Civilization V

Our final game, Civilization 5, gives us an interesting look at things that other RTSes cannot match, with a much weaker focus on shading in the game world, and a much greater focus on creating the geometry needed to bring such a world to life. In doing so it uses a slew of DirectX 11 technologies, including tessellation for said geometry, driver command lists for reducing CPU overhead, and compute shaders for on-the-fly texture decompression.

Civilization V

Civilization V

Because of the fact that Civilization V uses driver command lists, we were originally not going to include it in this benchmark suite as a gaming benchmark. If it were solely a DCL test it would do a good job highlighting the fact that AMD doesn’t currently support the feature, but a poor job of actually explaining any hardware/architectural differences.  It was only after we saw AMD’s reviewer’s guide that we decided to go ahead and include it, because quite frankly we didn’t believe the numbers AMD had published.

With the GTX 580 and the 6970, the 6970 routinely lost to the GTX 580 by large margins. We had long assumed this was solely due to NVIDIA’s inclusion of DCLs, as we’ve seen a moderate single-GPU performance deficit and equally moderate multi-GPU lead for AMD melt away when NVIDIA added DCL support. The 7970 required that we rethink this.

If Civilization V was solely a DCL test, then our 2560 results would be impossible – the 7970 is winning by 12% in a game NVIDIA previous won by a massive margin. NVIDIA only regains their lead at 1680, which at this resolution we’re not nearly as likely to be GPU-bound.

So what changed? AMD has yet to spill the beans, but short of a secret DCL implementation for just CivV we have to look elsewhere. Next to DCL CivV’s other killer feature is its use of compute shaders, and GCN is a compute architecture. To that extent we believe at this point that while AMD is still facing some kind of DCL bottleneck, they have completely opened the floodgates on whatever compute shader bottleneck was standing in their way before. This is particularly evident when comparing the 7970 to the 6970, where the 7970 enjoys a consistent 62% performance advantage. It’s simply an incredible turnabout to see the 7970 do so well when the 6970 did so poorly.

Of course if this performance boost really was all about compute shaders, it raises a particularly exciting question: just how much higher could AMD go if they had DCLs? Hopefully one day that’s an answer we get to find out.

Starcraft II Compute: The Real Reason for GCN
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  • mczak - Thursday, December 22, 2011 - link

    Oh yes _for this test_ certainly 32 ROPs are sufficient (FWIW it uses FP16 render target with alpha blend). But these things have caches (which they'll never hit in the vantage fill test, but certainly not everything will have zero cache hits), and even more important than color output are the z tests ROPs are doing (which also consume bandwidth, but z buffers are highly compressed these days).
    You can't really say if 32 ROPs are sufficient, nor if they are somehow more efficient judged by this vantage test (as just about ANY card from nvidia or amd hits bandwidth constraints in that particular test long before hitting ROP limits).
    Typically it would make sense to scale ROPs along with memory bandwidth, since even while it doesn't need to be as bad as in the color fill test they are indeed a major bandwidth eater. But apparently AMD disagreed and felt 32 ROPs are enough (well for compute that's certainly true...)
  • cactusdog - Thursday, December 22, 2011 - link

    The card looks great, undisputed win for AMD. Fan noise is the only negative, I was hoping for better performance out the new gen cooler but theres always non-reference models for silent gaming.

    Temps are good too so theres probably room to turn the fan speed down a little.
  • rimscrimley - Thursday, December 22, 2011 - link

    Terrific review. Very excited about the new test. I'm happy this card pushes the envelope, but doesn't make me regret my recent 580 purchase. As long as AMD is producing competitive cards -- and when the price settles on this to parity with the 580, this will be the market winner -- the technology benefits. Cheers!
  • nerfed08 - Thursday, December 22, 2011 - link

    Good read. By the way there is a typo in final words.

    faster and cooler al at once
  • Anand Lal Shimpi - Thursday, December 22, 2011 - link

    Fixed, thank you :)

    Take care,
    Anand
  • hechacker1 - Thursday, December 22, 2011 - link

    I think most telling is the minimum FPS results. The 7970 is 30-45% ahead of the previous generation; in a "worse case" situation were the GPU can't keep up or the program is poorly coded.

    Of course they are catching up with Nvidia's already pretty good minimum FPS, but I am glad to see the improvement, because nothing is worse than stuttering during a fasted pace FPS. I can live with 60fps, or even 30fps, as long as it's consistent.

    So I bet the micro-stutter problem will also be improved in SLI with this architecture.
  • jgarcows - Thursday, December 22, 2011 - link

    While I know the bitcoin craze has died down, I would be interested to see it included in the compute benchmarks. In the past, AMD has consistently outperformed nVidia in bitcoin work, it would also be interesting to see Anandtech's take as to why, and to see if the new architecture changes that.
  • dcollins - Thursday, December 22, 2011 - link

    This architecture will most likely be a step backwards in terms of bitcoin mining performance. In the GCN architecture article, Anand mentioned that buteforce hashing was one area where a VLIW style architecture had an advantage over a SIMD based chip. Bitcoin mining is based on algorithms mathematically equivalent to password hashing. With GCN, AMD is changing the very thing that made their card better miners than Nvidia's chips.

    The old architecture is superior for "pure," mathematically well defined code while GCN is targeted at "messy," more practical and thus widely applicable code.
  • wifiwolf - Thursday, December 22, 2011 - link

    a bit less than expected, but not really an issue:

    http://www.tomshardware.co.uk/radeon-hd-7970-bench...
  • dcollins - Thursday, December 22, 2011 - link

    You're looking at a 5% increase in performance for a whole new generation with 35% more compute hardware, increased clock speed and increased power consumption: that's not an improvement, it's a regression. I don't fault AMD for this because Bitcoin mining is a very niche use case, but Crossfire 68x0 cards offer much better performance/watt and performance/$.

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