Windows 7 Application Performance

3dsmax 9

Today's desktop processors are more than fast enough to do professional level 3D rendering at home. To look at performance under 3dsmax we ran the SPECapc 3dsmax 8 benchmark (only the CPU rendering tests) under 3dsmax 9 SP1. The results reported are the rendering composite scores.

3dsmax r9 - SPECapc 3dsmax 8 CPU Test

Offline 3D rendering applications make some of the best use of CPU cores, unfortunately our test here doesn't scale all that well. We only see a 7% increase over the 2600K. If we look at a more modern 3D workload however...

Cinebench 11.5

Created by the Cinema 4D folks we have Cinebench, a popular 3D rendering benchmark that gives us both single and multi-threaded 3D rendering results.

Cinebench 11.5 - Single Threaded

Single threaded performance is marginally better than the 2600K thanks to the 3960X's slightly higher max turbo speed. What's more important than the performance here is the fact that the 3960X is able to properly power gate all idle cores and give a single core full reign of the chip's TDP. Turbo is alive and well in SNB-E, just as it was in Sandy Bridge.

Cinebench 11.5 - Multi-Threaded

Here the performance gains are staggering. The 3960X is 53% faster than the 2600K and 19% faster than Intel's previous 6-core flagship, the 990X. The Bulldozer comparison is almost unfair, the 3960X is 75% faster (granted it is also multiple times the price of the FX-8150).

7-Zip Benchmark

While Cinebench shows us multithreaded floating point performance, the 7-zip benchmark gives us an indication of multithreaded integer performance:

7-zip Benchmark

Here we see huge gains over the 2600K (58%), indicating that the increase in cache size and memory bandwidth help the boost in core count a bit here. The advantage over the 990X is only 7%. This gives us a bit of a preview of what we can expect from SNB-EP Xeon server performance.

PAR2 Benchmark

Par2 is an application used for reconstructing downloaded archives. It can generate parity data from a given archive and later use it to recover the archive

Chuchusoft took the source code of par2cmdline 0.4 and parallelized it using Intel’s Threading Building Blocks 2.1. The result is a version of par2cmdline that can spawn multiple threads to repair par2 archives. For this test we took a 708MB archive, corrupted nearly 60MB of it, and used the multithreaded par2cmdline to recover it. The scores reported are the repair and recover time in seconds.

Par2 - Multi-Threaded par2cmdline 0.4

Here we see a 40% increase in performance over the 2600K and FX-8150.

TrueCrypt Benchmark

TrueCrypt is a very popular encryption package that offers full AES-NI support. The application also features a built-in encryption benchmark that we can use to measure CPU performance with:

AES-128 Performance - TrueCrypt 7.1 Benchmark

As both the 990X and 3960X have AES-NI support, both are equally capable at cranking through an AES workload. Per core performance doesn't appear to have changed all that much with the move to Sandy Bridge, so here we have a situation where the 3960X is much faster than the 2600K but no faster than the 990X. I suspect these types of scenarios will be fairly rare.

x264 HD 3.03 Benchmark

Graysky's x264 HD test uses x264 to encode a 4Mbps 720p MPEG-2 source. The focus here is on quality rather than speed, thus the benchmark uses a 2-pass encode and reports the average frame rate in each pass.

x264 HD Benchmark - 1st pass - v3.03

Single threaded performance isn't significantly faster than your run-of-the-mill Sandy Bridge, which means the first x264 HD pass doesn't look all that impressive on SNB-E.

x264 HD Benchmark - 2nd pass - v3.03

The second pass however stresses all six cores far more readily, resulting in a 47.5% increase in performance over the 2600K. Even compared to the 990X there's a 15% increase in performance.

Adobe Photoshop CS4

To measure performance under Photoshop CS4 we turn to the Retouch Artists’ Speed Test. The test does basic photo editing; there are a couple of color space conversions, many layer creations, color curve adjustment, image and canvas size adjustment, unsharp mask, and finally a gaussian blur performed on the entire image.

The whole process is timed and thanks to the use of Intel's X25-M SSD as our test bed hard drive, performance is far more predictable than back when we used to test on mechanical disks.

Time is reported in seconds and the lower numbers mean better performance. The test is multithreaded and can hit all four cores in a quad-core machine.

Adobe Photoshop CS4 - Retouch Artists Speed Test

Our Photoshop test is multithreaded but there are only spikes that use more than four cores. That combined with the short duration of the benchmark shows no real advantage to the 3960X over the 2600K. Sandy Bridge E is faster than Intel's old 6-core solution though.

Compile Chromium Test

You guys asked for it and finally I have something I feel is a good software build test. Using Visual Studio 2008 I'm compiling Chromium. It's a pretty huge project that takes over forty minutes to compile from the command line on the Core i3 2100. But the results are repeatable and the compile process will stress all 12 threads at 100% for almost the entire time on a 980X so it works for me.

Build Chromium Project - Visual Studio 2008

Our compile test is extremely well threaded, which once again does well on the 3960X. The gains aren't as big as what we saw in some of our earlier 3D/transcoding tests, but if you're looking to build the fastest development workstation you'll want a Sandy Bridge E.

Excel Monte Carlo

Microsoft Excel 2007 SP1 - Monte Carlo Simulation

Multithreaded compute does well on SNB-E regardless of the type of application. Excel is multithreaded and if you have a beefy enough workload, you'll see huge gains over the 2600K.

Cache and Memory Bandwidth Performance Gaming Performance
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  • Phylyp - Monday, November 14, 2011 - link

    Good review, thanks. I'm researching a new gaming PC, so this review is timely. Right now, seeing the comparative performance of the 2600K vs 3960X makes me want to wait for Ivy Bridge's 2600K replacement to see what sort of VFM that offers, compared to the 3930K.
  • DaFox - Monday, November 14, 2011 - link

    > Here we see a 40% increase in performance over the 2600K and FX-1850.
    On Page 5.
  • StealthGhost - Monday, November 14, 2011 - link

    I'm guessing by these results 2600k / 2500k is going to be a much better buy for gaming vs the 3930k

    The 2600k setup (mobo/cpu) I have is, from the prices in the motherboard and CPU review, 485 dollars cheaper than a 3930k+lga2011mobo setup ($400 vs $885). More than double what I paid and while the review for that one isn't out yet, even the 3960x isn't worth double just for gaming (obviously not what it is made for but people will buy it for gaming anyways).

    I'd like to see i7 930 vs the 3930k in the review if at all possible since that is the replacement, no? Obviously 2600k as well.

    Any idea when that one will be up?
  • yankeeDDL - Monday, November 14, 2011 - link

    Tomshardware had the exact same conclusion.
    The 3960X is a workhorse and, arguably, the fastest CPU available to desktops today, however, at $999 its value is just not there.
    For a shademore than 1/2 its price you get something only marginally slower, and only in certain scenarios. Gamers, for example, have very little benefits from the extra $350 over the 3930.
  • StealthGhost - Monday, November 14, 2011 - link

    Yeah according to their review in BF3 the $999 processor would give me 0 gains since I have one card (GTX 570). If I have 2 which I might later this month it would give me 3.5 fps more, but then I wouldn't be able to afford the 2nd card in the first place haha.

    Core scaling and cache useage isn't there yet for a lot of games I guess.
  • B3an - Monday, November 14, 2011 - link

    It's pathetic that the new game engine used for BF3 dont even make use of more than 4 cores, or extra cache. And this engine is meant to be for future games... not impressed.
  • Makaveli - Monday, November 14, 2011 - link

    so why don't you design a better engine ??
  • Anand Lal Shimpi - Monday, November 14, 2011 - link

    As soon as we can get our hands on a 3930K sample :)
  • iwod - Monday, November 14, 2011 - link

    QuickSync is really for casual users only. It doesn't offer any advantage over x264 apart from the saved CPU time. x264 is faster then QuickSync with Ultrafast mode, with better quality, and much better quality with other mode then QuickSync can ever get.

    So QuickSync is good if i want to transfer my media files to my portable, where quality doesn't really matter since i have the original file backed up. It is used for convenience.

    Anyone getting a SB-E and doing encoding would properly better off with x264 then QuickSync.

    The next version of QuickSync is said to have vastly improved quality and speed.
  • Manabu - Tuesday, November 15, 2011 - link

    Intel's QuickSync quality is somewhere around x264 superfast/veryfast, for the same bitrate. Ultrafast isnt the best tradeoff for speed and quality, as it gives up everything for speed.

    But I agree, someone with an Sandy Bridge E would be better off using x264 if he learns how to.

    A good comparison on speed and quality between GPU and CPU only encoders:
    http://www.behardware.com/articles/828-1/h-264-enc...

    The only thing they missed is that, if you only care about quality, and not an specific filesize/bitrate, you should be using CRF, and not 2-pass, and much less one pass with --bitrate.

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