Compute Performance

With Haswell, Intel enables full OpenCL 1.2 support in addition to DirectX 11.1 and OpenGL 4.0. Given the ALU-heavy GPU architecture, I was eager to find out how well Iris Pro did in our compute suite.

As always we'll start with our DirectCompute game example, Civilization V, which uses DirectCompute to decompress textures on the fly. Civ V includes a sub-benchmark that exclusively tests the speed of their texture decompression algorithm by repeatedly decompressing the textures required for one of the game’s leader scenes. While DirectCompute is used in many games, this is one of the only games with a benchmark that can isolate the use of DirectCompute and its resulting performance.

Compute: Civilization V

Iris Pro does very well here, tying the GT 640 but losing to the 650M. The latter holds a 16% performance advantage, which I can only assume has to do with memory bandwidth given near identical core/clock configurations between the 650M and GT 640. Crystalwell is clearly doing something though because Intel's HD 4600 is less than 1/3 the performance of Iris Pro 5200 despite having half the execution resources.

Our next benchmark is LuxMark2.0, the official benchmark of SmallLuxGPU 2.0. SmallLuxGPU is an OpenCL accelerated ray tracer that is part of the larger LuxRender suite. Ray tracing has become a stronghold for GPUs in recent years as ray tracing maps well to GPU pipelines, allowing artists to render scenes much more quickly than with CPUs alone.

Compute: LuxMark 2.0

Moving to OpenCL, we see huge gains from Intel. Kepler wasn't NVIDIA's best compute part, but Iris Pro really puts everything else to shame here. We see near perfect scaling from Haswell GT2 to GT3. Crystalwell doesn't appear to be doing much here, it's all in the additional ALUs.

Our 3rd benchmark set comes from CLBenchmark 1.1. CLBenchmark contains a number of subtests; we’re focusing on the most practical of them, the computer vision test and the fluid simulation test. The former being a useful proxy for computer imaging tasks where systems are required to parse images and identify features (e.g. humans), while fluid simulations are common in professional graphics work and games alike.

Compute: CLBenchmark 1.1 Computer Vision

Compute: CLBenchmark 1.1 Fluid Simulation

Once again, Iris Pro does a great job here, outpacing everything else by roughly 70% in the Fluid Simulation test.

Our final compute benchmark is Sony Vegas Pro 12, an OpenGL and OpenCL video editing and authoring package. Vegas can use GPUs in a few different ways, the primary uses being to accelerate the video effects and compositing process itself, and in the video encoding step. With video encoding being increasingly offloaded to dedicated DSPs these days we’re focusing on the editing and compositing process, rendering to a low CPU overhead format (XDCAM EX). This specific test comes from Sony, and measures how long it takes to render a video.

Compute: Sony Vegas Pro 12 Video Render

Iris Pro rounds out our compute comparison with another win. In fact, all of the Intel GPU solutions do a good job here.

3DMarks & GFXBenchmark Quick Sync & CPU Performance
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  • arjunp2085 - Sunday, June 2, 2013 - link

    I was under the impression that Richland has been selling on newegg as per a comment on an earlier article..

    I was also wondering since you had done a review on Richland from MSI notebook review i was wondering if you would do a similar comparison..

    http://www.anandtech.com/show/6949/msi-gx70-3be-ri...

    It would be appreciated just placing all the possible matches on the table and a paragraph with selection criteria for the review making the choices dispelling opinion of missing any models
  • GameHopper - Sunday, June 2, 2013 - link

    Why no real power measurements? If it's so important to iris Pro, real world power numbers will be more useful than just listing TDP of the parts
  • shinkueagle - Sunday, June 2, 2013 - link

    The GIANT has awoken! Performance-wise, its amazing! Destroys Trinity! Price-wise.... Well, the area needs some work...
  • trip1ex - Sunday, June 2, 2013 - link

    Yes really disappointed there is no socketed cpu solution that have the best igpu config.

    But I suppose I already have Ivy Bridge i5 for my WMC pc and it is good enough. Still be a nice cheap way to build a secondary small desktop that could also do some light gaming.
  • Lataa - Sunday, June 2, 2013 - link

    dikicha23@gmail.com
  • vFunct - Sunday, June 2, 2013 - link

    Curious why Intel just doesn't go straight for the jugular and release a discrete GPU part on their 22nm process. NVidia/AMD is stuck at 28mm because of their foundries, and it appears Intel's GPU architecture is feature complete and therefore competitive with the discrete parts if they scaled up everything by 4x or 5x.

    NVidia & AMD should be worried about their core high-profit-margins business!
  • jamescox - Sunday, June 2, 2013 - link

    The photo you have on page 4 showing the 2 separate die is strange. The haswell die should not be square. Other photos I have seen show the expected (extremely rectangular) haswell die and a tiny ram chip. I would expect a haswell based chip with double the cpu (8 real cores), and no gpu eventually; this would be almost square. Do you know why your chip does not match other multi-chip module photos online?
  • jamescox - Tuesday, June 4, 2013 - link

    I guess the other photos are haswell plus an integrated chipset in the same module. The photo of the two die is still strange, as neither of these look like a haswell die.
  • IntelUser2000 - Tuesday, June 4, 2013 - link

    That's because that's the picture for GT3e Iris Pro 5200 graphics. The bigger square die is the Haswell CPU+GT3 GPU, while the smaller one is the on-package DRAM.

    The dual core with on-package chipset is even longer than the regular Haswell.
  • tipoo - Wednesday, January 21, 2015 - link

    Yes it should, you're thinking of the ultrabook chips with a controller to the side, not eDRAM. Those ones are rectangular. Look at a haswell MBP 15" teardown to verify.

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