Company of Heroes 2

Our second benchmark in our benchmark suite is Relic Games’ Company of Heroes 2, the developer’s World War II Eastern Front themed RTS. For Company of Heroes 2 Relic was kind enough to put together a very strenuous built-in benchmark that was captured from one of the most demanding, snow-bound maps in the game, giving us a great look at CoH2’s performance at its worst. Consequently if a card can do well here then it should have no trouble throughout the rest of the game.

Our first strategy game is also our first game that is flat out AFR incompatible, and as a result the only way to get the best performance out of Company of Heroes 2 is with the fastest single-GPU card available. To that end this is a very clear victory for the 290X, and in fact will be the largest lead for the 290X of all of our benchmarks. At 2560 it’s a full 29% faster than the GTX 780, which all but puts the 290X in a class of its own. This game also shows some of the greatest gains for the 290X over the 280X, with the 290X surpassing its Tahti based predecessor by an equally chart topping 41%. It’s not clear what it is at this time that Company of Heroes 2 loves about 290X in particular, but as far as this game is concerned AMD has put together an architecture that maps well to the game’s needs.

Briefly, because of a lack of AFR compatibility 4K is only barely attainable with any kind of GPU setup. In fact we’re only throwing in the scale-less SLI/CF numbers to showcase that fact. We had to dial down our quality settings to Low on CoH2 in order to get a framerate above 30fps; even though we can be more liberal about playable framerates on strategy games, there still needs to be a cutoff for average framerates around that point. As a result 280X, GTX Titan, and 290X are the only cards to make that cutoff, with 290X being the clear winner. But the loss in quality to make 4K achievable is hardly worth the cost.

 

Moving on to minimum framerates, we see that at its most stressful points that nothing, not even 290X, can keep its minimums above 30fps. For a strategy game this is bearable, but we certainly wouldn’t mind more performance. AMD will be pleased though, as their performance advantage over the GTX 780 is only further extended here; a 29% average performance advantage becomes a 43% minimum performance advantage at 2560.

Finally, while we don’t see any performance advantages from AFR on this game we did run our FCAT benchmarks anyhow to quickly capture the delta percentages. Company of Heroes 2 has a higher than average variance even among single cards, which results in deltas being above 5%. The difference between 5% and 7% is not going to be too significant in practice here, but along with AMD’s performance advantage they do have slightly more consistent frame times than the GTX 780. Though in both the case of the 280X and the 290X we’re looking at what are essentially the same deltas, so while the 290X improves on framerates versus the 280X, it doesn’t bring with it any improvements in frame time consistency.

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  • SirRaulo - Tuesday, October 29, 2013 - link

    Game changer!

    A faster card and $100 cheaper... even an nvidia fanboy would know the difference.... wait, a fanboy wouldnt... too bad.
  • willis936 - Tuesday, October 29, 2013 - link

    The game has changed twice a year for the past 20 years. If the change isn't changing one could argue that the game is staying the same.
  • apaceeee - Tuesday, October 29, 2013 - link

    Er...I don't think so ..
  • polaco - Tuesday, October 29, 2013 - link

    I have seen you used AMD Catalyst 13.11 (Beta 5) in the 290X benchmarks. Maybe would be nice if you can post some with the updated revision as they say to improve performance from 8% to 30% in several games.
    http://support.amd.com/en-us/kb-articles/Pages/lat...
    Thanks!
  • Ryan Smith - Tuesday, October 29, 2013 - link

    Those are versus Catalyst 13.9. There are no performance improvements in our game set between 13.11 v5 and v6.
  • polaco - Tuesday, October 29, 2013 - link

    Oh, ok if you say so. I got confused coz in one place it states that explicitly and in the other does not.
    "Performance improvements for the AMD APU Series (comparing AMD Catalyst 13.11 Beta6 to AMD Catalyst 13.9)" in the other place doesn't make that clarification just
    "Performance improvements"
  • wiyosaya - Wednesday, October 30, 2013 - link

    Personally, I think it would have been interesting to see a GTX 580 thrown in for the compute benchmarks.
  • rogerthat1945 - Thursday, October 31, 2013 - link

    The ASUS GTX 780 went up in price $120+ USD for me last night when I was expecting a price drop thids morning.

    Last week (and all last month at least, the ASUS GTX 780 price was around $745 USD (in Yen) on Amazon Jp.

    I put one in my shoping basket, and browsed some more for extra items (Zx Evo Headset considerations), and then heard about the NVidia cards price to be dropped for the GTX 780 range; so I held off going to checkout; however, this morning when I went to look at paying via the advertised price drop, BUT I found that Amazon have JACKED-UP the price to $867 US. :no:
    http://www.amazon.co.jp/ASUSTeK-GTX780%E3%83%81%E3...
    Question is;-

    "Where can I buy this card for a `proper` price (which popular site) where they will POST it via Air Mail to Japan (not a US military address)? :ange:

    Every site I tried from California to China do not post to Japan.

    Amazon Japan, you are Kraaayyy-Zee crayon users. :pt1cable:
  • photek242 - Saturday, November 2, 2013 - link

    Now i have a GTX 680 sli setup i think to sell the 2 cards and buy a AMD R290x

    Or stay with the sli setup?

    Here in belgium the r290x goes between 465 - 550 euro

    Tia
  • muziqaz - Sunday, November 3, 2013 - link

    Ryan, I don't know if you are still reading this or not, but regarding Vegas Pro, I suppose other codecs do not use GPUs as expected. I use mp4 format and even though sony and AMD are telling me that GPUs do accelerate that format it actually do not. I can't even get my 12 thread CPU to be loaded fully. Or maybe there is another codec which is supported by youtube which might get some GPU acceleration if enabled? maybe someone else can pitch in with suggestions? :)

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