Video Capture

The other big part of the 2X is that it’s the first smartphone to do H.264 1080P video capture. We took the 2X out to our usual test site and recorded video on the 2X at every quality setting at 1080p, and at maximum quality at 720P and VGA resolutions, and one final video with the front facing camera. I looked at the videos and then had Ganesh, our resident media center and video expert, as well as Anand take a look at the same original videos and compare to our other devices. It’s hard to argue that the iPhone 4 and Nokia N8 aren’t the devices to beat, both of them cranking out impressively sharp 720P video. We’ve done the usual thing and uploaded all the test videos to YouTube in addition to making a big zip for comparison in their original glory—links are in the table below.

Before we get to our comparison, a little background. First off, the 2X records 1920x1088 video in H.264 Baseline profile at an average of around 12 Mbps, audio is 1 channel AAC at 64 Kbps. The specifications for the 2x say 1080p24, in practice I’ve seen some framerate variability between 24 and 30 depending on lighting conditions. These videos are close to but not exactly 30 FPS, two videos I shot with the 2X at CES are clearly 24 FPS. Why the extra 8 pixels of vertical resolution, you might be wondering? The reason is simple—1088 is an even factor of 16, and macroblocks are 16x16 pixels.

LG Optimus 2X Video Capture Samples
Rear Facing 8 MP Camera 1080P—SuperFine
1080P—Fine
1080P—Normal

720P—SuperFine

480P—SuperFine
Front Facing 1.3 MP Camera VGA—SuperFine
LG Optimus 2X vs iPhone 4 at 720P Mashup—YouTube, MP4 (zip), iPhone 720P (zip)
LG Optimus 2X Original Videos Original Videos (153.6 MB zip)

So how does 1080p24 video shot on the 2X compare to the iPhone 4 and Nokia N8? Unfortunately, not all that well. At 1080P there’s noticeable softness and loss of high spatial frequency detail. At about the 3 second mark in the first video I took (1080p at Super Fine) there’s also some noticeable glare from light flaring off of the glass surface between the camera’s last vertex and the plastic battery door. It’s that kind of stuff that’s a bit frustrating to still see going on with smartphones. The video has noticeable macro-blocking artifacts in the dark regions as well, which is disappointing. Though the Tegra 2 ISP is competent as shown by still image quality, clearly the video encode engine needs a bit more work. SuperFine as we already mentioned corresponds to around 12 Mbps, Fine corresponds to 8.5 Mbps, Normal quality seems to hover around 6 Mbps. You can fit a little over an hour of SuperFine quality 1080P video on the user-accessible 6 GB partition of the 2X’s 8 GB internal storage.

The obvious comparison really is at 720P, where we can directly compare the 2X’s video quality to the N8 and iPhone 4. I don’t have the N8 anymore, our comparison video is still what’s in bench. I do still have an iPhone 4, and captured a video taken at the exact same time as the 2X held carefully above the other phone. You can view both for yourself or compare with a mashup I put together showing both at the same time. The video I made showing both has a bit of downscaling and is at 30 FPS (so the 2X video occasionally looks like it’s dropping frames when it really isn’t), but still illustrates the differences.

Watching both at the same time, it’s readily apparent that the iPhone 4 does a noticeably better job with high frequency spatial detail, where the 2X seems to have softening. The 2X does do a better job with the dark areas of the intersection when panning back, but there’s still macroblocking visible. It’s obvious that there’s a combination of encoder and optics holding the 2X back from having dramatically higher quality video.

Camera Analysis: Still Photos Software Preload and Constant Crashing
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  • djgandy - Monday, February 7, 2011 - link

    It'll be interesting to see how all the other SoC's perform with DDR2.
  • DanNeely - Monday, February 7, 2011 - link

    Where can I find more information on this?
  • Anand Lal Shimpi - Monday, February 7, 2011 - link

    Here's a link to the immediate mode vs. tbdr discussion in our old Kyro II review:

    http://www.anandtech.com/show/735/2

    Take care,
    Anand
  • silverblue - Monday, February 7, 2011 - link

    I'm not sure I agree with the wording in this article about TBDR. The reason PowerVR didn't need to slap DDR RAM onto the Kyro II cards is because they simply didn't need it thanks to the reduction of traffic that comes from deferred rendering. The unknown element at the time was hardware T&L because it simply wasn't available and was thought to be impossible, however as this is yet again being performed on-die, wouldn't that also result in a marked reduction in traffic? Might need some clarification on this one.

    I've never seen it confirmed that the Adreno GPU performs TBDR; some clarification would be appreciated on this one as well! :)

    Onto the option for changing fonts... my vendor-agnostic Galaxy S has such a feature called "Font style" under the Display settings, allowing you to choose the "Default font", "Choco cooky", "Cool jazz" and "Rosemary", with the option of getting more online.
  • Exophase - Monday, February 7, 2011 - link

    Qualcomm bought out AMD's mobile GPUs and hence the Adreno 200 was a rebrand of AMD z430. Here's a little more background on the tiling nature of z430:

    (since apparently I can't post a link without being flagged as spam just google for this: gdc2008_ribble_maurice_TileBasedGpus.pdf - it's the first hit)
  • silverblue - Monday, February 7, 2011 - link

    Interesting... I'd like to see the differences between their approach and that of Imagination Technologies.
  • silverblue - Monday, February 7, 2011 - link

    Thanks by the way... answered a lot of questions. :)
  • AndroidFan - Monday, February 7, 2011 - link

    should be 300mhz (=600/2)
  • Zaitsev - Monday, February 7, 2011 - link

    Is the camera really too thick to fit the width of the phone? I heard of many Evo users who have cracked the glass covering. While I haven't had this problem, it makes me wonder if it's really necessary in the first place.

    Thanks
  • MeSh1 - Monday, February 7, 2011 - link

    I cant wait until you can wirelessly shoot your phones display to your tv ala intel WiDi. This HDMI out is cool, but the cable kind of kills it. With wireless display your phone becomes a game controller :) or a remote when shooting movies to your tv. Plus how cool would it be if your phone can fetch movies from your home network and you shot the playback to your TV. The Sony NGP should have implemented this. Ah well.

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