Our First FCAT & The Test

First announced back at the end of March, FCAT has been something of a bewildering experience for us. NVIDIA has actually done a great job on the software, but between picky games, flaky DVI cables, and dead SSDs (we killed an Intel enterprise grade SSD 910 with FCAT) things have not gone quite to plan, pushing back our intended use of FCAT more than once. In any case, with most of the kinks worked out we’re ready to start integrating it into our major GPU reviews.

For the time being we’re putting FCAT on beta status, as we intend to try out a few different methods of presenting data to find something that’s meaningful, useful, and legible. To that end we’d love to get your feedback in our comments section so that we can further iterate on our presentation and data collection.

We’ve decided to go with two metrics for our first run with FCAT. The first metric is rather simple: 95th percentile frametimes. For years we’ve done minimum framerates (when practical), which are similar in concept, so this allows us to collect similar stats at the end of the rendering pipeline while hopefully avoiding some of the quirkiness that comes from looking at minimum framerates within games themselves. The 95th percentile frametime is quite simply the amount of time it takes to render the slowest 5% of frames. If a game or video card is introducing significant one-off stuttering by taking too long to render some frames, this will show us.

This is primarily meant to capture single-GPU issues, but in practice with AMD having fixed the bulk of their single-GPU issues months ago, we don’t actually expect much. None the less it’s a good way of showing that nothing interesting is happening in those situations.

Our second metric is primarily focused on multi-GPU setups, and is an attempt to quantize the wild frametime variations seen at times with multi-GPU setups, which show up as telltale zigzag lines in frametime graphs.

In this metric, which for the moment we’re calling Delta Percentages, we’re collecting the deltas (differences) between frametimes, averaging that out, and then running the delta average against the average frametime of the entire run. The end result of this process is that we can measure whether sequential frames are rendering in roughly the same amount of time, while controlling for performance differences by looking at the data relative to the average frametime (rather than as absolute time).

In general, a properly behaving single-GPU card should have a delta average of under 3%, with the specific value depending in part on how variable the workload is throughout any given game benchmark. 3% may sound small, but since we’re talking about an average it means it’s weighed against the entire run. The higher the percentage the more unevenly frames are arriving, and exceeding 3% is about where we expect players with good eyes to start noticing a difference. Alternatively in a perfectly frame metered situation, such as v-sync enabled with a setup that can always hit 60fps, then this would be a flat 0%, representing the pinnacle of smoothness.

Moving on, we’ll be running FCAT against 6 of our 10 games for the time being: Sleeping Dogs, Hitman: Absolution, Total War: Shogun 2, Battlefield 3, Bioshock, and Crysis 3. The rest of our games are either highly inconsistent or generally fussy, introducing too much variance into our FCAT results.

Finally, due to the amount of additional time it takes to put together FCAT results, we’re going to primarily publish FCAT results with major product launches and major driver updates. Due to how frame metering works, the only time frame consistency significantly changes is either with the introduction of new architectures/GPUs, or with the introduction of significant driver changes, so those are the scenarios we’ll be focusing on.

The Test

NVIDIA’s launch drivers for the GTX 780 are 320.18, drivers that are essentially identical to the public 320.14 drivers released last week.

CPU: Intel Core i7-3960X @ 4.3GHz
Motherboard: EVGA X79 SLI
Power Supply: Antec True Power Quattro 1200
Hard Disk: Samsung 470 (256GB)
Memory: G.Skill Ripjaws DDR3-1867 4 x 4GB (8-10-9-26)
Case: Thermaltake Spedo Advance
Monitor: Samsung 305T
Video Cards: AMD Radeon HD 7970 GHz Edition
AMD Radeon HD 7990
NVIDIA GeForce GTX 580
NVIDIA GeForce GTX 680
NVIDIA GeForce GTX 690
NVIDIA GeForce GTX 780
NVIDIA GeForce GTX Titan
Video Drivers: NVIDIA ForceWare 320.14
NVIDIA ForceWare 320.18
AMD Catalyst 13.5 Beta 2
OS: Windows 8 Pro

 

Software, Cont: ShadowPlay and "Reason Flags" DiRT: Showdown
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  • Finally - Thursday, May 23, 2013 - link

    The GTX770 is a GTX680 with a different BIOS.
  • Degong330 - Thursday, May 23, 2013 - link

    Amused to see blind fanboy comments=
  • PaulRod - Friday, May 24, 2013 - link

    Well it is... slightly tweaked core, new bios, slightly improved performance... only worth buying if you're still on a 500/6000 series card or older.
  • YukaKun - Friday, May 24, 2013 - link

    Actually, it is true... At least, for the curent PCB GTX680's

    Cheers!
  • Ninjawithagun - Monday, May 27, 2013 - link

    No, Finally is correct - the GTX 770 really is a GTX680 with a different BIOS! Unfortunately, there is no way to flash an existing GTX680 to a GTX770, in spite of early reports that such a capability existed. It was found out that in fact, the BIOS that was used to flash a GTX680 to a GTX770 was in fact a fake. The BIOS was a modified GTX680 BIOS made to look as if it were a GTX770 BIOS. Confused yet? lol The bottom line is that the only difference between a GTX680 and GTX770 is the clock speeds. The GTX770 comes in at around 11-12% faster clock speeds and as such is about that much faster in frame rate rendering in games. So if you already own one or more GTX680s, it is definitely NOT worth upgrading to a GTX770!
  • An00bis - Friday, May 31, 2013 - link

    this reminds me of the 7870, differences of under 10%, about 5% clock to clock compared to a 7850 that can OC the same, and people still buy it even though it's like $50 or more expensive than a 7850, just because it comes with a 1ghz OC, compared to a 7850 that only comes at about 800mhz stock.
  • DanNeely - Thursday, May 23, 2013 - link

    The 770 is using a revised version of the chip. While we're unlikely to see a large improvement it should run slightly faster for the same TDP.
  • Hrel - Friday, May 24, 2013 - link

    500
  • Machelios - Thursday, May 23, 2013 - link

    Better value than Titan, but still very niche...
    I'd like to see what Nvidia and AMD can bring at $250 in their next gen cards 
  • AssBall - Thursday, May 23, 2013 - link

    Agreed. A good video card should cost about as much as a good CPU, or a good MB.

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