The CPU

TI was one of the earliest partners with ARM on the Cortex A15 and silicon just came back from the fab at the beginning of this year. Even if Apple were similarly instrumental in the definition of the Cortex A15 architecture, it would be Q3 at the earliest before it could have working silicon available in volume. With no A15 design ready and presumably no desire to jump into the custom-designed ARM CPU market quite yet, Apple once again turned to the Cortex A9 for the A5X.

Apple confirmed that there are only two Cortex A9 cores on the A5X and it neglected to mention operating frequency. I suspect the lack of talk about CPU clocks indicates that they perhaps haven't changed. We could still be looking at a 1GHz max operating frequency.

Although we've speculated that Apple moved to a 32nm design with the A5X, it is entirely possible that we're still dealing with mature 45nm silicon here. It would explain the relatively conservative GPU clocks, although the additional GPU cores would balloon die size to 150 - 160mm^2 (roughly twice the size of Tegra 3). If A5X is 32nm, assuming a relatively conservative 80% scaling factor Apple would be able to maintain a die size of around 125mm^2, similar to the previous generation A5.

A quad-core CPU design does make some sense on a tablet, but only one that is either running heavily threaded workloads or is subjected to pretty intense multitasking. As we found in our iPhone 4S review, many iOS apps are still not very well threaded and have a difficult time utilizing two cores, much less four. On the multitasking front, Apple has enabled task switching but there's still no way to run two applications side-by-side. The most CPU intensive workloads on iOS still require that the app is active in the foreground for user interaction. Apps can work in the background but it's not all that constant/common, and again, they aren't pegging multiple cores. Apple built a very efficient, low overhead platform with iOS - it had to thanks to the hardware specs of the original iPhone. A result of iOS' low-overhead, very efficient design is expectedly low CPU utilization for most tasks. This is not to say that CPU performance isn't important under iOS, just that it's hard to find apps that regularly require more than a single core and definitely hard to find those that can benefit from more than two cores.

I will say though, Apple could easily add more cores if it wanted to spend the die area without a significant impact on power consumption. Remember that idle cores can be fully power gated, effectively reducing their power consumption while idle to zero. Apple could also assume a fairly conservative CPU governor and only wake up the third and fourth cores when absolutely necessary (similar to what we see happening with Tegra 3 on Android).

What about the Next iPhone?

Apple has traditionally used the iPad SoC in the subsequent iPhone release that followed later in the same year. It would make sense to assume that we'll see a smartphone version of the A5X SoC (at lower clocks) later this year. The A6? That'll probably debut next year with the 4th generation iPad.

Memory Capacity

Apple wouldn't let us run any third party applications on the new iPad so we couldn't confirm the actual memory capacity of the new model. On stage at the event, Epic mentioned that the new iPad has more memory and a higher output resolution than the Xbox 360 or PlayStation 3. The Xbox 360 has 512MB of memory, and Apple's A5/A5X has a dual-channel LPDDR2 memory controller. Each channel needs to be populated evenly in order to maintain peak bandwidth, which greatly narrows the options for memory capacity on the new iPad. 768MB would imply 512MB on one channel and 256MB on the other, delivering peak performance for apps and data in the first 512MB but lower performance for the upper 256MB. Given the low cost of DRAM these days, I think it's safe to assume that Apple simply went with two 512MB DRAM devices in a PoP configuration on the A5X for a total of 1GB of LPDDR2 memory in the new iPad.

4G LTE Support

Brian did an excellent analysis on the LTE baseband in the new iPad here. Qualcomm's MDM9600, a 40nm design appears to be used by Apple instead of the 28nm MDM9615. In hindsight, speculating the use of a 28nm LTE baseband for the new iPad was likely short sighted. Apple had to be in the mass production phase for the new iPad somewhere in the January/February timeframe. Although 28nm silicon is shipping to customers today, that was likely too aggressive of a schedule to make it work for an early-March launch.

Apple iPad Pricing
  16GB 32GB 64GB
WiFi $499 $599 $699
WiFi + 4G $629 $729 $829

Apple offers carrier specific iPad 4G models on AT&T and Verizon, although both versions can roam on 3G networks around the world. Apparently the iPad 4G isn't SIM locked, so you'll be able to toss in a SIM from other carriers with compatible networks. LTE data plans are available from AT&T and Verizon with no long-term contract:

iPad LTE Plan Pricing (Monthly)
  $14.99 $20 $30 $50
AT&T 250MB - 3GB 5GB
Verizon - 1GB 2GB 5GB

 

The Name

Apple surprised many by referring to the 3rd generation iPad simply as "the new iPad". The naming seems awkward today, but it's clearly a step towards what Apple does across many of its product lines. The MacBook Air, MacBook Pro and iPod all receive the same simple branding treatment; newer models are differentiated by a quietly spoken year or generation marker.

I still remember back several years ago when PC OEMs were intrigued by the idea of selling desktops based on model year and not on specs. Apple has effectively attained the holy grail here.

The GPU A Much Larger Battery
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  • tipoo - Saturday, March 10, 2012 - link

    Maybe I'm more sensitive to it but I can definitely see the pixels in the borders of things like the Safari icon. The AT images are zoomed in of course so you notice it more, but its pretty easy to see at a glance on the iPad 1 and 2.
  • ananduser - Friday, March 9, 2012 - link

    What you didn't mention in your analysis is that the "new" resolution is the result of a need and not a wish to trump competition on specs. Apple couldn't have chosen 1600x1200 or 1920x1200 or standard 1080p because of ios' lack of resolution independence. As they did with the iphone, Apple invested in a custom screen size just so that the ecosystem would introduce a x2 and voila, instant upgrade.
  • ZeDestructor - Friday, March 9, 2012 - link

    Not really custom. High-end 19"+ CRTs back in the late 90s did 2048x1536@72+Hz as a matter of routine.
  • Roland00Address - Friday, March 9, 2012 - link

    Nobody is shipping a device with a 1600x1200 or 1920x1200. Yes there will be competitors later on this year with those resolutions but no body is shipping an ips panel with those resolutions in a 10 inch form factor right now. Thus Apple is not saving money by merely retooling some other panel.

    Yet there is a reason besides higher dots per inch for choosing something with greater than 1200 height. When you turn the tablet so the skinner side is going from left to right that means the maximum webpage it can draw is 1200 pixels wide without zooming or not showing the entire website. Most webpages are designed for the following resolutions. 1024x768, 1280x1024, 1366x768. By picking something that is at least 1366 wide you are guaranteed to display the entire webpage.

    Furthermore merely doubling the resolution makes it a lot easier to port apps to the higher screen resolution.

    If you need to get custom panels anyway why not pick a resolution that makes sense from an app development perspective as well as being more useful at displaying webpages. Why do you need to follow the resolutions that are traditional on desktops, an ipad is not a desktop device so why situate it with desktop baggage when you are starting from scratch?
  • joelypolly - Saturday, March 10, 2012 - link

    It isn't a new resolution and has been a standard LCD resolution call QXGA for many years. In fact IBM shipped a 15" Thinkpad with QXGA screens which looked awesome compared to the standard XGA screens at the time.
  • doobydoo - Monday, March 12, 2012 - link

    It's not because of a 'lack of resolution independence' at all. The iPhone and iPad both have different pixel ratios and both run iOS.

    It's to make life easier for app developers, and means that any existing apps for the iPad 1 or 2 can be scaled up automatically.

    The Samsung Galaxy got this wrong by switching the ratio between generations. It quickly gets very messy for developers.
  • prophet001 - Friday, March 9, 2012 - link

    Hey Anand,
    I was wondering if you could elaborate more on the differences between the usability of a tablet and that of a laptop. Perhaps write a short article. I know that there are substantial hardware differences. However, what are the OS level differences that restrict what things you can do on a tablet? Thanks for this article and all you guys do.
  • classy - Friday, March 9, 2012 - link

    It looks like a true top notch tablet, but the price just seems to high. I have found more often than not, unless you are a reader, a laptop is better.
  • jihe - Friday, March 9, 2012 - link

    And if you are a serious reader, kindle is better
  • SixOfSeven - Friday, March 9, 2012 - link

    Depends on what you're a serious reader of. If it's technical literature, you need size and resolution. If it's a novel, pretty much anything will do (hence the Kindle). The first two iPads require too much panning and zooming for the sort of stuff I read; perhaps this one will be better.

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