A5X vs. Tegra 3 in the Real World

Even with the inclusion of GLBenchmark data, we're still arguing over theoretical advantages. Any 3D game developed for Android or iOS is going to target 30 or 60 fps and try its best to stay there. Similar to a console, on an Android or iOS tablet there's no disabling vsync and there's (almost) no tinkering with image quality settings to impact performance. The trick on Android is really ensuring that experience across all available SoCs, but if we cull the list down to the best of the best—chances are you'll have a good experience on both sides of the fence.

NVIDIA's Tegra 3 is at the heart of our current favorite in the Android tablet space: ASUS' Transformer Prime. There also happen to be some games that are available on both Android and iOS. Take Modern Combat 3, available on both iOS and Android—do we see the same ~2x performance advantage from Egypt in this title compared to ASUS' TF Prime?

NVIDIA makes two counter arguments against Apple's claim that the A5X delivers superior gaming performance. The first is that despite any theoretical performance advantages the A5X may hold, they don't manifest in games today. The second NVIDIA argument is that via Tegra Zone, Android titles can look better than their iOS counterpart. Both of these are potentially valid claims, but let's test them.

Shadowgun is an NVIDIA favorite. It's a first person shooter that's available via NVIDIA's Tegra Zone app. The Tegra specific version offers support for gamepads and stereoscopic 3D with enhanced graphics specifically for Tegra 2 and Tegra 3. It works for our little experiment here because it's also available on iOS.

Shadowgun also ends up being a great example of what the Android/iOS divide looks like for many Tegra Zone games. This particular title appears to still render at 1024 x 768 on the new iPad, we simply get an upscaled image rather than a higher resolution. In turn it means we get more aliasing and a less sharp image compared to what we get on ASUS' Transformer Prime, where the game runs at 1280 x 800.


Shadowgun—iPad (3rd gen)


Shadowgun—Transformer Prime

Apple's A5X delivers an extremely smooth frame rate in Shadowgun. Although there's no built in timedemo, frame counter or benchmark functionality, the game runs subjectively smoother on iOS compared to on the TF Prime running Ice Cream Sandwich. Although the frame rate is higher on the iPad, I wouldn't consider it unacceptably low on the TF Prime—both are definitely playable.

Where the Tegra Zone version of the game has an advantage is in its visuals. The NVIDIA enhanced version uses higher resolution textures and features what appears to be CPU accelerated cloth physics in objects that simply don't exist in the iOS version. Some scenes also include other additional details (e.g. water on the floor) that aren't present in the iOS version. None of these additions fundamentally change the gameplay at all, but they do make for a better looking game.

Is it physically possible to have the same experience on iOS? Quite possibly. What we're seeing here is a mobile representation of what NVIDIA has done in the PC industry for years. By lending its support to smaller Android developers, their games are made prettier on NVIDIA hardware, and in turn NVIDIA helps promote those games via Tegra Zone and other channels. Obviously Apple could do the same, but thus far it hasn't needed to. Apple instead prefers giving its partners what someone very smart once referred to as most favored nation status. As a MFN, these game developers get additional exposure in the app store and elsewhere in Apple's promotions. It's very similar to what NVIDIA is doing, except on a much larger scale and without the iOS specific visual enhancements.

The comparison becomes even more complicated when you take into account the iPad's Retina Display looks better than the panel on the TF Prime. It's not really the higher resolution but rather the improved color reproduction on the iPad.

Riptide GP is another example of a Tegra Zone title available on both iOS and Android, although here the Tegra optimizations are less impressive while the Retina Display's advantages are more pronounced. There's no perceivable difference in frame rate here either, making it a much closer call:


Riptide, iPad (3rd gen)


Riptide, Transformer Prime

Grand Theft Auto 3 was recently ported to both Android and iOS, and with this title we find ourselves in a unique position: the Android version offers customizable visual quality. The iPad version of the title renders at 1024 x 768 regardless of hardware generation and performance is understandably smooth. Visual quality is configurable, only on the Android version, with draw distance, screen resolution and effects quality vectors:

These sliders/options have different defaults depending on what SoC they are running on. The Transformer Prime is capable of running GTA3 at the highest quality settings with a tangible but livable drop in frame rate. The end result is a significantly better looking game on Android, although to be honest it's something that you really only notice if you are doing a side by side comparison. If all you have is an iPad or TF Prime, you'd likely just grow used to whatever platform you had.


GTA 3, iPad (3rd gen)


GTA 3, TF Prime (max quality)

The TF Prime experience doesn't map as well to other tablets unfortunately. While playing GTA 3 on a Xyboard 10.1 (OMAP 4430) even at its default settings of 50% draw distance, 60% resolution and low effects quality, there's unusual stuttering during gameplay. The frame rate is otherwise smooth, but the periods of stutter significantly impact the overall experience.

Unfortunately the Android vs. iOS gaming comparison isn't always this easy. While some apps won't run on older Apple hardware, there are only three generations of iPad to worry about. Furthermore, within a single generation there aren't multiple performance levels to worry about as Apple only offers a single SoC. By comparison, there's a far larger selection of Android devices. Simply having the latest and greatest hardware isn't a guarantee that you'll be able to play every game in the Google Play store. Take Modern Combat 3 for example. Modern Combat 3 is a Call of Duty clone available on both iOS and Android. The game won't install on an ASUS Transformer Prime or a Motorola Xyboard 10.1:

The Play store keeps track of all of the devices I've used with my Google account and the compatibility list doesn't look good. Obviously this isn't Google's fault directly as the responsibility falls upon the game developer to ensure broad platform compatibility, but it is a problem for anyone who purchases a flagship Android device like the Transformer Prime. Either Google has to enforce compatibility across all of its devices or it needs to at least force developers to support a single, flagship platform. Perhaps one reason I'm seeing this today is because there is no Nexus tablet yet. If that's the route Google is going to count on, the first iteration of any major platform needs to be a Nexus device. In other words, the Transformer Prime should have been a Nexus to begin with.

GPU Performance Gaming Conclusion & Controller Support: An Android Advantage
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  • PeteH - Tuesday, April 3, 2012 - link

    I have to be honest, after reading through that link I didn't see anything that even implied working conditions had anything to do with the suicides of the factory workers. The only suicide for which there was any real information provided was that of the worker who killed himself after losing the iPhone prototype, and in that case the victim wasn't a factory worker, but someone in logistics.

    Did working conditions have anything to do with the factory worker suicides? Maybe, maybe not. There doesn't appear to be evidence either way.
  • mr_ripley - Wednesday, April 4, 2012 - link

    I posted the Wikipedia link for all the links in the reference section.

    Here's a more direct report: http://sacom.hk/wp-content/uploads/2010/11/report-...

    And a companion video: http://vimeo.com/17558439

    The video includes an interview of a survivor who is now paralyzed waist down.

    You can choose to patiently read and watch this report or just turn a blind eye like a lot of people do.
  • PeteH - Thursday, April 5, 2012 - link

    I did read the report. It details unbelievably miserable working conditions in the factories, which I don't think anyone is disputing, and concludes that the way to change those conditions is to pressure the electronics companies making the bulk of the profits. None of the above comments dispute any of this. However it does not link working conditions to suicides among factory workers.

    And yet you continue to insist that there is a link, with no evidence to back it up. You make statements like, "over a hundred of them have committed suicide over the working conditions," "...scores of people killing themselves citing poor working conditions," and "there is no disputing the fact that these deaths are related to working conditions," but you provide only conjecture to back it up, no proof. When you do this people start dismissing everything you say out of hand, even the things that are accurate. And worse than that, you run the risk that other people arguing for better working conditions will be tarred with the same brush. Look at what happened to Mike Daisy.

    Again, I'm not saying working conditions didn't contribute to the suicides, I'm saying there is no evidence one way or the other. Until you have evidence (in the form of suicide notes, higher suicide rates among factory workers, etc.) please stop. You may actually be hurting the very movement you're trying to help.
  • mr_ripley - Thursday, April 5, 2012 - link

    Well, I'm sorry if it is inconvenient for you that these individuals have not said it in so many words. Should we expect them to?... Hey, by the way, I know you're going to kill yourself but why don't your write down an explanation first so we can conclusivly say what the reasons are. And even though you are under a lot of stress right now and are clearly not thinking straight SPELL it our for me please...

    Evidence can come in different forms. Not all of it is directly incriminating, in which case the attention turns to the circumstances. So if these reports don't establish a reasonbly clear coorelation to you, then I am sorry but I disagree.

    You can nitpick on specific words in my comments and quible about words such as evidence. But what are you accomplishing here? Are you justifying your own guilt of purchasing a device manufactured here? Are you an Apple or Foxconn mouthpeice? Do they pay your for spreading lies like Foxconn factories are actually a good place to work (which has been said in the previous comments)? Really, it is people like you need to STOP.

    I'm not going to stop saying what I believe is right!! And unlike Mike Daisy I have not fabricated any evidence. At the most, you can complain that I have drawn incorrect conclusions and I am saying the same about you.
  • PeteH - Thursday, April 5, 2012 - link

    It's inconvenient for me that you are lying. You're the one saying that there are, "...scores of people killing themselves citing poor working conditions," not me. Either show me a case where those people who killed themselves cited poor working conditions as the reason, or cease claiming it is fact. You do damage to the movement that's trying to improve things.

    People hear the news reports about Mike Daisy lying to Ira Glass and what they take away is not the specific lies (claiming to witness things had actually happened but that he had only read about), it's that he's a liar and the story wasn't true. They dismiss the whole issue of poor working conditions out of hand. That's what you risk when you lie to get people to listen.
  • mr_ripley - Thursday, April 5, 2012 - link

    Go ahead, nitpick on specific phrases and completely lose the meaning. But the problem is easily corrected. One can argue that citing something does not have to be done on paper as you would in a professional article. To me the workers "cite" the existence of a problem through their actions as words have failed them.

    Still if you want me to rephrase I'll say "scores of people killing themselves in midst of poor working conditions.." Can you prove that this statement is inaccurate??

    And while you ask me for evidence have you ever bothered to see if you can find evidence that these deaths are not related to working conditions. Prove it to me and I'll take back everything I said.
  • PeteH - Thursday, April 5, 2012 - link

    I think you missed the places above where I stated, "I'm not saying working conditions didn't contribute to the suicides, I'm saying there is no evidence one way or the other." That was my whole point. And I did explicitly state that there's no disputing the poor working conditions. So no, I have no problem with your revised statement.

    However, I don't think what I did was nitpicking at all. Nitpicking would be pointing out that a score is 20, so scores would imply at least 40, and I've only seen documentation of 17 suicides (I haven't seen numbers pre-2010). But that's not what I did.
  • shompa - Friday, March 30, 2012 - link

    Manufacturing employees?

    Look at the world! There are about 20 countries in the world that are democratic and have great living standards. Its just 100 years ago since these countries had child workers and harsh condition.

    BTW. My county is on the "top countries" in the world. Still we have the largest suicide rate in our population in the world. Why are you not fighting against the Swedish government that drives thousands to kill them self each year? We live like slaves here with 80% taxes.

    BTW. Do you care if other companies use HonHai/FoxConn or is it just Apple? Are you writing the same thing about Dell/HP and all other companies that use FoxConn?

    What have you done?
    Have you donated money to a chinese worker? Or is Trolling the only thing you manage to do?

  • grave00 - Friday, March 30, 2012 - link

    I was curious about this statement. Could you elaborate. What inconsistency is there?

    "On the iPhone Apple has been entirely too lax about maintaining consistency between suppliers. If it wants to be taken seriously in this space Apple needs to ensure a consistent experience across all of its component vendors."
  • loboracing - Friday, March 30, 2012 - link

    I remember an ad that touted something new to "see and touch". The retina screen is the "see" part but what about the "touch"? Was that just a gimmick meaning you could touch the screen, or is there some sort of different feel to the screen?

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