TSX

Johan did a great job explaining Haswell's Transactional Synchronization eXtensions (TSX), so I won't go into as much depth here. The basic premise is simple, although the implementation is quite complex.

It's easy to demand well threaded applications from software vendors, but actually implementing code that scales well across unlimited threads isn't easy. Parallelizing truly independent tasks is the low hanging fruit, but it's the tasks that all access the same data structure that can create problems. With multiple cores accessing the same data structure, running independent of one another, there's the risk of two different cores writing to the same part of the same structure. Only one set of data can be right, but dealing with this concurrent access problem can get hairy.

The simplest way to deal with it is simply to lock the entire data structure as soon as one core starts accessing it and only allow that one core write access until it's done. Other cores are given access to the data structure, but serially, not in parallel to avoid any data integrity issues.

This is by far the easiest way to deal with the problem of multiple threads accessing the same data structure, however it also prevents any performance scaling across multiple threads/cores. As focused as Intel is on increasing single threaded performance, a lot of die area goes wasted if applications don't scale well with more cores.

Software developers can instead choose to implement more fine grained locking of data structures, however doing so obviously increases the complexity of their code.

Haswell's TSX instructions allow the developer to shift much of the complexity of managing locks to the CPU. Using the new Hardware Lock Elision and its XAQUIRE/XRELEASE instructions, Haswell developers can mark a section of code for transactional execution. Haswell will then execute the code as if no hardware locks were in place and if it completes without issues the CPU will commit all writes to memory and enjoy the performance benefits. If two or more threads attempt to write to the same area in memory, the process is aborted and code re-executed traditionally with locks. The XAQUIRE/XRELEASE instructions decode to no-ops on earlier architectures so backwards compatibility isn't a problem.

Like most new instructions, it's going to take a while for Haswell's TSX to take off as we'll need to see significant adoption of Haswell platforms as well as developers embracing the new instructions. TSX does stand to show improvements in performance anywhere from client to server performance if implemented however, this is definitely one to watch for and be excited about.

Haswell also continues improvements in virtualization performance, including big decreases to guest/host transition times.

Decoupled L3 Cache Haswell's GPU
Comments Locked

245 Comments

View All Comments

  • TeXWiller - Friday, October 5, 2012 - link

    Perhaps they also try to reach lower usable clock frequencies through performance upgrades and this way gain some additional voltage scaling, or what is left of it.
  • vegemeister - Saturday, October 6, 2012 - link

    >think loop counters which store an INT for loop iteration then perform some FP calcs

    If updating the loop counter us taking a substantial fraction of the CPU time, doesn't that mean the compiler should have unrolled more?
  • Anand Lal Shimpi - Friday, October 5, 2012 - link

    The high end desktop space was abandoned quite a while ago. The LGA-2011/Extreme platform remains as a way to somewhat address the market, but I think in reality many of those users simply shifted their sights downward with regards to TDPs. A good friend of mine actually opted for an S-series Ivy Bridge part when building his gaming mini-ITX PC because he wanted a cooler running system in addition to great performance.

    To specifically answer your question though - the common thread since Conroe/Merom was this belief that designing for power efficiency actually means designing for performance. All architectures since Merom have really been mobile focused, with versions built for the desktop. I like to think that desktop performance has continued to progress at a reasonable rate despite that, pretty much for the reason I just outlined.

    Take care,
    Anand
  • csroc - Friday, October 5, 2012 - link

    Sandy Bridge E just seems to price itself out of being reasonable for a lot of people. The boards in particular are rather steep as well.
  • dishayu - Friday, October 5, 2012 - link

    Well, LGA2011 is bit of a halo product with no real substance. An ivy bridge 3770K will stand up to a quad core LGA2011 part nicely, not to mention it supports PCI e gen3, so even though it has lesser lanes, it doesn't have a bandwidth disadvantage. Moreover LGA2011 is still stuck at sandy based architecture, so that again isn't quite on the bleeding edge and as far as i understand, Haswell will come out before IB-E does, so it's 2 full cycles behind.
  • Kevin G - Friday, October 5, 2012 - link

    For a single discrete GPU, Ivy Bridge would be able to match the bandwidth of Sandy Bridge-E: a single 16 lane PCI-E 3.0 connection. Things get interesting when you scale the number of GPU's. There is a small but clear advantage to Sandy Bridge-E in a four GPU configuration. Ivy Bridge having fewer lanes does make a difference in such high end scenarios.

    For its target market (mobile, low end desktop), Ivy Bridge is 'good enough'.
  • vegemeister - Saturday, October 6, 2012 - link

    Quad core LGA2011 is kind of a waste though. If you're already paying extra for the socket, my philosophy is go hexcore and 8 DIMMs or go home.
  • Peanutsrevenge - Friday, October 5, 2012 - link

    Given that desktop software's not really been pushing for better CPU performance, the direction intel has taken is not a bad one IMO either.
    It's now possible to build a mighty gaming rig in an mITX case (Bit Fenix Prodigy), think 3770K and GTX 690 gfx and watercooled.

    A rig like that will likely last 3 years before settings have to be tweaked to keep 60+ fps.

    What's really needed is for software to take advantage of GPUs more, (which would play into AMDs hands), but I fear many of the best coders have switched from windows to Android/iOS development, With windows 8 shipping shortly, that number will increase further.
  • j_newbie - Saturday, October 6, 2012 - link

    I think that is quite sad.

    I for one always need more FLOPS, MCAD work and simulation work depends on two things memory bandwidth+size and flops, surprisingly AMD still offers a better vfm deal in this space thanks to avx instructions not being widely adopted into most FEA/CFD code yet and the additional ram slots you get with cheaper boards.

    Server components are always overpriced as we dont need a system to last very long.
    my 3930k setup is about 1.5 times faster than the x6 setup at 3 times the cost... :(
  • Peanutsrevenge - Saturday, October 6, 2012 - link

    You're talking more of a workstation than a desktop. Hence my use of the word 'desktop'.

Log in

Don't have an account? Sign up now