Bonaire’s Microarchitecture - What We’re Calling GCN 1.1

With our introduction out of the way, before looking at the cards and our performance results we would like to dive into a technical discussion and a bit of nitpicking. Specifically we would like to spend some time talking about architectures and product naming, as it’s going to be a bit confusing at first. As AMD has stated numerous times in the past, Graphics Core Next is a long-term architecture for the company. AMD intends to evolve GCN over the years, releasing multiple microarchitectures based on GCN that improve the architecture and add features while still being rooted in the design principles of GCN. GCN is after all the other half of AMD’s upcoming HSA-capable APUs, the culmination of years of AMD’s efforts with HSA/Fusion.

So where does Bonaire fit in? Bonaire is of course a GCN part; it’s a new microarchitecture that’s technically different from Southern Islands, but on the whole it’s a microarchitecture that’s extremely close in design to Southern Islands. In this new microarchitecture there are some changes – among other things the new microarchitecture implements some new instructions that will be useful for HSA, support for a larger number of compute work queues (also good for HSA) and it also implements a new version of AMD’s PowerTune technology (which we’ll get to in a bit) – but otherwise the differences from Southern Islands are very few. There are no notable changes in shader/CU efficiency, ROP efficiency, graphics features, etc. Unless you’re writing compute code for AMD GPUs, from what we know about this microarchitecture it’s likely you’d never notice a difference.

Unfortunately AMD has chosen to more-or-less gloss over the microarchitectural differences altogether, which is not wholly surprising since they will be selling Bonaire and previous generation products side-by-side. Bonaire’s microarchitecture has no official name (at least not one AMD wants to give us) and no version number. The Sea Islands name we’ve been seeing thrown around is not the microarchitecture name. Sea Islands is in fact the name for all of the GPUs in this wave – or perhaps it would be better to say all of the products created in this development cycle – including both Bonaire and it’s new microarchitecture, and Oland, AMD’s other new GPU primarily for mobile that is purely Southern Islands in microarchitecture.

In fact if not for the fact that AMD released (and then retracted) an ISA document called “AMD Sea Islands Instruction Set Architecture” last month, we would likely know even less about Bonaire’s microarchitecture. The document has been retracted at least in part due to the name (since AMD will not be calling the microarchitecture Sea Islands after all), so as a whole AMD isn’t particularly keen in talking about their microarchitecture at this time. But at the same time from a product standpoint it gives you an idea of how AMD is intending to smoothly offer both Southern Islands and Bonaire microarchitecture parts together as one product family.

Anyhow, for the sake of our sanity and for our discussions, in lieu of an official name from AMD we’re going to be retroactively renaming AMD’s GCN microarchitectures in order to quickly tell them apart. For the rest of this article and in future articles we will be referring to Southern Islands as GCN 1.0, while Bonaire’s microarchitecture will be GCN 1.1, to reflect the small changes between it and the first rendition of GCN.

Ultimately the differences between GCN 1.0 and GCN 1.1 are extremely minor, but they are real. But despite our general annoyance in how this has been handled, for consumers the difference between a GCN 1.0 card like the 7770 and a GCN 1.1 card like the 7790 should be limited to their innate performance differences, and of course PowerTune. GCN 1.1 or not, Bonaire fits in nicely in AMD’s current product stack and is in a position where it’s reasonable for it to be lumped together with GCN 1.0 parts as a single family. It’s really only the technical enthusiasts (like ourselves) and programmers that should have any significant reason to care about GCN 1.0 versus GCN 1.1. For everyone else this may just as well be another Southern Islands part.

Introduction The New PowerTune: Adding Further States
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  • Oxford Guy - Tuesday, March 26, 2013 - link

    It's absolutely ridiculous to release a 1 GB card today when even games like Skyrim need 2 GB at 1080p. Reply
  • Arnulf - Friday, March 22, 2013 - link

    Regarding noise measurement: weighing scale used for absolute measurements may be the "A" scale, but a card is not certain number of dB(A) louder than another card, it is certain number of dB louder (3 dB more would be twice as loud as far as sound pressure level is concerned, measured under same conditions and with same weighing), since your weighing scale used to take absolute measurements is the same.

    This refers to all your statements along the lines of "... but over 3 dB(A) louder ..." etc.
    Reply
  • warezme - Friday, March 22, 2013 - link

    Middle of the road filler products are so boring. They are usually a mishmash of memory from here, GPU features from there, all so confusing and boring. Just release a full line of new core and memory features, age down your older products according to how they perform compared to the new and be done with it. Reply
  • piroroadkill - Friday, March 22, 2013 - link

    I disagree. This is a compelling midrange card. Reply
  • Spunjji - Friday, March 22, 2013 - link

    Good for you. Many of us disagree and this card has an obvious place in their line-up. Reply
  • CeriseCogburn - Sunday, March 24, 2013 - link

    Oh did you take a survey, or are you speaking for all amd fanboys just because ? Reply
  • CeriseCogburn - Sunday, March 24, 2013 - link

    Hey a least it isn't a THREE GNERATION IN A ROW CLONE !
    HAHAHAHA
    Like the 5770.
    Reply
  • Shadowmaster625 - Friday, March 22, 2013 - link

    Is there any actual evidence to support the conclusion that 1GB is not enough for 1080p? Given the choice between more compute units or more RAM, I would take more compute units. Reply
  • Spunjji - Friday, March 22, 2013 - link

    Right now I believe there would not be. What people are anticipating is an inflation in the size of game assets spurred on by the next generation of consoles. Some people want to keep these things for a few years so it's a legitimate concern for a change! Reply
  • CeriseCogburn - Sunday, March 24, 2013 - link

    LOLOLOLOL
    Wow how fanboys change from just prior releases with 2GB or 3GB amd crapcards - then it was an ABSOLUTE WIN according to you - necessary and "future proof!" especially for "skyrim mods !"
    LOL
    You're a good laugh.
    Reply

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