Meet The GeForce GTX 650 Ti

Although none of NVIDIA’s partners will be selling direct copies of the NVIDIA reference design, NVIDIA did send over one of reference cards to serve as a baseline comparison (as it turns out, due to a bug you can’t underclock a GTX 650 Ti right now). Since most partner designs will closely follow NVIDIA’s reference design this actually works out for the best anyhow, as it offers a good insight into the kind of performance and design baseline we should see.

For the GeForce 600 series NVIDIA’s reference designs have been extremely solid (overclocking withstanding) and the reference GTX 650 Ti continues that tradition. The PCB itself is actually lifted from the GTX 650, which despite the difference in GPUs is pin-compatible with the GTX 650 Ti and its 128bit memory bus. This puts the length of the card at 5.75” – about as short as a PCIe x16 card can be – in a full-profile form factor. Meanwhile though taking inventory of every last electrical component isn’t practical, as near as we can tell the PCB and its components are completely identical to the reference GTX 650, which means partners are going to be able to easily drop the GTX 650 Ti into their existing GTX 650 designs so long as their cooling is adequate.

Speaking of cooling, the cooler on the reference GTX 650 Ti is a small but effective open air double-wide cooler. NVIDIA’s using a low-profile aluminum heatsink that covers roughly half the card, topped with an 80mm fan. This is the cooler style that most partners will mimic, as the 110W TDP of the GTX 650 Ti does not require a particularly large cooler; though on that note at 110W passive cooling is unlikely. As is common with open air coolers, the heatsink itself doesn’t make contact with the on-board RAM, so RAM cooling is left to airflow coming off of the fan.

NVIDIA’s RAM of choice for the GTX 650 Ti is their traditional favorite, Hynix 2Gb 6GHz GDDR5. The use of 6GHz RAM, which will be common across this family, means that the GTX 650 Ti will have some memory overclocking headroom right out of the box, memory bus willing. NVIDIA uses 4 pieces of it in a 4x32bit configuration, with 4 more pads on the back of the card for another 4 pieces for 2GB cards.

Moving on, along with losing GPU boost capabilities the GTX 650 family also gives up SLI capabilities, so unlike the GTX 550 Ti you won’t find a SLI bridge connector here. What you will find is 1 6pin PCIe power socket on the rear of the card for providing the extra power the GTX 650 needs. Meanwhile display connectivity is provided by 1 DL-DVI-I port, 1 DL-DVI-D port, and a mini-HDMI port. Since all of the Kepler GPUs support 4 displays the GTX 650 Ti can drive up to 3 displays via these connectors, and if a partner equips a card with a DisplayPort connector instead it should be possible to drive the full 4 displays off of a single GTX 650 Ti.

The GeForce GTX 650 Ti Review Meet The EVGA GeForce GTX 650 Ti Super Superclocked Edition 1GB
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  • chizow - Tuesday, October 9, 2012 - link

    I guess in years past this may and probably should've been branded GTS 650Ti along with the GTS 650 (they've used GTS 250, GTS 450 etc in the past), but I know for a fact Nvidia is trying to establish GTX as its own brand for gamers.

    They really emphasize it with all this "Green Light" business with regard to overclocking, overvolting etc.
  • Blazorthon - Tuesday, October 9, 2012 - link

    Nvidia has been cracking down on overvolting support, so IDK if I'd give them that much credit.
  • Pneumothorax - Tuesday, October 9, 2012 - link

    That will make the price/performance gap even worse as the 7850 is an oc beast.
  • goinginstyle - Tuesday, October 9, 2012 - link

    So why no reviews of the Asus or MSI offerings in these roundups?
  • silverblue - Tuesday, October 9, 2012 - link

    You need to be sent a card in order to review it. ;)
  • Shadowmaster625 - Tuesday, October 9, 2012 - link

    The 7850 1GB is $150. It IS is the direct competitor to the 650 ti. You can speculate all you want about the 1GB being some sort of ephemeral limiting factor, but I dont see it. All I see is that in one game, at BEYOND 1080p resolution, memory becomes a factor. But if you look at it, you can see that it is still so very close on the bell curve. I bet that if you actually tested Skyrim at 1920x1080 (not 1920x1200), there would be much less difference between 2GB and 1GB.

    Even 2 years from now the 7850 1GB is going to be a better performer than the 650ti. Even with the "latest and greatest" games.
  • Shark321 - Tuesday, October 9, 2012 - link

    Where is the 7850 1GB $150?
  • KineticHummus - Tuesday, October 9, 2012 - link

    yeah wish i could fine one of those haha. pretty sure there isnt a single card for 150
  • Marlin1975 - Tuesday, October 9, 2012 - link

    How about $159 AR shipped?

    http://www.newegg.com/Product/Product.aspx?Item=N8...
  • LordanSS - Tuesday, October 9, 2012 - link

    I'm a bit curious about this card's performance with PhysX enabled games.

    Personally, I am a 6970 owner and thus have no access to PhysX effects on games, but there are many workarounds out there where you can add a nVidia card to your machine to compute the physics.

    Borderlands 2 is an example, I know of people buying (cheap) nVidia cards so they can run physics on them. Problem is that, most of the time, these guys are buying really old or cheap hardware (like GT210 or 430 cards), causing a big drop in game performance. Others using more powerful (and expensive) cards, on the other hand, experience good results.

    So I'm thinking what's the cutting point for performance here. I know it's an extremely niche endeavor, but if anyone has experience or thoughts, I'd be glad to hear them.

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