Civilization V

Our final game, Civilization 5, gives us an interesting look at things that other RTSes cannot match, with a much weaker focus on shading in the game world, and a much greater focus on creating the geometry needed to bring such a world to life. In doing so it uses a slew of DirectX 11 technologies, including tessellation for said geometry, driver command lists for reducing CPU overhead, and compute shaders for on-the-fly texture decompression.

Civilization V - 2560x1600 - Maximum Quality + 4xMSAA

Civilization V - 1920x1200 - Maximum Quality + 4xMSAA

Civilization V - 1680x1050 - Maximum Quality + 4xMSAA

Remember when NVIDIA used to sweep AMD in Civ V? Times have certainly changed in the last year, that’s for sure. It only seems appropriate that we’re ending on what’s largely a tie. At 2560 the GTX 680 does have a 4% lead over the 7970, however the 7970 reclaims it’s lead at the last possible moment at 1920. At this point we’ve seen the full spectrum of results, from the GTX 680 losing badly to winning handily, and everything in between.

On a final note, it’s interesting to see that the GTX 680 really only manages to improve on the GTX 580’s performance at 2560. At 1920 the lead is only 8%, and at 1680 we’re just CPU limited. Haswell can’t get here soon enough.

The Elder Scrolls V: Skyrim Compute: What You Leave Behind?
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  • SlyNine - Thursday, March 22, 2012 - link

    Wait the boost speed is 1110 vs 1005 right? So 10% faster in shader performance, which will = about 5% in benchmarking performance in the best case.

    Nothing to see here move along.
  • Janooo - Thursday, March 22, 2012 - link

    Well, 7970@1.1GHz beats plain 680.
  • SlyNine - Thursday, March 22, 2012 - link

    Who cares, I wan't to know what the card comes shipped as. Thats what matters, anything extra you get out of that is exactly that, extra. What comes out of the box, thats what they are promising.
  • BoFox - Friday, March 23, 2012 - link

    Wait, you mean that HD 7970 needs to be overclocked by more than 20% in order to beat plain 680?

    How about overclocking that 680 by 15% like most review sites show is possible?

    Then the 7970 would need to be overclocked by an impossible 35% in order to beat a 680 overclocked by 15%.

    That was a nice try, Janooo!
  • Janooo - Friday, March 23, 2012 - link

    It seems you missed the point.
    Whatever speed 680 has 7970 can match it. These cards are equal in this regard.
    When they have the same clock speed then it looks like 7970 is faster.
    Look for AMD to release a faster card soon.
  • CeriseCogburn - Friday, March 23, 2012 - link

    We will have to subtract some mhz from the 7970 for having a larger core with more die space to make it fair, so transistor for transistor Kepler wins big.
  • CeriseCogburn - Friday, March 23, 2012 - link

    Plus were going to have to subtract more from The Heatie because it cheats on ram size too.
    Thanks Janooo you have great ideas.
  • BoFox - Monday, March 26, 2012 - link

    Ok, if I go by your analogy and say that overclocking GTX 580 to the same speed as HD 6970 (880 MHz) makes both cards "equal in this regard."

    When they have the same clock speed then it looks like GTX 580 is faster.

    Look for Nvidia to release a faster card soon ultilizing that 8-pin PCI-E connector on the PCB (which it did not need in order to beat HD 7970 overclocked or not).
  • CeriseCogburn - Tuesday, March 27, 2012 - link

    680 has made 1,900mhz and makes well over 1,280 ouit of box reference...
  • SlyNine - Thursday, March 22, 2012 - link

    Why, thats how it is setup stock. That is how EVERY SINGLE CARD will come.

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