Basemark X

Basemark X is a new addition to our mobile GPU benchmark suite. There are no low level tests here, just some game simulation tests run at both onscreen (device resolution) and offscreen (1080p, no vsync) settings. The scene complexity is far closer to GLBenchmark 2.7 than the new 3DMark Ice Storm benchmark, so frame rates are pretty low:

Basemark X - Off Screen

Once again we see absolutely tremendous increases in performance if we look at Basemark X. Adreno 330 improves performance over Adreno 320 by 95%, the advantage over PowerVR SGX 544MP3 is also quite impressive. Snapdragon 800 also holds a 41% performance advantage over Apple's A6X in the iPad 4 (PowerVR SGX 554M4).

Basemark X - On Screen

Epic Citadel

Epic's Citadel benchmark gives us a good indication of lighter workload, v-sync limited performance at native resolution. At 1080p, the Snapdragon 800 MDP/T offers over 50% better performance than the Snapdragon 600 based platforms. Granted we're comparing to smartphones here so there's some thermal advantage playing to the 800's favor.

Epic Citadel - Ultra High Quality, 100% Resolution

GPU Performance - GFXBench 2.7 The Great Equalizer: Snapdragon 800 vs. PC GPUs
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  • Krysto - Wednesday, June 19, 2013 - link

    "The overall graphics score from Adreno is amazing. We're looking at almost 2x the next fastest contender here, the Adreno 320 based Snapdragon 600."

    Why is that so amazing? Adreno 320 came out first last fall, which is about a year before S800 with Adreno 330 comes out. Are you saying you're surprised mobile GPU's can double in performance every 12 months?
  • nunomoreira10 - Wednesday, June 19, 2013 - link

    On the same process nod, hell yeah
  • Aenean144 - Wednesday, June 19, 2013 - link

    Not exactly the same process node, and we don't know TDP yet.
  • richworks - Tuesday, June 25, 2013 - link

    please excuse my ignorance but how is TDP related to the process node?
  • dishayu - Wednesday, June 19, 2013 - link

    In the great equalizer charts, can someone please explain how GeForce 8500 manages to outperform the 7900 GTX in DXBenchmark 2.7? The 8500 had similar performance to a 7600GS from what i remember.
  • nunomoreira10 - Wednesday, June 19, 2013 - link

    Uniform shaders i believe
  • Ryan Smith - Wednesday, June 19, 2013 - link

    Unified rather than uniform, but yes. We did an article in April looking at the issue in greater depth: http://www.anandtech.com/show/6877/the-great-equal...
  • Speedfriend - Wednesday, June 19, 2013 - link

    Where will the new generation Atom show up in the list? As I understand it, it will have graphics comparable to the HD4000 in the Ivy Bridge, so in theory it should outperform this Qualcomm chip?
  • psychobriggsy - Wednesday, June 19, 2013 - link

    No, it will have graphics based upon the HD4000 architecture - but it will have fewer units and run at a lower speed, in order to attain TDP requirements.
  • FwFred - Wednesday, June 19, 2013 - link

    The number of EUs does not directly tie to TDP. See HD5000 vs HD5100. The clock speed is important, and wider but slower is more efficient.

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