Managing Idle Power: Introducing ZeroCore Power

AMD has been on an idle power crusade for years now. Their willingness to be early adopters of new memory standards has allowed them to offer competitive products on narrower (and thereby cheaper) memory buses, but the tradeoff is that they get to experience the problems that come with the first revision of any new technology.

The most notable case where this has occurred would be the Radeon HD 4870 and 4890, the first cards to use GDDR5. The memory performance was fantastic; the idle power consumption was not. At the time AMD could not significantly downclock their GDDR5 products, resulting in idle power usage that approached 50W. Since then Cypress introduced a proper idle mode, allowing AMD to cut their idle power usage to 27W, while AMD has continued to further refine their idle power consumption.

With the arrival of Southern Islands comes AMD’s latest iteration of their idle power saving technologies. For 7970 AMD has gotten regular idle power usage down to 15W, roughly 5W lower than it was on the 6900 series. This is accomplished through a few extra tricks such as framebuffer compression, which reduce the amount of traffic that needs to move over the relatively power hungry GDDR5 memory bus.

However the big story with Southern Islands for idle power consumption isn’t regular idle, rather it’s “long idle.” Long idle is AMD’s term for any scenarios where the GPU can go completely idle, that is where it doesn’t need to do any work at all. For desktop computers this would primarily be for when the display is put to sleep, as the GPU does not need to do at work when the display itself can’t show anything.

Currently video cards based on AMD’s GPUs can cut their long idle power consumption by a couple of watts by turning off any display transmitters and their clock sources, but the rest of the GPU needs to be minimally powered up. This is what AMD seeks to change.

With Southern Islands AMD is introducing ZeroCore Power, their long idle power saving technology. By implementing power islands on their GPUs AMD can now outright shut off most of the functional units of a GPU when the GPU is going unused, leaving only the PCIe bus interface and a couple other components active. By doing this AMD is able to reduce their power consumption from 15W at idle to under 3W in long idle, a power level low enough that in a desktop the power consumption of the video card becomes trivial. So trivial in fact that with under 3W of heat generation AMD doesn’t even need to run the fan – ZeroCore Power shuts off the fan as it’s rendered an unnecessary device that’s consuming power.

Ultimately ZeroCore Power isn’t a brand new concept, but this is the first time we’ve seen something quite like this on the desktop. Even AMD will tell you the idea is borrowed from their mobile graphics technology, where they need to be able to power down the GPU completely for power savings when using graphics switching capabilities. But unlike mobile graphics switching AMD isn’t fully cutting off the GPU, rather they’re using power islands to leave the GPU turned on in a minimal power state. As a result the implementation details are very different even if the outcomes are similar. At the same time a technology like this isn’t solely developed for desktops so it remains to be seen how AMD can leverage it to further reduce power consumption on the eventual mobile Southern Islands GPUs.

Of course as impressive as sub-3W long idle power consumption is on a device with 4.3B transistors, at the end of the day ZeroCore Power is only as cool as the ways it can be used. For gaming cards such as the 7970 AMD will be leveraging it not only as a way to reduce power consumption when driving a blanked display, but more importantly will be leveraging it to improve the power consumption of CrossFire. Currently AMD’s Ultra Low Power State (ULPS) can reduce the idle power usage of slave cards to a lower state than the master card, but the GPUs must still remain powered up. Just as with long idle, ZeroCore Power will change this.

Fundamentally there isn’t a significant difference between driving a blank display and being a slave card card in CrossFire, in both situations the video card is doing nothing. So AMD will be taking ZeroCore Power to its logical conclusion by coupling it with CrossFire; ZeroCore Power will put CrossFire slave cards in ZCP power state whenever they’re not in use. This not only means reducing the power consumption of the slave cards, but just as with long idle turning off the fan too. As AMD correctly notes, this virtually eliminates the idle power penalty for CrossFire and completely eliminates the idle noise penalty. With ZCP CrossFire is now no noisier and only ever so slightly more power hungry than a single card at idle.

Furthermore the benefits of ZCP in CrossFire not only apply to multiple cards, but multiple-GPU cards too. When AMD launches their eventual multi-GPU Tahiti card the slave GPU can be put in a ZCP state, leaving only the master GPU and the PCIe bridge active. Coupled with ZCP on the master GPU when in long idle and even a beastly multi-GPU card should be able to reduce its long idle power consumption to under 10W after accounting for the PCIe bridge.

Meanwhile as for load power consumption, not a great deal has changed from Cayman. AMD’s PowerTune throttling technology will be coming to the entire Southern Islands lineup, and it will be implemented just as it was in Cayman. This means it remains operationally the same by calculating the power draw of the card based on load, and then altering clockspeeds in order to keep the card below its PowerTune limit. For the 7970 the limit is the same as it was for the 6970: 250W, with the ability to raise or lower it by 20% in the Catalyst Control Center.

On that note, at this time the only way to read the core clockspeed of the 7970 is through AMD’s drivers, which don’t reflect the current status of PowerTune. As a result we cannot currently tell when PowerTune has started throttling. If you recall our 6970 results we did find a single game that managed to hit PowerTune’s limit: Metro 2033. So we have a great deal of interest in seeing if this holds true for the 7970 or not. Looking at frame rates this may be the case, as we picked up 1.5fps on Metro after raising the PowerTune limit by 20%. But at 2.7% this is on the edge of being typical benchmark variability so we’d need to be able to see the core clockspeed to confirm it.

PCI Express 3.0: More Bandwidth For Compute Image Quality: Anisotropic Filtering Tweaks & Tessellation Speed


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  • mczak - Thursday, December 22, 2011 - link

    Oh yes _for this test_ certainly 32 ROPs are sufficient (FWIW it uses FP16 render target with alpha blend). But these things have caches (which they'll never hit in the vantage fill test, but certainly not everything will have zero cache hits), and even more important than color output are the z tests ROPs are doing (which also consume bandwidth, but z buffers are highly compressed these days).
    You can't really say if 32 ROPs are sufficient, nor if they are somehow more efficient judged by this vantage test (as just about ANY card from nvidia or amd hits bandwidth constraints in that particular test long before hitting ROP limits).
    Typically it would make sense to scale ROPs along with memory bandwidth, since even while it doesn't need to be as bad as in the color fill test they are indeed a major bandwidth eater. But apparently AMD disagreed and felt 32 ROPs are enough (well for compute that's certainly true...)
  • cactusdog - Thursday, December 22, 2011 - link

    The card looks great, undisputed win for AMD. Fan noise is the only negative, I was hoping for better performance out the new gen cooler but theres always non-reference models for silent gaming.

    Temps are good too so theres probably room to turn the fan speed down a little.
  • rimscrimley - Thursday, December 22, 2011 - link

    Terrific review. Very excited about the new test. I'm happy this card pushes the envelope, but doesn't make me regret my recent 580 purchase. As long as AMD is producing competitive cards -- and when the price settles on this to parity with the 580, this will be the market winner -- the technology benefits. Cheers! Reply
  • nerfed08 - Thursday, December 22, 2011 - link

    Good read. By the way there is a typo in final words.

    faster and cooler al at once
  • Anand Lal Shimpi - Thursday, December 22, 2011 - link

    Fixed, thank you :)

    Take care,
  • hechacker1 - Thursday, December 22, 2011 - link

    I think most telling is the minimum FPS results. The 7970 is 30-45% ahead of the previous generation; in a "worse case" situation were the GPU can't keep up or the program is poorly coded.

    Of course they are catching up with Nvidia's already pretty good minimum FPS, but I am glad to see the improvement, because nothing is worse than stuttering during a fasted pace FPS. I can live with 60fps, or even 30fps, as long as it's consistent.

    So I bet the micro-stutter problem will also be improved in SLI with this architecture.
  • jgarcows - Thursday, December 22, 2011 - link

    While I know the bitcoin craze has died down, I would be interested to see it included in the compute benchmarks. In the past, AMD has consistently outperformed nVidia in bitcoin work, it would also be interesting to see Anandtech's take as to why, and to see if the new architecture changes that. Reply
  • dcollins - Thursday, December 22, 2011 - link

    This architecture will most likely be a step backwards in terms of bitcoin mining performance. In the GCN architecture article, Anand mentioned that buteforce hashing was one area where a VLIW style architecture had an advantage over a SIMD based chip. Bitcoin mining is based on algorithms mathematically equivalent to password hashing. With GCN, AMD is changing the very thing that made their card better miners than Nvidia's chips.

    The old architecture is superior for "pure," mathematically well defined code while GCN is targeted at "messy," more practical and thus widely applicable code.
  • wifiwolf - Thursday, December 22, 2011 - link

    a bit less than expected, but not really an issue:
  • dcollins - Thursday, December 22, 2011 - link

    You're looking at a 5% increase in performance for a whole new generation with 35% more compute hardware, increased clock speed and increased power consumption: that's not an improvement, it's a regression. I don't fault AMD for this because Bitcoin mining is a very niche use case, but Crossfire 68x0 cards offer much better performance/watt and performance/$. Reply

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