NVIDIA GeForce 500M Mobile Graphics Introduction

The difference between NVIDIA and AMD on the desktop can seem a bit blurry in places, but in notebooks it's night and day. That's not a measure of quality so much as a measure of a radical difference in both features and performance.

While NVIDIA leverages major benefits like a better mobile driver program and Optimus graphics switching technology, as well as corner cases with PhysX, CUDA, and 3D Vision (note that 3D notebooks using AMD hardware are also available), it's also where the most creative marketing is liable to surface. Once you realize what desktop GPUs are powering what notebook models, you begin to appreciate both just how dire the entry level on the desktop still is and how nutty NVIDIA's mobile branding has been.

Even though NVIDIA does have advantages (particularly Optimus across the entire 500M line), their lineup can seem downright bizarre compared to AMD's bloated one, and the specs for the GT 555M are honestly something profane. NVIDIA's also still leveraging roughly the same chips that were introduced with the entire Fermi line, though their progress at least isn't anywhere near as sluggish as the 9000M/100M/200M/300M era.

Another important difference is that while AMD and Intel's graphics hardware employ a single clock domain for the chip itself, NVIDIA's chips have had separate core and shader domains for some time now. As a result, there's a "core clock" that will refer to roughly everything on the GPU that isn't a shader or "CUDA core," and a "shader clock" that refers to the clocks of the "CUDA cores."

NVIDIA GeForce GT 520M/520MX
48 CUDA Cores, 8 TMUs, 4 ROPs, Core Clocks: 740MHz/900MHz (520M/520MX), Shader Clocks: 1480MHz/1800MHz (520M/520MX)
64-bit Memory Bus, DDR3, Effective Memory Clocks: 1.6GHz/1.8GHz (520M/520MX)
Desktop Counterpart: GeForce GT 520 (GF119)

One of the major places NVIDIA has beefed up their mobile line is a general lack of 64-bit memory buses. There wasn't a single one of those performance bottlenecks in the primary 400M line, but look everybody, it's back! The GT 520M and 520MX occupy the same space as the Mobility Radeon HD 6300 and 6400 series, as a dedicated chip for corner cases. It's also slower than the GT 420M it replaces, which had both double the CUDA cores and double the memory bus width. Basically inadequate for any kind of gaming, the 520s don't offer anything over the Sandy Bridge IGP that you don't get just by virtue of having NVIDIA hardware. (No review available.)

NVIDIA GeForce GT 525M/540M/550M
96 CUDA Cores, 16 TMUs, 4 ROPs, Core Clocks: 600MHz/672MHz/740MHz (525M/540M/550M), Shader Clocks: 1200MHz/1344MHz/1480MHz (525M/540M/550M)
128-bit Memory Bus, DDR3, Effective Memory Clocks: 1.8GHZ
Desktop Counterpart: GeForce GT 430 (GF108)

While the GF108 that powers these three largely indistinguishable chips is slightly slower than the already anemic desktop GeForce GT 240 with the same number of shaders, it's a healthy boost for the low-to-mid end. The differences between these three are strictly clock speeds, and anecdotal experience with overclocking mobile NVIDIA chips has generally been very positive, so odds are decent the enterprising end user with the skill for it can probably get the 525M to gain about 25 model points. At about the 540M mark, though, 1600x900 gaming starts becoming a real possibility. The chip is still hampered by the memory bus (and NVIDIA has had a harder time taming GDDR5 than AMD has), but it's an effective midrange solution. (The GeForce GT 425M in the Clevo B5130M review will be slightly slower than a GT 525M; the Dell XPS 15 L502x review has a GeForce GT 540M.)

NVIDIA GeForce GT 555M "A"
96 CUDA Cores, 16 TMUs, 4 ROPs, Core Clock: 753MHz, Shader Clocks: 1506MHz
128-bit Memory Bus, GDDR5, Effective Memory Clocks: 3138MHz
Desktop Counterpart: GeForce GT 440 GDDR5 (GF108)

And this is where NVIDIA's mobile lineup completely loses its mind. The GeForce GT 555M is actually two completely different chips and configurations; the "A" and "B" are our designation. Our "A" configuration is essentially just a souped-up version of the GT 525M/540M/550M, with a higher core clock and the benefit of GDDR5. While NVIDIA lists both versions on their site (though lacking an explanation as to why this split was made), a glance at NewEgg suggests this "A" version is the more common of the two (powering MSI and Lenovo laptops while the "B" version resides almost exclusively in an Alienware.) You can recognize the "A" version by the use of GDDR5, but since it and the "B" version are so bizarrely matched we can't really tell definitively which one would be the faster of the two. (No review available.)

NVIDIA GeForce GT 555M "B"
144 CUDA Cores, 24 TMUs, 24 ROPs, Core Clocks: 590MHz, Shader Clocks: 1180MHz
192-bit Memory Bus, DDR3, Effective Memory Clocks: 1.8GHz
Desktop Counterpart: None (GF106)

The other configuration of the GT 555M is a substantially beefier chip with six times the ROPs, but it operates at lower clocks and lower memory bandwidth due to the use of DDR3 instead of GDDR5. It's essentially a die-harvested version of GF106, and is identifiable by both the use of DDR3 and memory configurations of either 1.5GB of 3GB. It remains inexplicable why NVIDIA decided to use two completely different chips for the GT 555M, but hopefully this makes it a little easier to tell which is which. Raw calculations of pixel and texture fillrate suggest this "B" configuration to be the faster of the two, and as such it's probably the one to look for. Thus far we've only seen it in the Alienware M14x. (No review available.)

NVIDIA GeForce GTX 560M
192 CUDA Cores, 32 TMUs, 24 ROPs, Core Clocks: 775MHz, Shader Clock: 1550MHz
192-bit Memory Bus, GDDR5, Effective Memory Clock: 2.5GHz
Desktop Counterpart: GeForce GTX 550 Ti (GF116)

Admittedly with these clock speeds the GTX 560M probably performs roughly on par with the closely related GeForce GTS 450 (with the only major deficit being memory bandwidth) as opposed to the faster GTX 550 Ti, but it's still a force to be reckoned with in the mobile arena. The GTS 450 slotted in roughly between the desktop HD 5750 and 5770, while the GTX 460M traded blows with the Mobility Radeon HD 5850 and 5870. The extra 100MHz on the core in the 560M is bound to go a long way, and while we hope to get review hardware in soon, it's reasonable to assume it's at least competitive with the 6850M and 6870M if not outright faster. NVIDIA has scored several design wins with the GTX 560M, and it should really be the entry level for the serious mobile gamer, offering a strong balance between thermals and gaming performance. (Will be faster than the previous generation GeForce GTX 460M in our 460M-centric gaming notebook face-off.)

NVIDIA GeForce GTX 570M
336 CUDA Cores, 56 TMUs, 32 ROPs, Core Clock: 535MHz, Shader Clock: 1070MHz
192-bit Memory Bus, GDDR5, Effective Memory Clock: 3GHz
Desktop Counterpart: GeForce GTX 560 (GF114)

While the GTX 570M uses the same chip as the desktop GTX 560, it suffers a nearly 300MHz deficit on the core clock. It's still a strong upgrade from the GTX 560M, but second-fastest mobile GPUs seem to see much less success than their desktop counterparts and tend to be less common than the fastest model available. The 470M it replaces was extremely rare, but the 570M looks far better on paper and has at least one design win from MSI under its belt (as opposed to the largely Clevo-only 470M). (No review available.)

NVIDIA GeForce GTX 580M
384 CUDA Cores, 64 TMUs, 32 ROPs, Core Clock: 620MHz, Shader Clock: 1240MHz
256-bit Memory Bus, GDDR5, Effective Memory Clock: 3GHz
Desktop Counterpart: GeForce GTX 560 Ti (GF114)

Again operating at a substantially reduced clock than its desktop model, the GTX 580M nonetheless is the fastest mobile GPU available. The GTX 485M it replaces was generally about 10% faster on average than the Radeon HD 6970M, and the GTX 580M is a largely incremental update offering a minor increase in core clocks to go along with Optimus support (yes, your eleven pound gaming laptop can now live off of the battery.) But fastest is fastest, and if you want the best this is it...provided your pockets are deep enough. (Will be slightly faster than the previous generation GeForce GTX 485M, reviewed in a Clevo P170HM.)

AMD Radeon HD 6000M Graphics Recommendations and Conclusion
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  • anotherfakeaccount - Wednesday, July 6, 2011 - link

    If anyone is buying a laptop, the best deal you can get is the HP Dv6t or dv7t. 6770m, 2630qm processor, matte 1080p screen, you can't beat it and it's under 1000 or barely over. Yes there is a graphics switching problem but it should not affect a typical gamer.

    The Dell XPS 17 is comparable but costs more. Other good choices are ASUS G53/G73, and MSI Force 16F2 for those with bigger budgets who do not care if your laptop looks ugly and is bulky.
  • anotherfakeaccount - Wednesday, July 6, 2011 - link

    "This, or AMD's Radeon HD 6800M, will be the bare minimum for gaming comfortably at 1080p, but honestly the GTX 560M is liable to be the sweet spot in offering the very best balance in form factor favoring performance before you start getting into the huge, heavy desktop replacement notebooks."

    The GTX 560m can hardly be called portable. A 6850m can be put in a laptop with comparable size. And neither laptop is truly portable.
  • Stuka87 - Wednesday, July 6, 2011 - link

    I don't see any mention of the Quadro series of chips? I realize they are somewhat a duplicate of consumer series chips, but they are probably worth a mention.
  • DanNeely - Wednesday, July 6, 2011 - link

    Adding another level of WTF to what's already in the article would cause the servers to explode.
  • Drizzt321 - Wednesday, July 6, 2011 - link

    Heh, yea, I was just asking about that. I have a Lenovo w520 on the way with the 1000m.
  • Arbie - Wednesday, July 6, 2011 - link

    I think you hit the target - pulling together a lot of hard-to-find info and boiling down the choices. This is exactly what I need to even get started on choosing a game-capable laptop / netbook. Thanks.
  • MrTeal - Wednesday, July 6, 2011 - link

    I know that you can't buy these chips yourself, and that OEMs might be able to work out better deals than the list price, but it would be interesting to know what each GPU is listed at in 1000 unit quantities, just to get an idea of the relative cost between them.
  • scook9 - Wednesday, July 6, 2011 - link

    Price is EXTREMELY relevant here. Something that cannot be ignored. Reason being that nvidia prices are out of this world high compared to ATI and that pushes my hand rather often

    I am painfully knowledgeable on notebook hardware (over 10k posts on notebookreview forums under the same username) so I like to think I have some credibility

    When wondering why price matters....just look at the pricing on graphics options for the Alienware M18x (bare in mind these are pricing for 2 cards not 1 but shows the differences)
    -Upgrade from stock to CF 6970m $400
    -Upgrade from stock to SLI GTX 580m $1200

    That is WAY to big of a difference for the spread in performance (5-10% real world?). I know that I have the CF 6970m's (GTX 580m's were not available when I ordered mine so was a very easy choice) with a 2920xm and that laptop screams. And for the gaming laptop haters out there....I get 4.5 hours battery life on the HD 3000 :D
  • randomusername3242 - Wednesday, July 6, 2011 - link

    So you're complaining about prices for upgrades when you bought a 2920xm which you probably paid an exorbitantly high price for? I wouldn't be surprised if you paid over 400 to upgrade from a 2630qm for that.

    I think it's idiotic to buy any high end mobile part, GTX 580m or 2920xm.

    There's a sweet spot in price/performance. It's with the 2630qm + GTX 460m (maybe the 2720qm + 560m). Go any higher and you're throwing money, go any lower and you don't get enough performance.

    And I'll bite. I think it's also dumb to buy a gaming laptop because even if you get 4.5 hours battery life, with the specs thay you say you have your laptop is not portable at all. Sure, you might not have a tower and many wires, but you're overpaying for a big and often ugly piece of metal that will not move around. (You really think you can move around 10 lbs?)

    And how much did you pay? You don't get 2920xm + crossifre 6970ms for less than 2000.

    I'll make a distinction between a gaming laptop and a desktop replacement. Gaming laptops are feasible, sometimes affordable, and moderately portable. Desktop replacements are not portable, not affordable, and considerably inferior to a desktop.
  • seapeople - Wednesday, July 6, 2011 - link

    Wow, you sound somewhat disillusioned. There are millions of people out there spending significantly more money on things they don't need that don't even give them performance benefits (such as a city-slicker buying an F150 or Cadillac SUV, or Joe Smoe spending $3000/yr just so he can get his daily Starbucks coffee).

    In fact, if you are the type of person who can afford such luxury items, spending an extra $500 so your processor can turbo 20% higher and not slow you down wouldn't even register on your radar as being excessive, and rightfully so.

    Finally, you and so many others are completely wrong on the portability of big laptops. I like to watch movies or tv shows while, say, cooking dinner. Picking up a 10 pound laptop and bringing it to the kitchen with me is not even difficult in the slightest, whereas even the smallest portable desktop would require a 10 minute shutdown, transfer, and setup time.

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