Metro: Last Light

As always, kicking off our look at performance is 4A Games’ latest entry in their Metro series of subterranean shooters, Metro: Last Light. The original Metro: 2033 was a graphically punishing game for its time and Metro: Last Light is in its own right too. On the other hand it scales well with resolution and quality settings, so it’s still playable on lower end hardware.

For the bulk of our analysis we’re going to be focusing on our 2560x1440 results, as monitors at this resolution will be what we expect a single GTX 780 Ti to be primarily used with. A single card does have the necessary horsepower to drive a 4K monitor on its own, but only at lower quality settings. Even as powerful as GTX 780 Ti is, a pair of them will be needed to get good framerates out of most games if using 4K at high quality settings.

Looking at our Metro: Last Light results then, it’s the start of what’s going to be a fairly consistent streak for the GTX 780 Ti. Though it doesn’t improve on GTX Titan or GTX 780’s gaming performance by leaps and bounds, the additional SMX and increased clockspeeds means that it has little trouble pulling away from those cards and from AMD’s 290 series. As a result the GTX 780 Ti beats the GTX Titan by 11%, GTX 780 by 19%, and though it’s closer than normal, the lead over the 290X stands at 6%.

To that end in Metro it leads the pack of single-GPU cards, though it does come up just short of being able to average 60 frames per second at 2560. Anything over 60fps will require multiple GPUs; and even then GTX 780 Ti is fast enough that sometimes even a pair of GPUs (GTX 770 SLI) isn’t going to be appreciably faster.

Meanwhile looking at GTX 780 Ti SLI performance, the SLI setup tops the charts at 2560 for everything short of the 290X in uber mode, though in this case (like most cases) two high-end GPUs is on the verge of being overkill even at 2560. Otherwise looking at 4K, NVIDIA’s poor 4K scaling on Metro once again makes itself present here, with NVIDIA’s performance only minimally benefitting from the second card. In the case of Metro at 4K, the 290X CF is going to be by far the faster option.

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  • yuko - Monday, November 11, 2013 - link

    for me neither of them is gamechanger ... gsync, shield ... nice stuff i don't need
    mantle: another nice approach to create an semi-closed-standard .. it's not that directX or opengl is allready existing and working quite good, no , we need another low level standard where amd creates the api (and to be honest, they would be quite stupid not optimizing it for their hardware).

    I cannot believe and hope that mantle will flop, it does no favor to customers and the industry. It's just good for the marketing but has no real world use.
  • Kamus - Thursday, November 7, 2013 - link

    Nope, it's confirmed for every frostbite 3 game coming out, that's at least a dozen so far, not to mention it's also officially coming to starcitizen, which runs on cryengine 3 I believe.
    But yes, even with those titles it's still a huge difference, obviously.

    That said, you can expect that any engine optimized for GCN on consoles could wind up with mantle support, since the hard work is already done. And in the case of star citizen... Well, that's a PC exclusive, and it's still getting mantle.
  • StevoLincolnite - Thursday, November 7, 2013 - link

    Mantle is confirmed for all Frostbite powered games.
    That is, Battlefield 4, Dragon Age 3, Mirrors Edge 2, Need for Speed, Mass Effect, StarWars Battlefront, Plant's vs Zombies: Garden Warfare and probably others that haven't been announced yet by EA.
    Star Citizen and Thief will also support Mantle.

    So that's EA, Cloud Imperium Games, Square Enix that will support the API and it hasn't even released yet.
  • ahlan - Thursday, November 7, 2013 - link

    And for Gsync you will need a new monitor with Gsync support. I won't buy a new monitor only for that.
  • jnad32 - Thursday, November 7, 2013 - link

    http://ir.amd.com/phoenix.zhtml?c=74093&p=irol...
    BOOM!
  • Creig - Friday, November 8, 2013 - link

    Gsync will only work on Kepler and above video cards.

    So if you have an older card, not only do you have to buy an expensive gsync capable monitor, you also need a new Kepler based video card as well. Even if you already own a Kepler video card, you still have to purchase a new gsync monitor which will cost you $100 more than an identical non-gsync monitor.

    Whereas Mantle is a free performance boost for all GCN video cards.

    Summary:
    Gsync cost - Purchase new computer monitor +$100 for gsync module.
    Mantle cost - Free performance increase for all GCN equipped video cards.

    Pretty easy to see which one offers the better value.
  • neils58 - Sunday, November 10, 2013 - link

    As you say Mantle is very exciting, but we don't know how much performance we are talking about yet. My thinking on saying that crossfire was AMD's only answer is that in order to avoid the stuttering effect of dropping below the Vsync rate, you have to ensure that the minimum framerate is much higher, which means adding more cards or turning down quality settings. If Mantle turns out to be a huge performance increase things might work out, but we just don't know.

    Sure, TN isn't ideal, but people with gaming priorities will already be looking for monitors with low input lag, fast refresh rates and features like backlight strobing for motion blur reduction, G-Sync will basically become a standard feature on a brands lineup of gaming oriented monitors. I think it'll come down in price a fair bit too once there are a few competing brands.

    It's all made things tricky for me, I'm currently on a 1920x1200 'VA monitor on a 5850 and was considering going up to a 1440p 27" screen (which would have required a new GPU purchase anyway) G-Sync adds enough value to Gaming TN's to push me over to them.
  • jcollett - Monday, November 11, 2013 - link

    I've got a large 27" IPS panel so I understand the concern. However, a good high refresh panel need not cost very much and still look great. Check out the ASUS VG248QE; been hearing good things about the panel and it is relatively cheap at about $270. I assume it would work with the G-Sync but I haven't confirmed that myself. I'll be looking for reviews of Battlefield 4 using Mantle this December as that could makeup a big part of the decision on my next card coming from Team Green or Red.
  • misfit410 - Thursday, November 7, 2013 - link

    I don't buy that it's a game changer, I have no intention of replacing my three Dell Ultrasharp monitors anytime soon, and even if I did I have no intention of dealing with buggy displayport as my only option to hook up a synced monitor.
  • Mr Majestyk - Thursday, November 7, 2013 - link

    +1

    I've got two high end Dell 27" monitors and it's a joke to think I'd swap them out for garbage TN monitors just to get G Sync.

    I don't see the 780 Ti as being any skin off AMD's nose. It's much dearer for very small gains and we haven't seen the custom AMD boards yet. For now I'd probably get the R9 290, assuming custom boards can greatly improve on cooling and heat.

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