Discrete GPU Gaming Performance

Gaming performance with a discrete GPU does improve in line with the rest of what we've seen thus far from Ivy Bridge. It's definitely a step ahead of Sandy Bridge, but not enough to warrant an upgrade in most cases. If you haven't already made the jump to Sandy Bridge however, the upgrade will do you well.

Dragon Age Origins

DAO has been a staple of our CPU gaming benchmarks for some time now. The third/first person RPG is well threaded and is influenced both by CPU and GPU performance. Our benchmark is a FRAPS runthrough of our character through a castle.

Dragon Age Origins—1680 x 1050—Max Settings (no AA/Vsync)

Dawn of War II

Dawn of War II is an RTS title that ships with a built in performance test. I ran at Ultra quality settings at 1680 x 1050:

Dawn of War II—1680 x 1050—Ultra Settings

World of Warcraft

Our WoW test is run at High quality settings on a lightly populated server in an area where no other players are present to produce repeatable results. We ran at 1680 x 1050.

World of Warcraft

Starcraft 2

We have two Starcraft II benchmarks: a GPU and a CPU test. The GPU test is mostly a navigate-around-the-map test, as scrolling and panning around tends to be the most GPU bound in the game. Our CPU test involves a massive battle of 6 armies in the center of the map, stressing the CPU more than the GPU. At these low quality settings however, both benchmarks are influenced by CPU and GPU. We'll get to the GPU test shortly, but our CPU test results are below. The benchmark runs at 1024 x 768 at Medium Quality settings with all CPU influenced features set to Ultra.

Starcraft 2

Metro 2033

We're using the Metro 2033 benchmark that ships with the game. We run the benchmark at 1024 x 768 for a more CPU bound test as well as 1920 x 1200 to show what happens in a more GPU bound scenario.

Metro 2033 Frontline Benchmark—1024 x 768—DX11 High Quality

Metro 2033 Frontline Benchmark—1920 x 1200—DX11 High Quality

DiRT 3

We ran two DiRT 3 benchmarks to get an idea for CPU bound and GPU bound performance. First the CPU bound settings:

DiRT 3—Aspen Benchmark—1024 x 768 Low Quality

DiRT 3—Aspen Benchmark—1920 x 1200 High Quality

Crysis: Warhead

Crysis Warhead Assault Benchmark—1680 x 1050 Mainstream DX10 64-bit

Civilization V

Civ V's lateGameView benchmark presents us with two separate scores: average frame rate for the entire test as well as a no-render score that only looks at CPU performance. We're looking at the no-render score here to isolate CPU performance alone:

Civilization V—1680 x 1050—DX11 High Quality

The Test & CPU Performance Intel's HD 4000 Explored
Comments Locked

173 Comments

View All Comments

  • Albi - Sunday, August 12, 2012 - link

    Does this mean, according to the benchmarks, i can better buy a I7 3770 then a I7 3820 for video editing? Or is the I7 3820 faster with video editing (AVCHD).
  • 13sins - Wednesday, January 29, 2014 - link

    if compare between AMD and INTEL which one is better?
    for excellence in the performance of which one is faster?
    and certainly more energy-efficient

    <a href="http://marotravel.com/green-canyon-murah/">... Green Canyon</a>
  • herni - Monday, March 10, 2014 - link

    Its their 4th gen that can't even beat AMDs first gen yes dan Intel-developed technology http://www.tidungisland.asia/

Log in

Don't have an account? Sign up now