Increased Dynamic Range: Understanding the Power Profile of Modern SoCs

Section by Anand Shimpi

The iPhone 4S greatly complicated the matter of smartphone power consumption. With the A5 SoC Apple introduced a much wider dynamic range of power consumption to the iPhone than we were previously used to. Depending on the workload, the A5 SoC could either use much more power than its predecessor or enjoy decreased overall energy usage. I began our battery life analysis last time with some graphs showing the power savings realized by a more power hungry, faster CPU.

The iPhone 5 doesn't simplify things any more. I believe the days of us having straightforward discussions about better/worse battery life are long gone. We are now firmly in the era of expanded dynamic range when it comes to smartphone power consumption. What do I mean by that? The best way to explain is to look at some data. The graphs below show total device power consumption over time for a handful of devices running the Mozilla Kraken javascript benchmark. Kraken is multithreaded and hits the CPU cores fairly well. The power profile of the benchmark ends up being very similar to loading a very js-heavy web page, although for a longer period of time. All of the device displays were calibrated to 200 nits, although obviously larger displays can consume more power.

Let's start out by just looking at the three most recent iPhone generations:

The timescale for this chart is just how long the iPhone 4 takes to complete the Kraken benchmark. The iPhone 4/4S performance gap feels a lot bigger now going back to the 4 than it did when the 4S launched, but that's how it usually seems to work. Note how tight the swings are between min and max power consumption on the iPhone 4 during the test. As a standalone device you might view the iPhone 4 as being fairly variable when it comes to power consumption but compared to the 4S and 5 it might as well be a straight line.

The 4S complicated things by consuming tangibly more power under load than the 4, but being fast enough to complete tasks in appreciably less time. In the case of this Kraken run, the 4S consumes more power than the 4, however it's able to go to sleep quicker than the 4 and thus draw less power. If we extended the timeline for the iPhone 4 significantly beyond the end of its benchmark run we'd see the 4S eventually come out ahead in battery life as it was able to race to sleep quicker. The reality is that with more performance comes increased device usage - in other words, it's highly unlikely that with a 50% gain in performance users are simply going to continue to use their smartphone the same way as they would a slower device. Usage (and thus workload) doesn't remain constant, it's somewhat related to response time.

The iPhone 5 brings new meaning to device level power consumption. With a larger display and much more powerful CPU, it can easily draw 33% more power than the 4S under load, on average. Note the big swings in power consumption during the test. The A6 SoC appears to be more aggressive in transitioning down to idle states than any previous Apple SoC, which makes sense given how much higher its peak power consumption can be. Looking at total energy consumed however, the iPhone 5 clearly has the ability to be more power efficient on battery. The 5 drops down to iPhone 4 levels of idle power consumption in roughly half the time of the iPhone 4S. Given the same workload that doesn't run indefinitely (or nearly indefinitely), the iPhone 5 will outlast the iPhone 4S on a single charge. Keep the device pegged however and it will die quicker.

Out of curiosity I wanted to toss in a couple of other devices based on NVIDIA and Qualcomm silicon to see how things change. I grabbed both versions of the HTC One X:

The Tegra 3 based One X actually performs very well in this test, but its peak power consumption is significantly worse than everything else. It makes sense given the many ARM Cortex A9 cores built on a 40nm G process running at high clock speeds on the Tegra 3.

The 28nm Snapdragon S4 (dual-core Krait) based One X gives us some very interesting results. Peak power consumption looks identical to the iPhone 5, however Apple is able to go into deeper sleep states than HTC can with its S4 platform. Performance is a little worse here but that could be a combination of SoC and software/browser. I used Chrome for all of the tests so it should be putting Android's best foot forward, but the latest update to Safari in iOS 6 really did boost javascript performance to almost untouchable levels.

At the end of the day, the power profile of the iPhone 5 appears to be very close to that of a modern Snapdragon S4 based Android smartphone. Any battery life gains that Apple sees are strictly as a result of software optimizations that lead to better performance or the ability to push aggressively to lower idle power states (or both). It shouldn't be very surprising that these sound like a lot of the same advantages Apple has when talking about Mac battery life as well. Don't let the CPU cores go to sleep and Apple behaves similarly to other device vendors, but it's really in idle time or periods of lighter usage that Apple is able to make up a lot of ground.

There's one member of the modern mobile SoC market that we haven't looked at thus far: Intel's Medfield. The data below isn't directly comparable to the data above, my measurement methods were a little different but the idea is similar - we're looking at device level power consumption over time while Kraken runs. Here I'm only focusing on the latest and greatest, the Atom based Motorola RAZR i, the Snapdragon S4 based Droid RAZR M and the iPhone 5. The RAZR i/M are nearly identical devices making this the perfect power profile comparison of Atom vs. Snapdragon S4. The RAZR i is also the first Atom Z2460 based part to turbo up to 2.0GHz.

Very interesting. Atom is the only CPU that can complete the Kraken benchmark in less time than Apple's Swift. Peak power consumption is definitely higher than both the Qualcomm and Apple devices, although Intel's philosophy is likely that the added power usage is worth it given the quicker transition to idle. Note that Atom is able to drive to a slightly lower idle level than the Snapdragon S4, although the Swift based iPhone 5 can still go lower.

At least based on this data, it looks like Intel is the closest to offering a real competitor to Apple's own platform from a power efficiency standpoint. We're a couple quarters away from seeing the next generation of mobile SoCs so anything can happen next round, but I can't stress enough that the x86 power myth has been busted at this point.

I will add that despite Intel's performance advantage here, I'm not sure it justifies the additional peak power consumption. The RAZR i ends up being faster than the iPhone 5 but it draws substantially more power in doing so, and the time savings may not necessarily offset that. We'll see what happens when we get to our battery life tests.

 

GPU Analysis/Performance Battery Life
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  • grkhetan - Wednesday, October 17, 2012 - link

    You dont "need iTunes" per se to use the iPhone any more. However, it is required if you sync music. However, I use iTunes Match -- so I dont need to use iTunes sync for anything... However I need to use iTunes to upload my music to the iTunes Match servers but thats it. I am happy to say with iCloud and iTunes Match -- "syncing" my iPhone is something that is no longer required at all.
  • Touche - Wednesday, October 17, 2012 - link

    One doesn't need iTunes, except one does...however, you don't, however you need it...but happily, you don't require it at all, except you do.

    Hmm...
  • grkhetan - Wednesday, October 17, 2012 - link

    Touche, iTunes is not required to use the phone if you dont need music/videos using the default player. (You could play them from streaming services like Spotify/Pandora, etc or store it in dropbox).

    But if you need to play music using the default music player -- you need to use iTunes to sync the music over. BUT if you use iTunes Match, then you dont need to use "iTunes sync", but you need iTunes to upload the music to iTunes Match servers. This itself is not painful at all in my opinion -- the main burden with iTunes was the "sync"
  • phillyry - Sunday, October 21, 2012 - link

    I'm sorry but I'm going to have to agree with Touché here.

    Please don't backtrack/double back to justify the fact that you do in fact need iTunes on an iPhone and need to sync it. Wired or wireless it's still a sync - it just goes through iCloud when done wirelessly.

    Lets not confound the matters of whether the use of an iPhone is pleasant or not with whether you need to use the generally unpleasant iTunes sync. Apple's lockdown on sync methods sucks for the users freedom of access to their own device but, despite that, the device is still great to use.
  • ThreeDee912 - Wednesday, October 17, 2012 - link

    Basically, if you want to put your own media on your iPhone, you'll need iTunes to sync or upload with iTunes Match.

    You can do everything else on the phone itself.
  • darkcrayon - Wednesday, October 17, 2012 - link

    No, you don't need iTunes to put media on your iPhone. You do need it to put media in the stock Music or Videos app. If you don't want to use those there are many apps that let you supply your own music via wifi copy to the iPhone or by downloading them directly from the web if you have such a source.

    I don't have any issue with iTunes though so I just use that.
  • steven75 - Wednesday, October 17, 2012 - link

    Funny, I know people who have switched the other way and are hugely relieved to be free of the bloatware, nervous anticipation of "will my phone ever get updated?", and crappy plastic hardware.

    In summary, anecdotes are fun and enjoy what ya got.
  • KPOM - Thursday, October 18, 2012 - link

    Don't let the door hit you on the way out. Also, don't complain when Samsung decides your phone is "too old" for the latest update. I resisted the iPhone as long as I could. I even had a Nexus One for over 18 months. But once Google decided that its former flagship, which was released 6 months after the iPhone 3GS, was 'too old" to get any OS after Gingerbread (which it got about 3 months after Gingerbread devices came out) I decided I could no longer put up with Google's tactics. Plus, it's nice no longer giving away all my personal information to Google just for the privilege of using their bloated copycat OS.
  • Spunjji - Friday, October 19, 2012 - link

    No. Now you're giving it to Apple for the privelege of using their bloated copycat OS instead.

    Seriously, I was following you write up until your final crock-of-shit statement. All smartphone operating systems use your data, and they all borrow from each other.
  • Leyawiin - Wednesday, October 17, 2012 - link

    "POOF!"

    Hate the commercials, but that guy makes me laugh.

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