Synthetics

As always we’ll also take a quick look at synthetic performance to get a better look at our video cards' underpinnings. These tests are mostly for comparing cards from within a manufacturer, as opposed to directly comparing AMD and NVIDIA cards.

We’ll start with 3DMark Vantage’s Pixel Fill test, a mix of a ROP test and a bandwidth test to see if you have enough bandwidth to feed those ROPs.

Synthetic: 3DMark Vantage Pixel Fill

3DMark Vantage’s pixel fill test confirms what we know from the specs of the GTX 650 Ti Boost: that it has received a massive boost in ROP performance and memory bandwidth. The 45% greater pixel throughput rate here doesn’t reach the kind of lofty goals that the theoreticals would put it at, but it’s clearly quite an improvement. Interestingly despite the equal ROP throughput and memory bandwidth of the GTX 660 and GTX 650 Ti Boost, the GTX 660 is still clearly in the lead here. We’ve never looked at the impact of GPCs here, so if our card is a 2 GPC model then this might explain what we’re seeing.

Moving on, we have our 3DMark Vantage texture fillrate test, which does for texels and texture mapping units what the previous test does for ROPs.

Synthetic: 3DMark Vantage Texel Fill

Texture fillrates on the other hand are really only benefitting from the higher clockspeeds of the GTX 650 Ti Boost over the GTX 650 Ti, and memory bandwidth to a much lesser extent. This is why despite the similarities between the GTX 650 Ti Boost and the GTX 660, the latter is still quite safe from the GTX 650 Ti Boost.

Finally we’ll take a quick look at tessellation performance with TessMark. We have everything turned up to maximum here, which means we're looking at roughly 11 million polygons per frame.

Synthetic: TessMark, Image Set 4, 64x Tessellation

NVIDIA has always had a fairly ridiculous geometry throughput rate, and that doesn’t change on the GTX 650 Ti Boost. A score of 753 is second only to the GTX 660, and well ahead of the 7850, which is an interesting confluence of a 2 primative/clock rate, and its lower clockspeeds relative to the 7790 and GTX 650 Ti Boost.

Compute Performance Power, Temperature, & Noise
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  • royalcrown - Thursday, March 28, 2013 - link

    yeah, but the $$$ of a 660 is dropping every week, i just dont really see the point of the 650 ti when you have the 650 and 660 and they all have overclocked versions as well. a few places have the 2 gig 660 for $199.00
  • royalcrown - Thursday, March 28, 2013 - link

    well, if the new 650 is 149, then I guess that'd be a great price preformance vs the 660. I suppose it depends on what they cost in real life.
  • SAAB_340 - Tuesday, March 26, 2013 - link

    Is it just me thinking the 1GB model might be a bad idea given that these cards with the 192bit memory bus have asymetrical memory placement. The card only has 768MB of the memory at full bandwidth while the last 256MB will only give a 3rd of the bandwidth. (it's the same with the 2GB card but there 1.5GB has full bandwidth.) 768MB is not much with todays standards. Looking forward to the test showing how much that will impact on performance.
  • Oxford Guy - Tuesday, March 26, 2013 - link

    It's absurd, just like the AMD 1 GB card that was just announced. I've read that Skyrim with high resolution textures needs 2 GB at minimum and I doubt most people consider Skyrim a high-end game.
  • Parhel - Tuesday, March 26, 2013 - link

    The high resolution texture pack didn't really affect memory usage that much when I installed it. It was below 1GB both before and after. That's at 2560x1600, no AA. Maybe with mods it's a different story, but I think if you're trying to show where 1GB hits a wall, you'd be better off starting with a different game.
  • mczak - Wednesday, March 27, 2013 - link

    Personally I'd think it would make more sense to just have a 1.5GB card (at say right between the 149$ of the 1GB model and the 169$ of the 2GB model). All the same performance characteristics as the 2GB model (as you say the those asymmetric configurations are a little dubious or at least suspect anyway) while being cheaper. But marketing doesn't like 1.5GB cards (and as intended competitor of 7850 2GB of course "looks" much better).
  • drew_afx - Wednesday, March 27, 2013 - link

    How about Performance per dollar(retail) comparison for these very similarly spec'd cards?
    Make up some metric for 3d games(dx9/10/11), encoding/decoding, OpenCL, etc
    Because a lot of games are CPU intensive, for potential buyers, FPS comparison on a specific benchmarking setup is not going to reflect equally in real life.
    Also if a game can run 60+min. fps & maybe 75fps avg., then the card is as good as it can get for average people. This comparison proves X is better than Y when used with top of the line CPU Mobo RAM combo, but thats it. Many don't go for $2000+ gaming computer setup and put sub $170 GPU in it. What about overclocking potential? It's like comparing non-K cpu to unlocked one (just to put it in a perspective)
  • CiccioB - Wednesday, March 27, 2013 - link

    Still, the game list is quite obsolete.
    It is not time to replace Crysis: warhead with Crysis3 and Dirt: Showdown with Dirt3?
    And adding Skyrim? Last Tomb Raider?
    Gamers would like to know how today games run on these cards, not only if one GPU is faster than another playing ancient games with obsolete engines.

    This thing has already been pointed out during Titan's review. There someone suggested that games choice has been made to review games that are better on AMD rather than nvidia GPUs.
    However, no answer was made, either to give reasons on why so many old obsolete games or whether the list was going to be changed/enlarged.
    Still, new games are not considered for no apparent reason.
    After having spent so many efforts in upgrading the site's appearance, which I like very much, it would be nice also to spend a bit of time to make a new game benchmark suite. It's 2013 and many games have been published after Crysis: warhead and Dirt: showdown.
    Thanks in advance
  • Ryan Smith - Friday, March 29, 2013 - link

    We'll be adding two more games next month (or whenever I can find the time to validate them). Crysis: Warhead isn't going anywhere since it's our one legacy title for comparing DX10 cards to. And DiRT: Showdown is newer than DiRT 3, not older. It was Showdown that we replaced 3 with. Skyrim was also removed, since it's badly CPU limited on higher-end cards.
  • medi01 - Wednesday, March 27, 2013 - link

    Any reason 7850 and not 7790 (direct competitor) is marked black?

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