Camera - UI and Video Quality

The cameras on SGS2 get a sizable upgrade from the previous generation. To start, SGS1 shipped with a 5 MP rear facing camera with AF, and VGA front front facing camera, (though the USA variants only got one when SGS4G packed one), and devices that are essentially SGS at their core have since shipped with them, and sometimes with flash.

SGS2, however, includes an 8 MP rear facing camera with LED flash and autofocus, and a 2 MP front facing camera. Thus far it appears as though things are going to be considerably more constant across SGS2 variants, with all three USA-bound variants including the same specs on paper at least.

I suppose a good a place as any to start is the camera UI, which gets a significant revamping in SGS2. The UI is much cleaner and looks more mature, with less of the bubbly rounded edges and more of a clean square look. There’s also no toggling UI elements on and off for a ‘lite’ view, you get this and this only. The bottom or right bar mirrors iOS’ camera application, with a toggle for photo and video, preview on the other side, and rectangular capture button in the center.

Tapping anywhere in the preview does an autofocus for that region, though auto exposure is either done by center metering, spot, or a matrix - tapping doesn’t change that.

You can long-press on either of the two top left icons (switch cameras, change flash) and add two more shortcuts. The settings button on the bottom left brings up an overlay with more capture options, which there is a wealth of.

Self shot functionality, flash, shooting modes, scene modes, exposure, focus modes (auto, macro, or face), resolution, white balance, ISO, metering, outdoor visiblity (an mDNIe toggle), anti-shake (electronic), auto contrast, blink detection, image quality, GPS, and storage location, phew - anyone still with me? That’s about everything, and I’d encourage checking out the gallery for a tour of all of it.

Switching to video mode keeps much the same settings, just with the differences you’d expect to accommodate video. Video capture resolutions include VGA, 480p, 720p, and 1080p, flash is either on or off, and there are fewer shooting modes. For some reason, the SGS2 uses 480p by default instead of 720p or 1080p, honestly I don’t know why anyone would use anything but those two higher settings.

The UI also correspondingly goes transparent to accommodate the 16:9 aspect ratio of these modes, though it doesn’t disappear or go away fully.

I suppose that’s as good a time as any to talk about video quality on SGS2. The device has continual autofocus, which you can see working in our test videos. We’ve done the usual thing and taken videos at the bench location with a reference Canon Vixia HF20 alongside the phone-under-test on a dual-camera bracket. I’ve taken comparison video from the camcorder and the SGS2 and uploaded the lot to YouTube, in addition to putting zipped up copies on the server (415.1 MB) for interested parties to download and see without the YouTube transcode.

In 1080p mode, SGS2 records 1080p30 video in H.264 High Profile with 1 reference frame at 17.0 Mbps. This is 2 Mbps above the Droid 3’s 15 Mbps High Profile 1080p video which we were a fan of, and it now appears that Exynos 4210 has just as competent of a hardware encoder as OMAP 4430, supporting high profile features and delivering high bitrate at the same time. Audio however is just single channel AAC at 60 Kbps, which is disappointing considering the SGS2 has two microphones, though it appears that top mic is used exclusively for Audience.

Subjectively the 1080p30 video shot on SGS2 looks like the best we’ve seen so far, there’s no blocking in the dark regions, great high spatial frequency detail, and really nothing to complain about. Exynos also supports 16x16, 8x8, 4x4, and 8x16 DCTs, but only encodes with backward references and one reference frame (much like OMAP4’s encoder). The point is that there’s still room for even better encoder efficiency which would come from encoders that use 2–4 reference frames and forward references. Sadly such encoders probably won’t be around for a while however.

The 720p30 preset records at 12.0 Mbps with the same encoding features as 1080p, meaning its encoding is of similar quality at this preset.

There’s a difference in crop factor that takes place when switching between 720p and 1080p shooting modes. 1080p clearly puts the sensor in a mode where it only reports a square 1920x1080 shaped region back, whereas 720p appears to perhaps use a 2x2 binning, and 480p or lower resolutions appear to just decimate the full sensor output. The result is that as you move to lower video resolutions, you get a wider field of view.

Samsung Galaxy S 2 - 720p Sample
 
Samsung Galaxy S 2 - 1080p Sample
 
Canon Vixia HF20 - Reference Sample

Again video recording quality on SGS2 is decidedly awesome in 1080p mode, though 720p could be better with better encode settings, the device shoots some of the best video we’ve seen out of a smartphone to date.

Super AMOLED+ Display Continued Camera Sensor and Still Quality
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  • kreacher - Monday, September 12, 2011 - link

    I was disappointed to see that there is no mention of the screen 's inability to display 24bit gradients while Samsung claims its a screen capable of displaying 16M colors.
  • supercurio - Monday, September 12, 2011 - link

    See my answer for Astri.

    Maybe you only checked a gradient in Web Browser or a specific app that forces 16bit surfaces.
    Each app has the ability to choose how the rendering is done in this regard.
    Internally, the Super AMOLED controller works in much more than 24bit in order to proceed to complex color-space conversions between the a digital frame buffer and an analog, very large dynamic range OLEDs.
  • lemmo - Monday, September 12, 2011 - link

    Great review, and incredible detail on the audio quality. Shame the SGS2 has taken a step backwards on audio. Any info on the likely spec for the audio on the Samsung Nexus Prime?

    Also, any recommendations on reviews of best smartphones for audio quality? cheers :)
  • supercurio - Monday, September 12, 2011 - link

    Thanks for the feedback!
    I really need it in order to improve next review.

    Organize it differently for better readability, maybe evaluate other aspects as well (like recording)

    I have no info about what's in Nexus Prime but I'd like to :P
    If somebody can send me a report: https://market.android.com/details?id=org.projectv... I'll study it.

    Best devices I know in terms of audio quality:
    - with Voodoo Sound: Nexus S, Galaxy S family, Galaxy Tab 7".
    - with or without Voodoo sound: Asus Transformer
    - soon with Voodoo Sound: Galaxy Tab 10.1 (incredible power stage for the headphone amp)
    - iPhones/iPad: clean DAC but boring headphone amp (unable to drive many cans to adequate levels)

    And.. many I don't know! (yet?)
  • lemmo - Wednesday, September 14, 2011 - link

    Thanks supercurio, very helpful. I'll keep looking for more info on the Nexus Prime.

    Shame none of the other phones/tablets you mention have got the right spec for me.

    In practice, do you think the 'average user' will notice the poorer audio quality on the SGS2?
  • yellowchilli - Monday, September 12, 2011 - link

    a very very good read thank you
    i've owned the sgs2 since its EU launch..it's interesting to see the slight differences/improvements samsung has put into the US release (e.g. the power button, camera ui)
  • mcquade181 - Monday, September 12, 2011 - link

    I've had my SGS2 here in Australia for two months now and on a recent snow trip noticed some deficiencies compared to my friends Nokia N8. We both use the same provider (Telstra 3G on 850MHz):
    1. Whilst travelling there were periods where I completely lost reception whereas the N8 still had a signal and was able to make calls. This suggests that the SGS2 is a bit lacking in cellular sensitivity (and note that the N8 is not all that flash either when compared to the old Nokia N95).
    2. In our snow accomodation I could not get a reliable WiFi signal from the local hotspot whereas the N8 could (it was marginal, but it did work).
    3. Bluetooth on the SGS2 is unreliable with some devices. It keeps disconnecting after a few minutes.

    That said I do like my SGS2 and is better in many other ways to the Nokia N8 - in particular earphone volume and call clarity where the N8 is deficient. Of course android has a much wider selection of available apps than does the Nokia, although surprisingly ALL my favourite apps are also available for the Nokia.

    Regards from down under, Graham Rawolle.
  • willstay - Monday, September 12, 2011 - link

    What a coincidence. After two Androids, I actually bought N8 and later sold it to get SGS2. Before Belle, swype was only available in landscape and my must-have apps are not there for Symbian.
  • jcompagner - Tuesday, September 13, 2011 - link

    yes that is the only drawback i also can find of the SGS2..
    Wifi reception is really not up to standards.
  • kmmatney - Monday, September 12, 2011 - link

    I'm not happy with the battery tests - they don't show real life usage. I'd still like to know what happens with the battery if you just leave the phone in your pocket for most of the day, or what happens if you leave it in standby overnight. All of my co-workers complain about battery life with their Android phones, and all want to get iPhones the next time around. The batteries seem to drain excessively with the phones doing nothing, and they are often dead when they go to use them. Who cares if you can browse the web for 7 hours or whatever...I just want the phone to be ready to use if its been sitting on my desk for half the day, or if I forget to charge it overnight. This is way more important - at least for someone like me who travels. (actually, I work a lot in wafer fabs around the world, and crappy reception in the fabs often drain battery quickly).

    I guess it will depend on what Apps are installed, and you use push notifications, but it would be useful to have a test where you charge the phone, and then let it sit for 8 hours doing nothing, and then report the battery life. The older Android phones seemed terrible at this, while my iPhone 3GS is great.

    This phone looks awesome, but I would need this information before I would consider buying it.

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