Overclocking

With the GTX 590 NVIDIA found themselves with a bit of a PR problem. Hardcore overclockers had managed to send their GTX 590s to a flaming death, which made the GTX 590 look bad and required that NVIDIA lock down all voltage control so that no one else could repeat the feat. The GTX 590 was a solid card at stock, but NVIDIA never designed it for overvolting, and indeed I’m not sure you could even say it was designed for overclocking since it was already running at a 365W TDP.

Since that incident NVIDIA has taken a much harder stance on overvolting, which we first saw with the GTX 680. The reference GTX 680 could not be overvolted, with voltage options limited to whatever voltage the top GPU boost bin used (typically 1.175v). This principle will be continuing with the GTX 690; there will not be any overvolting options.

However this is not to say that the GTX 690 isn’t built for overclocking. The GTX 680 still has some overclocking potential thanks to some purposeful use of design headroom, and the GTX 690 is going to be the same story. In fact it’s much the same story as with AMD’s Radeon HD 5970 and 6990, both of which shipped in configurations that kept power consumption at standard levels while also offering modes that unlocked overclocking potential in exchange for greater power consumption (e.g. AWSUM). As we’ve previously mentioned the GTX 690 is designed to be able to handle up to 375W even though it ships in a 300W configuration, and that 75W is our overclocking headroom.

NVIDIA will be exposing the GTX 690’s overclocking options through a combination of power targets and clock offsets, just as with the GTX 680. This in turn means that the GTX 690 effectively has two overclocking modes:

  1. Power target overclocking. By just raising the power target (max +35%) you can increase how often the GTX 690 can boost and how frequently it can hit its max boost bin. By adjusting the power target performance will only increase in games/applications that are being held back by NVIDIA’s power limiter, but in return this is easy mode overclocking as all of the GPU boost bins are already qualified for stability. In other words, this is the GTX 690’s higher performance, higher power 375W mode.
  2. Power target + offset overclocking. By using clock offsets it’s possible to further raise the performance of the GTX 690, and to do so across all games and applications. The lack of overvolting support means that there isn’t a ton of headroom for the offset, but as it stands NVIDIA’s clocks are conservative for power purposes and Kepler is clearly capable of more than 915MHz/1019MHz. This of course will require testing for stability, and it should be noted that because NVIDIA’s GPU boost bins already go so high over the base clock that it won’t take much to be boosting into 1.2GHz+.

NVIDIA’s goal with the GTX 690 was not just to reach GTX 680 SLI performance, but also match the GTX 680’s overclocking capabilities. We’ll get to our full results in our overclocking performance section, but for the time being we’ll leave it at this: we hit 1040MHz base, 1183MHz boost, and 7GHz memory on our GTX 690; even without overvolting it’s a capable overclocker.

Meet The GeForce GTX 690 GeForce Experience & The Test
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  • bobsmith1492 - Thursday, May 3, 2012 - link

    It's not that rare; I got a fairly inexpensive 24" 1920x1200 HP monitor from Newegg a year ago. There weren't many options but it was there and it's great.
  • a5cent - Thursday, May 3, 2012 - link

    You are right that the average Joe doesn't have a 1920x1200 monitor, but this is an enthusiast web-site! Not a single enthusiast I know owns a 1080 display. 1920x1200 monitors aren't hard to find, but you will need to spend a tad more.
  • CeriseCogburn - Saturday, May 5, 2012 - link

    Nope, 242 vs 16 is availability, you lose miserably. You all didn't suddenly have one along with your "friends" you suddenly acquired and have memorized their monitor sizes instantly as well.
    ROFL - the lies are innumerable at this point.
  • UltraTech79 - Thursday, May 3, 2012 - link

    They make up about 10% stock. I wouldn't call that very rare. Newegg and other places have a couple dozen+ to choose from.

    Maybe YOU dont buy very much.
  • CeriseCogburn - Tuesday, May 8, 2012 - link

    Closer to 5% than it is to 10%, and they cost a lot more for all the moaning penny pinchers who've suddenly become flush.
  • Digimonkey - Thursday, May 3, 2012 - link

    It's either 1920x1200 @ 60hz, or 1920x1080 @ 120hz. I prefer smoother gameplay over 120 pixels. Also I know quite a few gamers that like using their TV for their PC gaming, so this would also be limited to 1080p.
  • CeriseCogburn - Friday, May 4, 2012 - link

    No one here is limited, they all said, so no one uses their big screens, they all want it @ 1200P now because amd loses not so badly there...
    ROFL
  • Dracusis - Thursday, May 3, 2012 - link

    I'm be more worried about AMD's performance going down in certain games due to Crossfire than something as trival as this. As a 4870X2 owner I can tell you this is not at all uncommon for AMD. I still have to disable 1 GPU in most games, including BF3, because AMDs drivers for any card more than 12 months old are just terrible. As you can see even the 6990 is being beat by a 6970 in games as modern as Skyrim - their drivers are just full of fail.
  • Galidou - Thursday, May 3, 2012 - link

    A much higher percentage?!? that's 7% more... nothing extraordinary...Let's just say a higher percentage, when you say much, it makes us beleive Nvidia's paying you.
  • CeriseCogburn - Saturday, May 5, 2012 - link

    10% you might be able to ignore, 17% you cannot. It's much higher, it changes several of the games here as to who wins in the article in the accumulated benches.
    It's a big difference.

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