Final Words

Looking at this data I’m reminded a great deal of the Radeon HD 6900 series launch. AMD launched the 6900 series after the GTX 500 series, but launch order aside the end result was very similar. NVIDIA’s second tier GTX 570 and AMD’s first tier Radeon HD 6970 were tied on average but were anything but equals. This is almost exactly what we’re seeing with the GTX 670 and the Radeon HD 7970.

Depending on the game and resolution we’re looking at the GTX 670 reaches anywhere between 80% and 120% of the 7970’s performance. AMD sails by the GTX 670 in Crysis and to a lesser extent Metro, only for the GTX 670 to shoot ahead in BF3 and Portal 2 (w/SSAA). Officially NVIDIA’s positioning on the GTX 670 is that it’s to go against the 7950 and not the 7970, and that’s a wise move on NVIDIA’s behalf; but the GTX 670 is surely nipping at the 7970’s heels.

With that said, there are a couple of differences from the 6900 series launch which are equally important. The first is that unlike last time the GTX 670 and Radeon HD 7970 are not equally priced. At MSRP the GTX 670 is $80 cheaper, while at cheapest retail it’s closer to $60. The second difference is that this time the competing cards are not nearly as close in power consumption or noise, and thanks to GK104 NVIDIA has a notable advantage there.

Much like the GTX 570 and the Radeon HD 6970, if you’re in the market for cards at these performance levels you need to take a look at both cards and see what kind of performance each card gets on the games you want to play. From our results the GTX 670 is doing better at contemporary games and is cheaper to boot, but the Radeon HD 7970 can hold its own here at multi-monitor resolutions and games like Crysis or Metro. Or for that matter it can still run circles around the GTX 670 in GK104's real weakness: compute tasks

On the other hand if you’re buying a gaming card on price then this isn’t a contest. For the Radeon HD 7950 this is the GTX 680 all over again. NVIDIA can’t quite beat the 7950 in every game (e.g. Crysis), but when it loses it’s close, and when it wins it’s 15%, 25%, even 50% faster. At the same time gaming power consumption is also lower as is noise. As it stands the worst case scenario for the GTX 670 is that it performs like a 7950 while the best case scenario is that it performs like a 7970. And it does this priced like a 7950, which means that something is going to have to give the moment NVIDIA’s product supply is no longer in question.

Outside of the obligatory AMD matchup, interestingly enough NVIDIA has put themselves in harm’s way here in the process. At 2560x1600 the GTX 680 only beats the GTX 670 by 7% on average. NVIDIA has always charged a premium for their top card but the performance gap has also been greater. In games that aren’t shader bound the GTX 670 does very well for itself thanks to the fact that it has equal memory bandwidth and only a slight ROP performance deficit, which means the GTX 680 is only particularly strong in Metro, Portal 2, and DiRT 3. The 7% performance lead certainly doesn’t justify the 25% price difference, and if you will give up that performance NVIDIA will shave $100 off of the price of a card, but if you do want that top performance NVIDIA intends to make you pay for it. Of course this is also why the GTX 670 is only priced $100 cheaper rather than $150. Potential buyers looking for a $350 GK104 card are going to be left out in the cold for now, particularly buyers looking for a meaningful GTX 570 upgrade.

Finally, the nature of NVIDIA’s power target technology has put partners like EVGA in an odd place. Even with a moderate 6%+ factory overclock the GTX 670 Superclocked just isn’t all that much faster than the reference GTX 670, averaging only a 3% gain at 2560. Since the GTX 670 virtually always operates above its base clock the culprit is NVIDIA’s power target, which keeps the GTX 670SC from boosting much higher than our reference GTX 670. Once you increase the power target the GTX 670SC can easily make an interesting niche for itself, but while this isn’t true overclocking it isn’t stock performance either. In any case it’s clear that for factory overclocked cards to really push the limit they’re going to need to go fully custom, which is what a number of partners are going to do in the coming months.

OC: Gaming Performance
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  • CeriseCogburn - Friday, May 11, 2012 - link

    Here we are treated to 5 paragraphs of attack on the 600 series, note the extreme phrasing given against, the "known problem" of the GTX cards, not the "inexplicable" results that means something is wrong other than with the amd card when it loses.

    This contrasts with the bland put downs the 670 compared to the 680 and 570 receive when they win by enormous comparative margins in the rest of the game pages.

    So the reviewer has a field day here:
    " Overall performance isn’t particularly strong either. Given the price tag of the GTX 670 the most useful resolution is likely going to be 2560x1600, where the GTX 670 can’t even cross 30fps at our enthusiast settings."

    Completely unmentioned of course after the jab at pricing just for the 670, same price as the 7950 that fares not playably better here and gets spanked the other 75% of time, is the 5760x1200 higher resolution where the 670 achieves even higher frame rates than 30, surpassing 30 all the way up to 35.6, just below 35.8 for the 7950, two tenths of one frame.
    Somehow, that isn't mentioned, only the lower 2560 resolution with lower frame rates (for all the cards) but the 670 singled out as the only card that has peaked at "given the price".

    Later in the review completely unplayable frame rates for all cards in a test is used to attack just the 570, too, for lack of memory. Forget the fact that none of the other cards had playable frame rates.

    Eye candy was turned down at the triple monitor resolution but that has never before made 2560 most useful for reviews here, especially with lower frame rates for all the cards tested at the lower resolution settings. Only when we can cut down nVidia is such a statement useful, and it is very definitely confined to just the nVidia card then.
    So avoided is the paltry frames of the other competing cards even at "easier" 5670 settings.
    If the 670 is no good past 2560, then neither are any of the other cards at all, except the 7970 ? Maybe the reviewer suddenly has decided 5670 gaming is no good.

    " Even 1920x1200 isn’t looking particularly good. This is without a doubt the legitimate lowpoint of the GTX 670. "
    Well, then the 7950 doesn't look good at 1920 either, less than 1 fps difference, not to mention the 680 that is within in couple frames.
    If we take the reviewers words with their total meaning, what we have is the unsaid statement that - only possibly the 7970 should be used for this game at 5670, no other card though.

    Now - a total examination of the Crysis Warhead gaming page fps charts reveals this:
    Every card is unplayable at every resolution except for the latest respective releases in 1920X1200 chart.
  • BrunoLogan - Friday, May 11, 2012 - link


    ... still unreachable for me on what budget is concerned. The 660Ti is what I'm looking for but as I saw somewhere it may be 5 or 6 months away and I don't know if I can wait that long. My old C2D need's replacement. I may just grab a 560Ti and later down the road get 760Ti skipping 6xx generation... bittersweet :-\
  • shin0bi272 - Friday, May 11, 2012 - link

    what gpu do you have now? You said you need to upgrade your core 2 cpu but didnt say what you have for a gpu.

    Im still running a gts 250 and getting pretty good fps on everything but BF3 at pretty high specs on a 19x12 monitor. Your major issue with games today is they are made for consoles with dx9 cards in them that came out in 2006. So with some exceptions (crysis, metro 2033, and bf3 for example) you dont really need a huge card for anything other than playing all the new games at max spec. Sure everyone wants to do that but you dont necessarily NEED to. I played metro2033 and had physx on and it was easily playable in the 30-40 fps range.

    So if you upgrade your cpu (which btw you really only need to upgrade to a quad core if its a gaming rig to get the max fps a cpu upgrade wil give you) and keep your current gpu and then when money allows grab a 670 or 685 or whatever AMD has to offer in your price range.
  • BrunoLogan - Friday, May 11, 2012 - link

    Do you really want to know? I have a 9600GT :-P Also, I can't call it an upgrade as in "adding some new parts and keeping some of the existing ones". I'm really buying a new machine PSU and tower included. That's why I say it's bittersweet to buy a new machine with previous generation graphics.
  • shin0bi272 - Monday, May 14, 2012 - link

    hmmm well see what you have for cash left over after buying the important parts. Honestly buying a new system now is a good idea. Ivy bridge being released which drops the prices of sandy bridge (which as I said before will give you the same FPS in game) and even throwing $125 at a 550ti will be a good jump till the end of summer when the 685 comes out, and the 550 wouldnt give you the best fps so youd still be wanting to upgrade.
  • shin0bi272 - Monday, May 14, 2012 - link

    oh and a gts250 is a rebadged and die shrunk 8800gtx
  • medi01 - Saturday, May 12, 2012 - link

    Hard to justify buying 560Ti, unless you somehow decided to only by nVidia.
    7850 consumes much less power while being ahead performance wise.
  • CeriseCogburn - Saturday, May 12, 2012 - link

    7850 costs more, and has the massive disadvantage of being plagued with the now featureless in comparison amd crash pack latest, 12.4, to be followed on by another disaster within a months time.
  • medi01 - Sunday, May 13, 2012 - link

    Why don't you kill yourself, dear nVidia zealot with a lot of time to post utter nonsense?
  • CeriseCogburn - Sunday, May 13, 2012 - link

    LOL - hey man the facts aren't issues to be sad about.

    If I get depressed I'll let you know so you can help. :)

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