Tegra Optimized Smartphone Games: Tegra Zone

 

For NVIDIA to build a name for itself in the smartphone and tablet space, its SoCs have to offer something different. Being the first to dual core is a nice thing to brag about but Qualcomm and TI will be shipping dual core SoCs in 2011 as well. NVIDIA views its close relationship with console and PC game developers as one of its major strengths in the market. NVIDIA hopes to leverage its developer relations as a Tegra platform advantage. 

 

 

The how is really quite simple. NVIDIA is working with many of its existing partners as well as some new ones in the smartphone space to release Tegra optimized titles for Android every quarter. The goal is to have at least one killer title every quarter. By the end of 2011 NVIDIA expects to have over 100 Tegra optimized titles available.

 

The titles will be available through a custom marketplace on Android called Tegra Zone. All Tegra 2 enabled phones will have the Tegra Zone app that you can use to find, purchase and download Tegra optimized games.

 

 

 

The purchase process works over the Android Market system, you just purchase from within the Tegra Zone app instead of using Market.

 

NVIDIA provided a few examples of what Tegra 2 optimized games could look like. Below is a quick comparison between Backbreaker running on iOS and Tegra 2:

 

 

 

 

Turn up detail and quality settings, include some more visuals and you’ve got the gist of the difference between a Tegra 2 game and a regular title.

 

 

 

The difference is nice but I personally don’t feel like it’s enough by itself to move users to Tegra 2 based phones. It’s simply a nice adder for Tegra 2 owners. Ultimately it’s performance, battery life and the quality of the devices that will sell NVIDIA based handsets.

 

Working with developers this early on gives you a hint at NVIDIA’s future smartphone strategy. NVIDIA sees gaming as a huge part of what will drive smartphone innovation in the future, so if you look back at NVIDIA’s strategy from the early days of 3D gaming on the PC you can probably get a good idea of what to expect from Tegra in the future.

Memory Controller, Video Decode, HW Flash and Camera Processor Hands on with the World's First Tegra 2 Phone: LG Optimus 2X
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  • tumbleweed - Wednesday, January 5, 2011 - link

    Any OMAP 4 phone design wins announced yet? I really want to see how that battle plays out.
  • bplewis24 - Wednesday, January 5, 2011 - link

    When will you guys be able to post the benchmarking numbers?

    Also, if the 2X is running a beta build of 2.2 Froyo, why is the status bar black? Are those stock/borrowed photos?

    Brandon
  • strikeback03 - Thursday, January 6, 2011 - link

    Manufacturers could skin the status bar if they wanted, the Galaxy S phones with 2.1 have a black status bar
  • snoozemode - Wednesday, January 5, 2011 - link

    Man, why did they have to do that.. After a few months the images get so bad when the plastic is all messy.
  • strikeback03 - Thursday, January 6, 2011 - link

    Because otherwise it is the front lens of the camera getting nasty?
  • TareX - Wednesday, January 5, 2011 - link

    Why did you describe the Optimus 2X as "one of the fastest smartphones we’ve encountered"??

    That's very disappointing. What phone can be faster?
  • KidneyBean - Thursday, January 6, 2011 - link

    The iPhone? Seriously, it does seem to be fast for what it can do. I'm an Android type of guy myself.
  • TareX - Thursday, January 6, 2011 - link

    I understand the iPhone 4 "appearing" to be the fastest. But they said the aforementioned phrase right after mentioning that they can't reveal benchmarking scores. So it sounds like another phone beat it in benchmarks.
  • Aloonatic - Friday, January 7, 2011 - link

    Well, even if it was/is the fastest phone that they have tested/benchmarked, they couldn't say it here as that would probably be revealing a little too much. As such they probably have to be as vague as they are, so that we are left guessing.
  • Cali3350 - Thursday, January 6, 2011 - link

    Probably the iPhone 4. When it comes to being smooth iOS is untouched at this point in time (probably because everything is GPU accelerated).

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