Crysis: Warhead

Kicking things off as always is Crysis: Warhead. It’s no longer the toughest game in our benchmark suite, but it’s still a technically complex game that has proven to be a very consistent benchmark. Thus even four years since the release of the original Crysis, “but can it run Crysis?” is still an important question, and the answer when it comes to setups using a pair of high-end 28nm GPUs is “you better damn well believe it.”

Crysis was a game that Kepler didn’t improve upon by a great deal compared to the Fermi based GTX 580. NVIDIA sees some good SLI scaling here, but AMD’s performance lead with a single GPU translates into an equally impressive lead with multiple GPUs; in spite of all of its capabilities the GTX 690 trails the 7970CF by 18% here. So long as AMD gets good Crossfire scaling here, there’s just no opening for Kepler to win, allowing AMD to handily trounce the GTX 690 here.

As for the intra-NVIDIA comparisons, the GTX 690 does well for itself here. Performance relative to the GTX 680 SLI at 2560 is 98%, which represents a 77% lead over the GTX 680. Overall performance is quite solid; at 55.7fps we’re nearly to 60fps on Enthusiast quality at 2560 with 4x MSAA, which is the holy grail for a video card. Even 5760 is over 60fps, albeit at lower quality settings and without AA.

It’s taken nearly 4 years, but we’re almost there; Crysis at maximum on a single video card.

Our minimum framerates are much the same story for NVIDIA. The GTX 690 once again just trails the GTX 680 SLI, while interestingly enough the dual-GPU NVIDIA solutions manage to erode AMD’s lead at a single point: 2560. Here they only trail by 8%, versus 20%+ at 5760 and 1920. Though at 1920 we also see another interesting outcome: the GTX 580 SLI beats the GTX 680 SLI and GTX 690 in minimum framerates. This would further support our theory that the GTX 680 is memory bandwidth starved in Crysis, especially at the lowest performance points.

GeForce Experience & The Test Metro 2033
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  • CeriseCogburn - Thursday, May 3, 2012 - link

    Keep laughing, this card cannot solid v-sync 60 at that "tiny panel" with only 4xaa in the amd fans revived favorite game crysis.
    Can't do it at 1920X guy.
    I guess you guys all like turning down your tiny cheap cards settings all the time, even with your cheapo panels?
    I mean this one can't even keep up at 1920X, gotta turn down the in game settings, keep the CP tweaked and eased off, etc.
    What's wrong with you guys ?
    What don't you get ?
  • nathanddrews - Thursday, May 3, 2012 - link

    Currently the only native 120Hz displays (true 120Hz input, not 60Hz frame doubling) are 1920x1080. If you want VSYNC @ 120Hz, then you need to be able to hit at least 120fps @ 1080p. Even the GTX690 fails to do that at maximum quality settings on some games...
  • CeriseCogburn - Thursday, May 3, 2012 - link

    It can't do 60 v-sync at 1920 in crysis, and that's only on 4xaa.
    These people don't own a single high end card, that's for sure, or something is wrong with their brains.
  • nathanddrews - Thursday, May 3, 2012 - link

    You must be talking about minimum fps, because on Page 5 the GTX690 is clearly averaging 85fps @1080p.

    Tom's Hardware (love 'em or hate 'em) has benchmarks with AA enabled and disabled. Maximum quality with AA disabled seems to be the best way to get 120fps in nearly every game @ 1080p with this card.
  • CeriseCogburn - Friday, May 4, 2012 - link

    You must be ignoring v-sync and stutter with frames that drop below 60, and forget 120 frames a sec.
    Just turn down the eye candy... on the 3 year old console ports, that are "holding us back"... at 1920X resolutions.
    Those are the facts, combined with the moaning about ported console games.
    Ignore those facts and you can rant and wide eye spew like others - now not only is there enough money for $500 card(s)/$1000dual, there's extra money for high end monitors when the current 1920X pukes out even the 690 and CF 7970 - on the old console port games.
    Whatever, everyone can continue to bloviate that these cards destroy 1920X, until they look at the held back settings benches and actually engage their brains for once.
  • hechacker1 - Thursday, May 3, 2012 - link

    Well not if you want to do consistent 120FPS gaming. Then you need all the horsepower you can get.

    Hell my 6970 struggles to maintain 120FPS, and thus makes the game choppy, even though it's only dipping to 80fps or so.

    So now that I have a 120FPS monitor, it's incredibly easy to see stutters in game performance.

    Time for an upgrade (1080p btw).
  • Sabresiberian - Thursday, May 3, 2012 - link

    Actually, they use the 5760x1200 because most of us Anandtech readers prefer the 1920x1200 monitors, not because they are trying to play favorites.
  • CeriseCogburn - Thursday, May 3, 2012 - link

    Those monitors are very rare. Of course none of you have even one.
  • Traciatim - Thursday, May 3, 2012 - link

    My monitor runs 1920x1200, and I specifically went out of my way to get 16:10 instead of 16:9. You fail.
  • CeriseCogburn - Friday, May 4, 2012 - link

    Yes you went out of your way, why did you have to they are so common, I'm sure you did.
    In any case, since they are so rare the bias is still present here as shown.

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