The Windows Store

As we mentioned previously, the Windows Store will be the Metro carrot for developers. At the same time it will be a significant change for end-users, double-so for Windows users who move to ARM.

Fundamentally the Windows Store is as you’d expect: it’s Microsoft’s rendition of the application stores we see on Mac OS X, iOS, Android, Ubuntu, etc. It will have a prominent place in Windows 8 (currently it’s the 2nd tile) and Microsoft would be very happy if all of their developers distributed applications through it. For x86/x64 users it will be just another source of applications; Metro applications can be sold through it, while for Win32 applications it will act as a listing service directing users to the owner's website. For ARM users however the Windows Store will be the only place users can get applications from, thereby not only requiring they be Metro, but that the entire experience for ARM users will be a walled garden like iOS.

Unfortunately the Store is one of the few features Microsoft showed off during the press event that was not enabled on our tablet. Right now Microsoft is still working on what their content standards will be, a Terms of Service agreement, pricing/developer cuts, etc.

As it stands the store itself looks like functions exactly how you’d expect a Metro based application store to behave. The store will only be accepting and selling Metro applications, so non-Metro applications will continue to be installed via traditional methods.

The Windows Store alongside Metro’s APIs will serve as a two-pronged approach for security for Microsoft. Metro applications will have a fine grained permissions system similar to Android, and as a result most applications will have even fewer rights than today’s applications running with user level permissions, as applications will only be given the permissions they ask for and the user approves. Meanwhile the Store’s content approval process will further weed out bad applications. As such we’d expect Microsoft’s pitch to end-users to be something along this line: so long as you stay in the walled garden, you’re guaranteed to be secure.

From an end-user perspective one big thing differentiating the Windows Store from Apple’s Mac App Store is that Microsoft will also be allowing developers to offer time limited trials through the store, by building on top of Microsoft’s existing DRM/licensing technologies. Along these lines Microsoft will also be offering the now obligatory ability to make in-application purchases, allowing developers to sell application features beyond just the application itself.

We’re still waiting to see how software updates are handled, but at this point it’s reasonable to expect that they will become part of the Windows Update process as low-priority updates.

The layout/categorization of the store hasn’t been finalized, but it’s going to be of great interest from developers and end-users alike thanks to its significant status on ARM devices. Microsoft has gained a lot of experience from the Xbox Live Store, and at the same time developers have gained a lot of experience living and dying by the Xbox Live Store. As it currently stands Microsoft will have a curated “Spotlight” category, while other categories such as “Games” will be semi-to-fully automated.

From a development standpoint Microsoft is pitching the Store not only as an easy to access storefront for their wares, but as a source of analytic/telemetry information. Developers will have access to sales data (including sales relative to category leaders), crash reports, certain usage statistics, and other types of information commonly seen in other application stores.

Finally for developers, Microsoft is also looking at what they can do to beat Apple when it comes to application submission and approval. The Windows Store will of course have content restrictions and technical requirements, and Microsoft is looking to capitalize on making those mechanisms transparent versus Apple’s black box process. The Store’s terms have not been finalized yet, but Microsoft is promising that they’ll clearly outline what will be acceptable for the Store. For applications already submitted to the Store there will be a status page developers can access that will tell them which stage their application is currently at: pre-processing, security testing, technical compliance, content compliance, signing and publishing, and finally release. Microsoft’s technical compliance requirements will be public, and developers will have access to the tools needed to test technical compliance ahead of time to confirm compliance before submitting it to Microsoft.

Developing For Metro – WinRT: The Metro API The Technical Side Of Windows 8
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  • A5 - Tuesday, September 13, 2011 - link

    They don't even bother to C&D the people who make explicitly LCARS skins for Android, so they would lose horribly if they tried to sue MS. You have to consistently defend your IP to keep it.
  • UMADBRO - Tuesday, September 13, 2011 - link

    What are you smoking, and why arent you sharing?
  • damianrobertjones - Tuesday, September 13, 2011 - link

    "The converse of that is that Metro feels akward and out of place when used with a mouse and keyboard as a laptop/desktop. "

    tell that to a new user who's using a computer for the first time.. they'll love it
  • MacTheSpoon - Tuesday, September 13, 2011 - link

    Hmm... well, it is just a pre-beta. I'll keep my fingers crossed that it gets the kinks worked out.
  • araczynski - Tuesday, September 13, 2011 - link

    ...bad enough pc games get basterdized console versions, now they're making their main OS consolized too...

    if this is their new norm, i'm just switching to apple, at least their crap is more stable.
  • sviola - Tuesday, September 13, 2011 - link

    Then you're also going to be disappointed. THey seem to be moving OS X in the direction of iOS. But you can always install FreeBSD and run prompt only...
  • damianrobertjones - Tuesday, September 13, 2011 - link

    Windows Media center was out before the Xbox and that used nearly the same look.
  • Wellsoul2 - Thursday, September 15, 2011 - link

    "Windows Media center was out before the Xbox and that used nearly the same look. "

    I agree. It's very similar to WMC which makes it usable on my TV with a remote control.

    Sure it's dumbed down and clunky. WMC is very clunky IMHO.

    I really like the idea of using this OS with my HTPC though since it will make it
    easier to use all my programs with a remote control. The article didn't address
    that but the future may also be using your computer hooked to a TV alot of the time.
    For that purpose this is a good beginning.

    I'd be totally happy if I could switch between Metro and Win 7 desktop for the higher
    resolution desktop.
  • ph0tek - Wednesday, September 14, 2011 - link

    Apple will do the same eventually. Only difference is Apple will pretend they did it first, as usual.

    Adapt or die.
  • Dug - Tuesday, September 13, 2011 - link


    Business users want something like this. Portable, lightweight, easy to use.
    If they can have a full os and run the many apps they are used to without using a dumbed down version like on other tablets, it will be very well received.

    Look how hard companies try to make business apps on an ipad and android platforms. And how many people are using them but wish it to function like a full blown os.

    With this you get the best of both worlds.
    Plus you can easily use a mouse and keyboard when needed. You can't do that on android and ios because there is no mouse cursor.

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