Like any major design change, iOS 7 definitely takes getting used to. My initial reaction to a lot of iOS 7 was honestly more surprise and aversion than I thought it would be, but over time the changes have grown on me. I like to think that we're pretty open to change, especially as enthusiasts, but it's a natural human response to want things to be familiar and closer to what came before. Considerable time spent running the beta and watching parts of the platform change over time in response to feedback from developers and other third parties makes me optimistic that the new iOS 7 UI will continue to change and evolve the same way previous versions did. 

The flip side is that I can't shake the feeling that some of the iOS 7 design is reactionary. Pundits lambasted Apple with iOS 6 and the iPhone 5 release for being pretty much the same OS with minor tweaks and very few stylistic changes. Those vocal members wanted dramatic change in visual appearance just for the sake of having it, and like the idiom goes, be careful what you wish for because sometimes it actually does come true. No matter how you sugar coat it, iOS 7 is a dramatic departure from the visual style that came before.

I like the use of translucency and transparency, and the new eye candy and visual effects in iOS 7 did initially solicit a bit of the same "wow" reaction that I had the first time looking at iOS on the original iPhone. The use of parallax and the translucency really does convey a sense of depth and order without being as garish as drop shadows or the shiny faux-3d buttons of yesterday's iOS.

The downside is that after a few weeks of it, some animations are really just a lot more gratuitous than they need to be – after the thousandth time watching the tiles fly in or application zoom out into the multitasking interface you want it to just happen instantly. I have no doubt that iOS will go the route of OS X and Windows Phone and gradually increase the speed of these animations to make the platform feel faster. They're also bound to have a power penalty at some point.

I guess that's the ironic part – the flagship devices don't drop frames during the transitions, they just feel long. I can speak to iOS 7 performance which is good on the iPhone 4S and above and newest generation of iPads, performance however on the iPhone 4 and iPad 3 leaves a lot to be desired. The iPhone 4 stutters through all of its animations, has sparse use of transparency, and generally feels like it's on its last legs. The iPad 3 unfortunately is much of the same – sparse transparency, occasional stuttery parts throughout, although a lot more usable than the iPhone 4. I guess I'm just surprised to see the iPad 3 get to that point of feeling slow so fast. 

Although a lot of iOS 7 is visual, the functional changes and new features that are standouts really do make a difference. Control center is a long overdue functional improvement that makes controlling a subset of commonly used settings very fast. There's still more Apple could do here to smooth over a few more friction points, but it's a welcome addition. Notification center also feels a lot more well thought out, with logical separation of information that's useful and notifications themselves, even if there's still no "clear all" button. 

Multitasking changes are something which will benefit iOS users immensely, even if it will take time for applications to update and make use of them. The IM pain point in iOS has been one of the things pushing me more and more toward other platforms, so being able to have a client that has push-notification triggered fetch will be a welcome improvement. Likewise batching up background updates will help with platform power by keeping iDevices in sleep longer. AirDrop we haven't tested as much, partly because it only works with the latest generation of devices, but this looks to be an awesome functional addition for sharing data and files between iDevices as well. The addition of dynamic type through Text Kit also goes a long way to making iOS easier to read for users with less than perfect eyesight, something I think is similarly aligned with the perceived iPhone display size problem. 
 
Of course there are big under the hood changes like 64-bit ARMv8 support (all the native apps have been recompiled for ARMv8, as Anand noted on the 5s there's not a single 32 bit process at boot), and OpenGL ES 3.0 support on the 5s' Rogue graphics. 
 
When iOS first launched it did so without even so much as a name, much less a real competitor. Today iOS 7 ushers in a new era for Apple's mobile platform. The new visual style is very nice and I can see it quickly making the outgoing UI feel very dated in very short form. Along with the visual reset for the platform comes with a reset of the way things are done, for better or worse. There are some rough edges in iOS 7 that we simply haven't seen with iOS before as previous versions have largely been evolutions of the same basic starting point in 2007. The real test is how quickly Apple will address pain points with the new OS. I feel like the old Apple would've waited until the design was perfect before letting it out, while the new Apple is acutely aware of the competition that exists and is fine shipping and updating along the way. In many ways this is more like how OS X has worked in recent years, and I wonder if that's the transition we're seeing happen now. With a new face, comes the beginning of the maturation of iOS.
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  • Guspaz - Thursday, September 19, 2013 - link

    Agreed. Some of the animations are fine, others are way too slow. It generally needs tweaking.

    You can get away with some animation, because there's a certain human reaction time involved, but you've got to fit your animations inside of that time, so that you're not delaying the human. iOS7 fails in that regard in a bunch of places, but it's not hard to fix. I bet iOS 7.1 will make a bunch of tweaks in that regard.
  • mchart - Thursday, September 19, 2013 - link

    Still no live tiles or gadgets to feed you information.

    So you still need to go into an app for everything. Photo gallery, running tasks, flashlight, weather, alarm, reminders/calendar, shortcuts like shazam, navigate home, quick dials, and so on...

    And the multitasking hasn't improved at all. They could at least do what Blackberry did and copy WebOS' card-style tasks interface...

    This is the same damn OS all over again with a new font. It's getting ridiculous. No wonder their stock got downgraded by four agencies. Apple makes this ridiculously awesome hardware running an OS from 2007.

    Flashlight, weather, alarm, reminders/calendar and quick dials to missed notifications are available from the notification or quick settings pop up.

    Navigate home? That's what the 'Home' button (One of two buttons on the phone) is for.

    Running tasks? This is iOS. Needing to see a full blown task manager isn't needed. Suspended/running in the background tasks show up by double clicking the home button though.

    Yes, to view photos you must go into the photo app, or access it from the Camera app. I'm not sure how an additional widget would help here. It would still be the same number of clicks/user gestures away.

    A lot of your critique makes it appear as though you have limited time with iOS, if any. Most of what you want is already there or irrelevant to how workflow occurs in the GUI.
  • KoolAidMan1 - Thursday, September 19, 2013 - link

    You were obviously trying to respond to Samus' post, but your response is still mostly correct. Aside from things like giving weather data via the weather icon (it is asinine that Clock is the only "live" icon), Samus' criticisms don't stand. Its a lot of nitpicking over nothing of any importance.
  • jamawass - Friday, September 20, 2013 - link

    Regards multitasking can you play streaming audio from Safari and switch to another task without it stopping? Or play a video stream in the background now?
  • Tyler_Durden_83 - Thursday, September 19, 2013 - link

    Not a single mention of this kills your credibility: https://dl.dropboxusercontent.com/u/66751019/12355...
  • beysl - Thursday, September 19, 2013 - link

    Yawn, boring!

    Android "copies" stuff from iOS, iOS "copies" stuff from Android. And windoes Phone was "flat" before iOS. And Nokia and others had "not so stupid" phones before the iPhone. Old story, noone cares.

    I know, Jobs once said good artist copy, great artist steal and later wanted to start a NUCULAR war against Android. Get over it. Good troll anyway.

    This is how it works and will work in the future. And the best thing is, that it is good for the consumer!
  • Tyler_Durden_83 - Thursday, September 19, 2013 - link

    Except that Apple cares, and had the guts to sue Samsung for a "rectangular shaped phone with a big glass touch screen in most of the front part" instead of trying to regain the market share that Samsung was gaining by actually releasing better products than the competition.
  • rgmonkey - Thursday, September 19, 2013 - link

    Quit trolling. The screenshot you posted is a horrible comparison. It's like comparing a Volkswagen to a Porsche. They both have wheels and a motor. Oh look, they both have headlights and a windshield wiper. Design is subjective. Everything has been done before. It's whoever delivers the best user experience. The consumer wins as they get to select which platform works best for them. If you are going to critique, then don't oversimplify the issue like most so-called news sites. Talk about actual proof points and have a meaningful debate.
  • Tyler_Durden_83 - Thursday, September 19, 2013 - link

    Except that comparing two cars and saying that they are similar cause they both have wheels is retarded, as it would be saying that two phones are similar cause they both are rectangularly shaped (something on which Apple based a lawsuit, nevertheless).
    This is kinda different than saying they both have windshields or a battery: http://cdn.cultofandroid.com/wp-content/uploads/20...
  • rgmonkey - Thursday, September 19, 2013 - link

    Wow. That is your response? So what specifically about this article that bothers you so much?

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