OC: Power, Temperature, & Noise

Our final task is our look at GTX 670’s overclocking capabilities. Based on what we’ve seen thus far with GTX 670, it looks like NVIDIA is binning chips based on functional units rather than clockspeeds. As a result GTX 670 could have quite a bit of overclocking potential, albeit one still limited by the lack of voltage control.

GeForce 600 Series Overclocking
  GTX 670 EVGA GTX 670SC GTX 680
Shipping Core Clock 915MHz 967MHz 1006MHz
Shipping Max Boost Clock 1084MHz 1188MHz 1110MHz
Shipping Memory Clock 6GHz 6GHz 6GHz
Shipping Max Boost Voltage 1.175v 1.162v 1.175v
       
Overclock Core Clock 1065MHz 1042MHz 1106MHz
Overclock Max Boost Clock 1234MHz 1263MHz 1210MHz
Overclock Memory Clock 6.9GHz 6.6GHz 6.5GHz
Overclock Max Boost Voltage 1.175v 1.162v 1.175v

Because of the wider gap between base clock and boost clock on the GTX 670 we see that it doesn’t overclock quite as far as GTX 680 from a base clock perspective, but from the perspective of the maximum boost clock we’ve slightly exceeded the GTX 680. Depending on where a game lands against NVIDIA’s power targets this can either mean that an overclocked GTX 670 is faster or slower than an overclocked GTX 680, but at the same time it means that overclocking potential is clearly there.

We’re also seeing another strong memory overclock out of a GK104 card here. GTX 680 only hit 6.5GHz while GTX 690 could hit 7GHz. GTX 670 is only a bit weaker at 6.9GHz, indicating that even with the relatively small PCB that NVIDIA can still exceed the high memory clocks they were shooting for. At the same time however this is a luck of the draw matter.

The EVGA card meanwhile fares both worse and better. Its gap between the base clock and and maximum boost clock is even larger than the reference GTX 670, leading to it having an even lower overclocked base clock but a higher overclocked maximum boost clock. The real limiting factor however is that it couldn’t reach a memory overclock quite as high as the reference GTX 670 – again, luck of the draw – which means it can’t match the overclocked reference GTX 670 as it’s going to be more memory bandwidth starved more often.

Moving on to our performance charts, we’re going to once again start with power, temperature, and noise, before moving on to gaming performance. We’ll be testing our GTX 670 cards at both stock clocks with the maximum power target of 122% (170W) to showcase what is possible at validated clockspeeds with a higher power cap, and a true overclock with a maximum power target along with the largest clock offsets we can achieve.

Not surprisingly, since we’re almost always operating within the realm of the power target as opposed to the TDP on the GTX 600 series, our power consumption closely follows our chosen power target. Cranking up the power target on the GTX 670 for example to 170W puts us within 6W of the GTX 680, which itself had a 170W power target in the first place. This is true for both Metro and OCCT, which means power consumption is very predictable when doing any kind of overclocking.

This also means that power consumption is still 18W-30W below the 7970, which in turn means that if these overclocks can close the performance gap, then the GTX 670 still has a power consumption advantage.

As to be expected, with an increase in power consumption comes an increase in load temperatures. However the fact that we’re only able to increase power consumption by about 30W means the temperature rise is limited to 4-5C, pushing temperatures into the low 80s. This does end up being warmer than the equivalent GTX 680 however due to the 680’s superior heatsink.

Finally, when it comes to noise we’re also seeing the expected increase, but again it’s rather small. Under Metro the amount of noise from the reference GTX 670 rises by under 3dB when pushing the power target higher on its own, while it rises 3dB when adding in our full overclock. Again the smaller cooler means that the GTX 670’s fan has to work harder here, which means our gaming performance may be able to reach the GTX 680, but our noise is going to slightly exceed it. As a point of reference, in the process we’ll also exceed the GTX 580’s noise levels under Metro. Still, in both OCCT and Metro none of our GTX 670 cards exceed the Radeon HD 7900 series, which means we've managed to increase our performance relative to those cards without breaching the level of noise they generate in the first place.

Power, Temperature, & Noise OC: Gaming Performance
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  • snakefist - Saturday, May 12, 2012 - link

    "...that the 365mm die is over 43% larger than the 300mm die."

    die size is in mm2 and NOT in diameter (mm). do your math again... and gtx680 die is 294mm2... to your pleasure, it increases the size difference... the real one, not the 43% you came out with - somehow

    now, these were two of the things you learned from me :)

    reading more, instead writing would help you, as well anger-management i suggested earlier :)
  • CeriseCogburn - Saturday, May 12, 2012 - link

    Why then I await your math calculation.
    I'll let you know now I'll be back after 3 seasons pass to give you time to prepare your answer.

    It doesn't surprise me one iota the stupid amd fanboy even increased the nVidia core size for that always needed amd liar cheat, nor that praise for his sanity followed on unopposed except by yours truly. Sometimes letting a liar even have part of his lie and still proving him wrong is good enough.

    No need however to correct my shorthand text concerning circular vs rectangular area, but as I imagine the stupidity you are surrounded with inside your own head you thought it a possibility, and it clearly indicates you didn't read the part of the thread discussed as well.
  • snakefist - Sunday, May 13, 2012 - link

    you do realize that 300mm is about a length of an A4 page, don't you?

    i don't need to calculate anything, it's clearly that nvidia die is ~20% smaller than amd one...

    on the other hand, unlike you, i know how to calculate, maybe that explains why your mistake was so obvious to me...

    "stupidity you are surrounded with" - sadly, true - but i'm only surrounded by you... but than again, it's the only reason i even talk to you - it's kinda fun because i don't get angry at all (quite the opposite), and you're spilling poison - seriously, how long you spent on writing that 1,000,000 comments about nvidia being better?

    i've spent about half an hour talking to you in total, and for own amusement purposes
  • CeriseCogburn - Sunday, May 13, 2012 - link

    That's over 22%
  • snakefist - Friday, May 18, 2012 - link

    i did right to come back here, more laughter!

    YOU are correcting ME?

    what now, i should calculate 22% decimals, and correct you?

    man, i KNOW math, you DON'T. otherwise, it would strike you immediately for 2x mistake you made in post (lets assume square was a type, thought i'm not quite sure).

    now ~20% means ABOUT and it is that way because it applies in similar fashion to both bigger-than and less-than scenarios, things you wouldn't of course know anything about

    but then again, i proclaim FULL VICTORY for you on math issue, you were right all along, even when you wrote 43, 46 or whatever you did in the first place (without "~" which means "approximate" for you, and you didn't used it, meaning it was exactly 43 (or 46, whatever))

    you're mathematical genius and i envy you a great deal on vast amount of hardware knowledge you have. happy?
  • snakefist - Friday, May 18, 2012 - link

    oh, "typo", not "type"
  • CeriseCogburn - Friday, May 11, 2012 - link

    Here we get it again, since nVidia's 670, the card under review did better than expected, something is wrong...

    " For reasons that aren’t entirely clear Batman isn’t as shader performance bottlenecked as we would have expected, leading to it doing so well compared to the GTX 680 here. "

    Something is wrong, Batman is not so shader bottlenecked, and since it's so easy, the "harvested"(defective according to the reviewer) 670 core can do well.

    What happened to the 570 attack this time ? Nothing, since.the 570 beats the 7870 at 2560 here, but since we can't cut the 570 down, we won't mention it.

    Instead of mentioning the 670OC beats the amd flagship at the highest resolution 5760x1200, the reviewer has to play that down, so only mentions the 670OC "coming to parity" with the 6970 at middle resolution, 2560, after the STOCK 670 beats the amd 7970 at the low 1920 resolution !
    ROFL - once again the analysis favors and coddles amd.

    " EVGA’s overclock, even if it’s once again only around 3%, is just enough to close that gap and to bring the GTX 670 to parity with the GTX 680 and the 7970. "

    No, the OC shows the 670 beating the 7970 at the highest triple screen 5760 resolution, and the STOCK 670 BEATS THE 7970 at the lowest resolution, 1920... so somehow "that's parity".
    How the heck does that work ?

    Do we hear once in all this game page commentary what the 7950 at the very same $399 as the 670 price is doing ?
    I don't think we do.
    Where is that ?
    Instead of attacking the 7950 that is currently the same price as the 670, we get the reviewer over and over again attacking the GTX570 that he notes nVidia mentioned to him, making him think the GTX570 will be part of nVidia's line up for some time he states. Not once did he point out how well the GTX570 did against the amd competition.
    Not once do swe hear how the 7950 costs the same but loses, loses loses. Nothing specific.
    Instead we hear 670 vs 680 or attack the 570, or make excuses for the 7970 or call it inexplicable..
  • medi01 - Friday, May 11, 2012 - link

    Can someone ban this zealot please?
  • sausagefingers - Friday, May 11, 2012 - link

    +1
  • CeriseCogburn - Friday, May 11, 2012 - link

    You can blame silverblue who begged for proof about the bias in these articles. Go call your buddy so you can both smack talk about me, or heck post it here openly like you do, why not you're innocent no matter what you do as an amd fanboy, right ?

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