Software

Before we go much further, I think it’s important to go over all of the software running on the international version of the SGS2 we’ve been loaned. I’ve made explicit mention of the fact that we were loaned this device because as a result it makes testing things with custom and leaked ROMs somewhat interesting. For the most part, carriers and OEMs don’t care as long as everything makes it back to them in exactly the same state they were shipped out, but it’s always a grey area. For that reason, I’ve been testing and using the device exclusively with the latest ROM for the phone as shown in Samsung Kies. As of this writing, that’s still Android 2.3.3 and firmware XWKF3. I realize there’s a leaked ROM which is 2.3.4, however we’ve opted to just go with official at this point.

The original SGS1 started Samsung’s trend of adding UI skins to high-end devices, and drew a firestorm of criticism from critics all over. Thankfully it seems as though Samsung has heard those complaints and has lightened things up considerably this go-around with TouchWiz 4.0 which runs on the SGS2. Where TouchWiz 3.0 (from SGS1) looked like a strange attempt at making Android 2.1 and 2.2 look like iOS, TouchWiz 4.0 is a much cleaner, less claustrophobic, and considerably less garish experience.

 

Starting with the lock screen, TouchWiz 4.0 continues the tradition of changing things here. Unlocking is achieved by moving the large graphic and clock off the screen, unless of course you’ve defined a custom lock pattern or PIN. Alerts such as new SMSes can be handled by sliding the notification ribbon across the screen. Of course this background is customizable and discrete from the main background as well. There’s really not much to say about this beyond that I’m still surprised TouchWiz didn’t take a nod from HTC’s Sense 3.0 and add shortcut functionality into this menu.

 

The main application launcher and home screens are what make or break a skin, and here I think there’s more positive than negative with TouchWiz 4.0. To start, home screen one is the far left, not the center. Switching between these is accomplished either by swiping back and forth or dragging on the dots at the bottom. This animation is extremely fluid - I get the impression that the entire TouchWiz 4.0 experience does leverage the GPU for composition and as a result feels very speedy.

 

There’s a contextual menu as well where new widgets, shortcuts, and folders can be added. In fact, most of the home screen customization takes a similar - screen on top, menu on bottom - approach, which makes a lot more sense than stock Android’s popup bubble schema. Tapping widgets gives you a long list of available widgets which tilt as you scroll through them. Just like other UI skins, there’s an assortment of skin-specific widgets that support resizing.

For the most part, I find that TouchWiz 4.0 moves away from the social-hub augmented with weird widgets motif set by the last generation of UI skins. That’s definitely a good thing, because most of the time that last generation failed to really deliver social experiences that came close to true first-party experiences.

TouchWiz 4.0 does still keep the bottom row of applications which is another throwback to iOS, and like other skins puts the application launcher shortcut in the far right.

 

By default the applications launcher presents icons in a 4x4 paginated layout, though you can toggle a list view as well and just scroll up and down. Menu edit brings you to a view just like the home screen customization page, where you can move icons around and also change the bottom row of shortcuts. There’s also folder support for organization. One major plus is that icons no longer have the chicklet-like background colors that made everything square and applications difficult to identify quickly. Thankfully, that’s gone, and the result feels far less tacky than the previous iteration.

Just like the home screen, you can change between pages of applications by tapping on the page number dot, or scroll back and forth quickly by sliding along the bar. This results in the same animated sliding view that the homescreen shows. I guess that’s one positive thing this go-around with TouchWiz, if anything you can’t criticize it for being inconsistent. For the most part honestly the launcher and homescreen TouchWiz components are pretty tolerable.

Just like in the past, the notifications shade drop down includes toggles for WiFi, Bluetooth, GPS, Sound, and Auto Rotate. It all works just like you’d expect it to. One small thing here is that if you’re in manual brightness mode, press and holding on the notifications bar and dragging left or right will change brightness along the scale. It’s a quick way to get analog control over brightness if you’re in manual setting mode.

Physical Impressions and Comparison Table Keyboards, Messaging, and a Smooth Browser
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  • shamalh108 - Monday, September 12, 2011 - link

    Thanks alot, going to do that today, however if you read my post above im not sure its an individual app causing it. Maybe i should root so i can wipe the battery stats and recalibrate, besides that im also going to purchase the offical extended battery from samsung, i dont mind losing slight slimness:)
  • ph00ny - Monday, September 12, 2011 - link

    I didn't even bother with rooting for a month or two until i wanted to try out chainfire plugins. Even in stock form, battery life was great. certainly better than my captivate.

    One thing to understand about SAMOLED screen is that it uses 0 power on black pixel and more power on white pixels. So maybe try out a darker themed wall paper and also check to see if you have widgets that have tendency to use up more juice than an alternative

    Also for an example, samsung's stock music app uses roughly half of Google's music app power consumption. It gets worse with spotify (offline mode of course)
  • Remeniz - Monday, September 12, 2011 - link

    The trick is to adjust the power saving features to suit and make sure very little is going on in the back ground. I only run GPS if I need too and the WiFi gets turned off when i'm out and about, unless I know i'm in a WiFi zone and want to browse the www.

    I get at least a days use out of my SGS2.
  • supercurio - Monday, September 12, 2011 - link

    Note:

    "When idle, processor goes back to 200 MHz"

    Idle - screen on or an using a wakelock to keep the device on its the case.
    Otherwise the whole CPU is turned literally OFF − everything frozen in RAM.

    And in this situation, the baseband, Wi-fi chip or an external timer will wake up the CPU and restore Linux kernel in a working state when needed, like if you received a new mail, or a phone call.

    I precise that because most people believe the CPU stays ON all the time but it's the opposite, with standard usage, the CPU is ON only a fraction of the day.
  • Lucian Armasu - Sunday, September 11, 2011 - link

    Brian, I don't think it's fair to compare the "tablet" version of A5 with the "smartphone" version of the Exynos and all the other chips. Even Nvidia's Tegra 2 has either 50% or 100% higher clock frequency for its GPU in the tablets, compared to the one in smartphones.

    It's very likely that all tablet chips are more powerful than the smartphones ones, and for all we know the iPhone 5 GPU will only one 1 GPU core instead of 2 like in the iPad 2, or they'll be clocked at a lower frequency.

    I know you'll review the iPhone 5, too, but I think you're setting a too low expectation for the Exynos and the others compared to the "A5 chip". You know what I mean? You should've at least thrown a Xoom or a Transformer in there to see how it fairs against the Tegra 2 phones.

    I hope at least you'll correct this in future reviews. Great review otherwise, though.
  • privater - Sunday, September 11, 2011 - link

    An iPad 2 can run sun spider 0.9 with 1980 score (4.3.5)
    If the Exynos is superior on every aspect of A5, the result is difficult for me to understand.
  • Lucian Armasu - Sunday, September 11, 2011 - link

    Just as I mentioned above, it's not fair to compare the tablet versions with the phone versions of the chips. All the latest smartphones get around 4000 in the Sun Spider test, but all tablets get around 2000 in that test, so even on the CPU side, it's still not a fair comparison.
  • Mike1111 - Sunday, September 11, 2011 - link

    Great review!

    But why are you so late with the review of the INTERNATIONAL version? I mean I would get it if you decided to wait for the US versions, but waiting almost 4 1/2 months and then publish a review of the international version only a week before the US versions get released? Seems strange to me...
  • ph00ny - Sunday, September 11, 2011 - link

    Brian said in the other reviews comment sections that he was waiting to get ahold of a review unit. I did offer mine if he was nearby but he's nearly on the west coast and i live in the opposite side of the country
  • shamalh108 - Sunday, September 11, 2011 - link

    Another pity is that even games from gameloft which are supposed to be adapted to the SGS2 cause significant heating of the phone.. for example the Asphalt 6 available for free in Samsung Apps .. it would be great if more games were coded to make better use of the SGS2 gpu ...

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