Apple just announced the iPhones 5S featuring the A7 SoC, which is the world's first consumer ARM based SoC with 64-bit support. We're likely talking about an updated version of Apple's Swift microprocessor with ARMv8 support.

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  • avishal - Sunday, September 15, 2013 - link

    Great response! Reply
  • garadante - Tuesday, September 10, 2013 - link

    Holy hell! Over 1 billion transistors? That's approaching the transistor count and die size of modern Intel desktop quad-core CPUs. Which I imagine would handily beat these 64-bit ARM cores in performance, though not necessarily power consumption. This is going to be an expensive chip to produce, that's for certain. Reply
  • darkcrayon - Tuesday, September 10, 2013 - link

    That likely includes the entire SoC which is more than the CPU. I bet most of those transistors are part of the new GPU... Can't wait to see what that is. Reply
  • garadante - Tuesday, September 10, 2013 - link

    The transistor count for 4 core Haswell with GT2 graphics and hyperthreading is somewhere around 1.4 billion transistors and a 177 mm^2 die I believe, looking at the article here on Anandtech regarding it. So it's really not ~too~ far off. Not sure how the graphics component fairs against whatever's in this A7 chip but I bet the CPU horsepower is far, far below even a very low power 4 core Haswell. Reply
  • stacey94 - Tuesday, September 10, 2013 - link

    A ULV HD 4000 was about 3 times faster than the iPad 4's GPU in GLBenchmark 2.7... probably around 4-5X faster than the iPhone 5's based on results of comparable chips (Adreno 320).

    I'd imagine the gap is a bit smaller now, since Haswell GT2 doesn't double performance over the HD 4k.
  • Hubb1e - Tuesday, September 10, 2013 - link

    but even ULV HD4000 had more power budget then a smartphone SOC. With more power budget, they could really ramp the frequencies, but Apple chooses to throw die area at their chips rather than frequency. Reply
  • easp - Tuesday, September 10, 2013 - link

    Keep in mind that one of the things people spend transistors on in mobile SoCs is special-function blocks that do tasks that could be done on the other cores, but do it with less power.

    This is actually a technique that Intel has had to rely on heavily in order to be at all competitive with ARM SoC's in the phone and tablet space.
  • tipoo - Tuesday, September 10, 2013 - link

    Higher clocked MP4 rather than MP3 maybe? 2x doesn't seem like it would need anything drastically new. Reply
  • madmilk - Tuesday, September 10, 2013 - link

    x86-64 is fully capable of 64-bit computations, whoever told you otherwise is wrong. Reply
  • madmilk - Tuesday, September 10, 2013 - link

    Huh, that's strange. That comment shouldn't have ended up here. Reply

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