The Galaxy Nexus - Hardware and Aesthetics

The evolution of Google’s Nexus line is an interesting one. Each year, Google choses both a silicon partner and an OEM to make a unique hardware archetype which it caters a specific build of Android to. We’ve now seen three Nexus handset designs from two OEMs and three silicon vendors - the Nexus One (HTC and Qualcomm’s QSD8x50), Nexus S (Samsung and Samsung’s S5PC110 ‘Hummingbird’), and today the Galaxy Nexus (Samsung and TI’s OMAP4460).

Looking at the hardware of those three handsets gives a great survey of the course the Android ecosystem has taken over the last couple of years. The Nexus One started things out with a 3.7” LCD, capacitive buttons, and hardware trackball. Nexus S then removed the trackball, added a curved 4.0” display, and ditched the microSD card slot. The Galaxy Nexus continues in that direction, increasing display size to 4.65” and resolution to 1280x720, and finally removing the capacitive buttons all together. Instead, the Galaxy Nexus uses a 96 x 720 region at the bottom of the display to visualize the navigational buttons, a move that has the consequence of also keeping the display interaction area aspect ratio close to that of WVGA.

It’s interesting to see how many of the design motifs set by the original Nexus One still have been thoughtfully preserved on the Galaxy Nexus. The notched chrome ring around the camera aperture has continued as a thread for three generations, as has the overall lightly rounded shape. The Galaxy Nexus also retains the chin from Nexus S backside where the speakerphone port and primary cellular antennas are located. In addition, the volume rocker, power/lock button, headphone jack, and primary microphone position from the Nexus S is unchanged.

The Galaxy Nexus’ backside is no longer the extremely slippery and scratch prone plastic that the Nexus S (and original Galaxy S) adorned, instead it’s a textured, lightly soft touch material. I’m always surprised by how much of a difference changing the backside texture makes on the overall in-hand feel impressions I come away with, and in this case it’s a major positive change. It’s clear that this is an evolution of Nexus more than a huge departure from what’s come before - if anything the Galaxy Nexus is like a larger, thinner, more refined Nexus S.

We’ve taken a look at both the CDMA/LTE (codename mysid/toro) and the GSM/UMTS (codename yakju/maguro) Galaxy Nexus variants.

The two differ beyond just the air interfaces they support slightly in the physical department as well, though the two share all the same other features (SoC, display, camera, etc.). The CDMA/LTE Galaxy Nexus is ever so slightly thicker than the GSM/UMTS Galaxy Nexus, though the difference is enough to be perceptible.

In addition, the two have the same exterior “titanium silver” color, no doubt the differences we saw earlier can be attributed to the difference between renders and the real deal. The other small detail is that the two use very different, non-interchangeable batteries - the GSM/UMTS variant uses a 6.48 Whr battery, the CDMA/LTE version gets a slightly larger 6.85 Whr battery. Both of these include the NFC antenna patterned the outside surface of the battery, just under the sticker. 

Other than those subtle differences, Samsung has done a good job masking the challenges which underlie having two superficially similar phones with different cellular architectures. The two variants do feel different in the hand, but the difference isn't dramatic. 

Physical Comparison
  Apple iPhone 4S Samsung Galaxy S 2 Samsung Galaxy Nexus (CDMA/LTE) Samsung Galaxy Nexus (GSM/UMTS)
Height 115.2 mm (4.5") 125.3 mm (4.93") 135.5 mm (5.33") 135.5 mm (5.33")
Width 58.6 mm (2.31") 66.1 mm (2.60") 67.94 mm (2.67) 67.94 mm (2.67)
Depth 9.3 mm ( 0.37") 8.49 mm (0.33") 9.47 mm (0.37") 8.94 mm (0.35")
Weight 140 g (4.9 oz) 115 g (4.06 oz) 150 g (5.3 oz) 135 g (4.8 oz)
CPU Apple A5 @ ~800MHz Dual Core Cortex A9 1.2 GHz Exynos 4210 Dual Core Cortex A9 1.2 GHz Dual Core Cortex-A9 OMAP 4460 1.2 GHz Dual Core Cortex-A9 OMAP 4460
GPU PowerVR SGX 543MP2 ARM Mali-400 PowerVR SGX 540 PowerVR SGX 540
RAM 512MB LPDDR2-800 1 GB LPDDR2 1 GB LPDDR2 1 GB LPDDR2
NAND 16GB, 32GB or 64GB integrated 16 GB NAND with up to 32 GB microSD 32 GB NAND 16/32 GB NAND
Camera 8 MP with LED Flash + Front Facing Camera 8 MP AF/LED flash, 2 MP front facing 5 MP with AF/LED Flash, 1080p30 video recording, 1.3 MP front facing 5 MP with AF/LED Flash, 1080p30 video recording, 1.3 MP front facing
Screen 3.5" 640 x 960 LED backlit LCD 4.27" 800 x 480 SAMOLED+ 4.65" 1280x720 SAMOLED HD 4.65" 1280x720 SAMOLED HD
Battery Internal 5.3 Whr Removable 6.11 Whr Removable 6.85 Whr Removable 6.48 Whr

 

Settings & File Transfers The SoC - TI's OMAP 4460
Comments Locked

185 Comments

View All Comments

  • thecraw - Saturday, January 21, 2012 - link

    couldn't stop laughing at that statement, sure no one is forcing you to use itunes, its your own problem if you want to backup your iproduct or upgrade your iOS etc.. yes no one is forcing you right...
  • steven75 - Friday, February 10, 2012 - link

    Have you never heard of iCloud? I mean are we in bizarro world here or is everyone really THAT clues on iOS 5?
  • augustofretes - Monday, January 23, 2012 - link

    I found comments like yours absolutely hilarious, because I don't own an iPhone, nor I'm interested on buying one, I'm perfectly happy with my Samsung Galaxy S II running CM9 ;-)

    You're not being objective, unless, of course, you only see your homescreen and never open any application.

    The iPhone 4S is not perfect, I completely agree, but the interface is more fluid, this is fact, pinch-to-zoom is not a smooth, even on a GNex, as it on the 4S, but it's pretty smooth now.

    Sorry mindless fanboy.
  • kebab77 - Sunday, February 5, 2012 - link

    Serious performance boost for phones currently on Android 2.3.x:
    http://www.bestsmartphone.com/2012/02/05/android-4...
    ... Samsung Galaxy S2 still top of the pile!
  • macs - Wednesday, January 18, 2012 - link

    My only suggestion is that there are some device that need a sort of priority for a review. Galaxy Nexus and ICS should be on this list like the Apple products (you already do that) and maybe a flagship WP 7 device like Lumia 800/900.
    We can wait a bit more for device like Razr, Lumia 710, various HTC, various Samsung,...

    In 1 H 2012 my priority list will be Galaxy S 3, first device with Krait and Ipad 3.

    Back at reading, I know this will be a good read!
    Thank you
  • roedtogsvart - Wednesday, January 18, 2012 - link

    Anand, just thought I'd throw this in there:

    For something like $25 (Verizon) you can buy an extended battery and gain an additional 250 mAh (1850 vs 2100) that adds basically no perceptible thickness to the device, though I did not precisely measure. Have you tested with the extended battery? I feel like it makes an already amazing phone even better.
  • Brian Klug - Thursday, January 19, 2012 - link

    I managed to snag an extended battery for the RAZR review, but didn't get the chance to do the same with the CDMA/LTE Galaxy Nexus. I've seen that battery however, and it is a novel design - the back doesn't get thicker, just flatter (the whole phone is as thick as the bulge).

    We've seen pretty linear scalings before, so you can assume that extra 250 mAh will scale linearly as well.

    -Brian
  • 3DoubleD - Wednesday, January 18, 2012 - link

    The task switcher is blazing fast on the Transformer Prime, so I'd say it's a Galaxy Nexus limitation and not an ICS limitation.
  • Lucian Armasu - Thursday, January 19, 2012 - link

    Anand didn't say it's an ICS issue either. He said it's a GPU issue, because older GPU's still can't handle HD resolutions very well, just like Tegra 2 GPU barely could, too.

    But I'm sure on lower-end ICS phones with lower resolutions, it should work faster, so it's not like every ICS phone will need a Tegra 3 GPU-level from now on.
  • GnillGnoll - Thursday, January 19, 2012 - link

    He said it _could_ be a GPU issue. Something which I strongly doubt, it's not like the task switcher adds that much graphics load over rendering the normal UI.

Log in

Don't have an account? Sign up now