UI Performance, Storage, and USB Compatibility

by Vivek Gowri and Anand Shimpi

With Windows Phone 7, Microsoft did a great job of taking generation-old hardware and delivering a great user experience in spite of any silicon-level deficiencies. So naturally, with the new Windows UI, we were expecting a very smooth UI regardless of the underlying hardware. And they’ve most certainly delivered on that.

Animation frame rates are consistently good all the way through the UI, easily delivering what appears to be 60 fps for UI transitions. When pushed, Modern UI seems more likely to completely drop animations versus dropping frames, which eliminates the choppy experience you sometimes find in Android. It isn’t a common occurrence, the experience is generally very fluid. This kind of consistently smooth UI is what Google has been striving for in every recent release of Android, dedicating the release of 4.1 to eliminate the dropping of frames in even basic interactions. Scrolling, swiping, snapping, app switching - it doesn’t really matter what you’re doing, RT is just really smooth. Combined with the fluidity of the gestures, the entire system just feels like liquid, there are just no real slowdowns even running on a no-longer impressive SoC like Tegra 3.

Application Launch Time Comparison
  Boot Web Browser Mail Maps Games Center / Xbox
Apple iPad (3rd gen) 32.0s 1.0s 2.4s 1.1s 1.9s
Microsoft Surface 27.7s 2.6s 7.1s 5.0s 5.0s

But there is one area that RT struggles in, and it’s something that was an issue in Windows Phone 7 too - application launch times. Anand included this table in his Surface review, and it shows that boot performance is decent, but the 3rd generation iPad just kills it in application loading. The new A6X-infused 4th gen iPad probably widens that gap too, so it’s a pretty stark difference. It’s something that Microsoft needs to really focus on when updating the OS, because it’s easily one of the most glaring flaws in an otherwise stellar interface.

From a storage standpoint, the OS takes up between 6.5 and 7.5GB of space (Anand measured 6.47GB on Surface, I measured 7.35GB on the VivoTab RT) and Office takes up another 750-850MB (830MB for Surface, 749MB for the ASUS), so you’re looking at 7.5-8GB of NAND dedicated to the OS. On my 32GB VivoTab RT, I had 25.3GB of storage to start with, so after Windows and Office, I was looking at 17GB left over for programs and documents. That’s....not a lot - a bit of music, a decent selection of applications, a couple of videos, and pretty soon I’m looking at less than 10GB of storage left over. Thankfully, we’re seeing microSD slots on a lot of the more prominent Windows RT slates, so if you run out of room, you could theoretically toss in a 32GB or 64GB microSDXC card. Depending on how much data you plan on storing, I think you can get away with the lesser internal NAND and some microSD cards.

It’s also pretty clear that there will not be a Windows RT slate shipped with less than 32GB of onboard NAND. If you’re holding out for a cheaper Windows RT device with less storage, like a 16GB tablet for $399, there’s almost no way that happens - it’s implausible to think that anyone would ship a tablet with less than 5GB of space left for data storage.

Another key detail in Windows RT is wide-ranging USB peripheral support. USB ports have been a common feature on 10” Android tablets, but device support was typically limited to flash drives and basic input devices. The goal with Windows RT was to bring the traditional Windows experience to tablets, so USB driver support is pretty important. It’s not as easy as on an x86 system, where most USB peripherals would just work, but even with more limited Windows-on-ARM drivers, it’s pretty decent overall.

USB drives obviously work as you’d expect them to. Even SATA to USB adapters worked fine when plugged into Surface. Other smartphones and tablets also worked, although their level of support varied. For example, you can plug in the iPhone 5 and have it come up as a supported device for moving pictures to/from. However USB tethering is not supported by the class driver included in Windows RT. You can even plug an iPad into Surface and get the same level of support. The few Android phones I tried to connect in MTP all worked as expected, though transfer rates off my Optimus 4X HD seemed on the slow side, likely a function of the phone’s internal eMMC.

Printer support is pretty decent, although the Epson Workforce 910 Anand tried didn’t actually have specific driver support under RT. Although development for the desktop side of Windows is limited, manufacturers can supply Windows RT drivers to enable support for some more obscure devices. Unfortunately when it comes to those devices you’ll have to play the waiting game as there’s simply not a lot of third party Windows RT drivers available for download today.

 

Windows Store and the 3rd Party App Situation Final Words
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  • Dorek - Friday, November 2, 2012 - link

    "And if you're more broadly talking Windows 8 all of a sudden (RT != 8), the overwhelming majority of Windows sales are to businesses"

    And yet the overwhelming majority of computers worlwide, even those consumers use, still run Windows.
  • Roland00Address - Thursday, October 25, 2012 - link

    Not being to just type the name of an app and download it is unforgivable
  • faizoff - Thursday, October 25, 2012 - link

    The search in the charms bar can be used for that. When in the store bring up the charms bar and click on the search icon. Then type your app name or search by company name and the results will show for the store.

    The search in the charms bar is universal.
  • kyuu - Thursday, October 25, 2012 - link

    If this is true, then Anand's/Vivek's complaint of not being able to see all apps by a certain developer is null. As far as I'm aware, typing in the developer name in the search bar is the only way to find apps by a specific developer in the Apple Appstore as well.
  • andrewaggb - Thursday, October 25, 2012 - link

    you can definitely find apps with the search charm in the store. but its still a bit awkward to use the store.
  • mike55 - Thursday, October 25, 2012 - link

    Does anyone know if Windows RT supports the Logitech Unifying Receiver?
  • XZerg - Thursday, October 25, 2012 - link

    how is the system performance on all of these tables (ipad, androids and w8) when the nand is almost full? i recall there are some major performance hit on standard ssd as it gets closer to 100%.
  • Kidster3001 - Thursday, October 25, 2012 - link

    Several years ago this was true. The first netbooks were notorious for it.

    It has not been an issue for quite some time now with TRIM support in all modern NAND devices used in mobile consumer devices. As long as your SSD/NAND device is not more than about 3 years old you won't have the problem.
  • MadMan007 - Thursday, October 25, 2012 - link

    You're right that it depends upon the drive controller. However mobile device embedded storage doesn't use standard SSD controllers, they use eMMC which are much less capable and lower performing. It is a valid question because of this.
  • lilmoe - Thursday, October 25, 2012 - link

    "I’ve seen a lot of early reviews of Windows RT-based tablets decry the app situation, but I’m assuming the growth will occur significantly more quickly than it has for, say, Windows Phone, for one simple reason: this is still Windows. A very different kind of Windows, yes, but it’s not like people will stop buying Windows computers. Windows Phone has had issues gaining marketshare over the last two years, but starting tomorrow, 85% (or more) of computers being sold worldwide will be running either Windows 8 or Windows RT. There are too many people out there with new Windows systems for developers to somehow just stop releasing Windows applications"...................

    It's a breath of fresh air reading this from a reviewer. At least someone gets it. I can honestly claim now that ANY reviewer who doesn't mention this FACT is either blind or a biased fanboy of another platform.

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