y
Samsung Galaxy Tab 3 10.1 Intel Atom Z2560 N Y Y N N N N
Samsung Galaxy Note 10.1 (2014 Edition) Samsung Exynos 5420 Y(1.4) Y(1.4) Y(1.4) Y(1.4) Y(1.4) N Y(1.9)
NVIDIA Shield Tegra 4 N N N N N N N

Motorola continues to not participate in the benchmark boost or performance mode shenanigans that we’ve been keeping track of. My proverbial hat is off to Motorola for erring on the right side of the benchmark boost situation once again, and Moto G doesn’t change anything in that regard, CPU doesn’t plug in at maximum frequency upon launching any apps I can find.

In addition, MSM8x26 seems to have a relatively modest thermal budget, which isn’t surprising. I haven’t yet seen the SoC throttle down CPU clocks, and Moto G doesn’t get very warm to the touch at all. It’s really at the high end that SoCs are already essentially thermally constrained and have steady state performance deltas versus short term performance for a minute or so.

For an objective look at performance, we turn to our usual mix of CPU, GPU, and storage benchmarks. The most interesting comparisons are arguably the other non S600 (Nexus 4, SGS4, HTC One) or S800 (Nexus 5, LG G2, Padfone Infinity) based devices:

Moto X - 1.7 GHz MSM8960 Pro (2x Krait 300 CPU, Adreno 320 GPU)
HTC One mini - 1.4 GHz MSM8930 (2x Krait 200 CPU, Adreno 305 GPU)

CPU Performance

We start with our CPU related benchmarks which consist of a mix of JS benchmarks and a few others. I’m still not pleased with the state of CPU benchmarking on Android, even four years into this foray of characterizing mobile device performance the situation isn’t pretty.

Sunspider was one of the first benchmarks I started running on mobile devices, primarily since the web was (and still is) one of the few places you could test anything cross-platform. There’s now a variety of other JS benchmarks we run on devices (Kraken, Octane, Vellamo HTML5), some which are less of a performance optimization target for vendors than others.

The remainder are CPU tests which aren't JavaScript benchmarks, AndEBench which has a Java (Dalvik) and Native (ARMv7) mode, and the 3Dmark Unlimited Physics test which is really a CPU benchmark at heart. 

SunSpider Javascript Benchmark 1.0 - Stock Browser

Mozilla Kraken Benchmark - 1.1

Google Octane Benchmark v1

Vellamo Benchmark - 2.0

AndEBench - Java

AndEBench - Native

3DMark Unlimited - Physics Test

It's interesting to look at the Moto X versus Moto G cases since they're completely differently tiered SoCs, and the Moto X's 8960Pro is a bit north of what was flagship last generation. In that case, there's anywhere between a 20 and 30 percent performance advantage for the Moto X, not huge, but still substantial. 

The One mini is again the other interesting data point, here there's performance north of the Moto G in the web based benchmarks, but separation the other way on the other native CPU tests. I'd say this is indicative of how single threaded performance is expectedly greater on Krait 200 than it is Cortex A7, but obviously workloads that can scale to all 4 threads help the platform pull ahead. 

GPU Performance

On the graphics side we turn to the usual assortment of 3Dmark, Basemark X, and GFXBench (formerly GLBenchmark 2.7) for comparing performance. At this point we've seen the bulk of the Adreno 3xx family at least once before, and the Moto G uses the same Adreno 305 GPU as 8930 inside the One mini, but at slightly higher 450 MHz clocks (vs 400 MHz). Motorola previously disclosed that Adreno 320 was a "quad core" part quite publicly with their Motorola X8 branding, which makes it easy to speculate about what's inside Adreno 305, although you have to keep in mind that scaling isn't totally linear due to what does get replicated across "cores" and shared memory bandwidth. 

3DMark Unlimited - Ice Storm

3DMark Unlimited - Graphics Test 1

3DMark Unlimited - Graphics Test 2

3DMark Unlimited - Graphics

Basemark X - Off Screen

Basemark X - On Screen

Epic Citadel - Ultra High Quality, 100% Resolution

There's a big delta between the Moto X and Moto G here, with Adreno 305 offering around 30 percent of the 320 GPU's performance, depending on the test. There's a substantially bigger delta between the Moto G and the highest end devices. The 50 MHz clock advantage and newer platform help the 8x26 based Moto G also pull ahead of the 8930 based One mini.

Last but not least is GFXBench 2.7 (formerly GLBenchmark) and its associated subtests, which has been a long staple in the 3D graphics section and hopefully doesn’t need much introduction at this point.

GLBenchmark 2.7 - T-Rex HD

GLBenchmark 2.7 - T-Rex HD (Offscreen 1080p)

GLBenchmark 2.7 - Egypt HD

GLBenchmark 2.7 - Egypt HD (Offscreen 1080p)

GLBenchmark 2.7 - Fill Test

GLBenchmark 2.7 - Fill Test (Offscreen 1080p)

GLBenchmark 2.7 - Triangle Throughput

GLBenchmark 2.7 - Triangle Throughput (Offscreen 1080p)

GLBenchmark 2.7 - Triangle Throughput, Fragment Lit

GLBenchmark 2.7 - Triangle Throughput, Fragment Lit (Offscreen 1080p)

GLBenchmark 2.7 - Triangle Throughput, Vertex Lit

GLBenchmark 2.7 - Triangle Throughput, Vertex Lit (Offscreen 1080p)

The primarily compute-bound game subtests (Egypt and T-Rex HD) which are part of GFXBench show a slightly bigger delta, with Adreno 305 offering just shy of 40 percent of the performance of the 320. 

NAND Performance

Last up is NAND or storage performance. We’ve been tracking storage performance on these devices for a little while now and have noticed forward progress over the generations.

Sequential Read (256KB) Performance

Sequential Write (256KB) Performance

Random Read (4KB) Performance

Random Write (4KB) Performance

In the case of Moto G, the device continues the use of F2FS (Flash Friendly File System) for the /data mount which began with the Moto X. This helps the device post some impressive numbers and feel speedy when performing I/O heavy tasks in spite of having a pragmatic storage solution. I should note that we were sampled the 16 GB Moto G, not the smaller 8 GB model. 

 

Battery Life and Charging Display
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  • bhima - Monday, December 23, 2013 - link

    The market are people that, for example, pay only $25 a month each on a T-mo family plan and they don't want to drop an extra $30 a month for 2 years for a phone, Or sign up for a contract with ATT/Verizon and blow easily $60+ a month. 500mb of data at HSPA+ speed (9mbps in my area) with no overage charge, unlimited talk and text for $25 a month makes this phone a huge winner to those willing to look for a good experience without burning a hole in your wallet.
  • teiglin - Wednesday, December 18, 2013 - link

    Every time I read reviews of this I'm surprised at how closely MSM8x26 performs to flagships from as recently as last year. Obviously it isn't really in the running compared to 8974, Apple A7, Exynos 5250, etc., much less APQ8064, so I think this says more embarassing things about companies that shipped quad-A9 flagships in mid-to-late-2012, but still, the end result is that the display and silicon leads to an experience comparable to (if not better than) a GS3 i9300. This is pretty surreal at the sub-$200 price point, while a new i9300 still goes for ~$400. Of course there are other sacrifices and if we're talking about $400 life begins and ends with the Nexus 5, but still, Motorola has really accomplished something with the Moto G. This is the phone I'd buy for my son if he were five years older; hopefully by the time he's old enough to have his own smartphone, Motorola will be still have something comparable on sale so he can get a quality device at this price point.
  • teiglin - Wednesday, December 18, 2013 - link

    Exynos 5420. Not really sure where 5250 came from, but... things
  • sayash - Thursday, December 19, 2013 - link

    5250 is now more than a year old, it was the soc in the nexus 10, so yeah.
  • Bobs_Your_Uncle - Thursday, December 19, 2013 - link

    By the way, how's that Nokia 1020 review coming?
  • Klug4Pres - Thursday, December 19, 2013 - link

    Brian, I am curious about the impact of operating system version on the benchmark comparisons. Presumably the results in your tables are based on whatever version was installed at the time of initial testing, which is perfectly reasonable.

    However, it would be interesting to gauge the impact of, for example, new Android versions on a device's scores. Is there an appreciable change in performance going from, say, 4.2 to 4.3 or 4.4 on Nexus 4?

    I realise it would be a lot of work to try to update all benchmarks on every software release across every OEM, and anyway you do not necessarily retain access to most of the devices you test, but this might be feasible on just the Nexus devices, which I have a feeling you tend to keep around. On the other hand, maybe the results aren't really very interesting.
  • Qwertilot - Thursday, December 19, 2013 - link

    Fascinating to see what happens with and its relatives/competition in next few years.

    In a sane world this sort of thing would take huge chunks of the market for high end phones. The current market with the very expensive ultra high end models selling so much at such premiums surely can't be sustainable long term.

    Only thing is that I'm not sure how rational this market is :)
  • uhuznaa - Thursday, December 19, 2013 - link

    With smartphones and tablets becoming a mass-market it will be as rational as any other market. Like clothing, shoes or food. Which means not very rational, there will be room for huge price spans and very different products, some of them rational and others not at all. This is hard to digest for geeks, I know.
  • Qwertilot - Thursday, December 19, 2013 - link

    True. The special thing for the mobile market is the rather big locked in distortions via contracts/subsidies etc.

    Certainly nice to have this sort of option around.
  • ESC2000 - Monday, December 23, 2013 - link

    problem is that the average person thinks s/he needs the newest shiniest most powerful device that she will probably never take advantage of, and the up front subsidy (but pay out the rear) system facilitates the impulse to purchase an overly powerful device in the US by making Americans less price sensitive. It is really annoying to listen to people who think a small very powerful computer that pushes more pixels than their laptop only costs - and should only cost - $200 at most.

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