Sandy Bridge: Bridging the Mobile Gap

We’ve been anxiously awaiting Sandy Bridge for a while, as the old Clarksfield processor was good for mobile performance but awful when it came to battery life. Take a power hungry CPU and pair it up with a discrete GPU that would usually require at least 5W and you get what we’ve lamented in the past year or so: battery life that usually maxed out at 2.5 hours doing nothing, and plummeted to as little as 40 minutes under a moderate load.

Sandy Bridge fixes that problem, and it fixes it in a major way. Not only do we get 50 to 100% better performance than the previous generation high-end Intel mobile chips, but we also get more than double the integrated graphics performance and battery life in most situations should be similar to Arrandale, if not better. And that’s looking at the quad-core offerings!

When dual-core and LV/ULV Sandy Bridge processors start arriving next month, we’ll get all of the benefits of the Sandy Bridge architecture with the potential for even lower power requirements. It’s not too hard to imagine the ULV Sandy Bridge chips reaching Atom levels of battery life under moderate loads, and performance will probably be almost an order of magnitude better than Atom. Sure, you’ll pay $700+ for SNB laptops versus $300 netbooks, but at least you’ll be able to do everything you could want of a modern PC. In summary, then, Sandy Bridge improves laptop and notebook performance to the point where a large number of users could easily forget about desktops altogether; besides, you can always plug your notebook into a keyboard, mouse, and display if needed. About the only thing desktop still do substantially better is gaming, and that’s largely due to the use of 300W GPUs.

All this raises a big question: what can AMD do to compete? The best we’ve seen from AMD has been in the ultraportable/netbook space, where their current Nile platform offers substantially better than Atom performance in a relatively small form factor, with a price that’s only slightly higher. The problem is that Intel already has parts that can easily compete in the same segment—ULV Arrandale and even standard Arrandale offer somewhat better graphics performance than HD 4225 (barring driver compatibility issues) with better battery life and substantially higher CPU performance—and it’s not like most people play demanding games on such laptops anyway. It’s a triple threat that leaves AMD only one choice: lower prices. If Intel were to drop pricing on their ULV parts, they could remove any reason to consider AMD mobile CPUs right now, but so far Intel hasn’t shown an interest in doing so.

In the near future, we’ll see AMD’s Brazos platform come out, and that should help on the low end. We expect better than Atom performance with substantially better graphics, but prices look to be about 50% higher than basic Atom netbooks/nettops and you’ll still have substantially faster laptops available for just a bit more. I’m not sure DX11 capable graphics even matter until you get CPUs at least two or three times more powerful than Atom (and probably at least twice as fast as the netbook Brazos chips), but we’ll see where Intel chooses to compete soon enough. Most likely, they’ll continue to let AMD have a piece of the sub-$500 laptop market, as that’s not where they make money.

The lucrative laptops are going to be in the $750+ range, and Intel already has a stranglehold on that market. Arrandale provides faster performance than anything AMD is currently shipping, while also beating AMD in battery life. Pair Arrandale with an NVIDIA Optimus GPU and you also cover the graphics side of things, all while still keeping prices under $1000. Now it looks like Intel is ready to bump performance up another 25% at least (estimating dual-core SNB performance), and power saving features likewise improve. AMD should have some new offerings in the next six months, e.g. Llano, but Llano is supposed to be a combination of Fusion graphics with a current generation CPU, with the Fusion plus Bulldozer coming later.

We have no doubt that AMD can do graphics better than the current Intel IGP, but at some point you reach the stage where you need a faster CPU to keep the graphics fed. Sandy Bridge has now pushed CPU performance up to the point where we can use much faster GPUs, but most of those fast GPUs also tend to suck down power like a black hole. Optimus means we can get NVIDIA’s 400M (and future parts) and still maintain good battery life, but gaming and battery life at the same time remains a pipe dream. Maybe AMD’s Fusion will be a bit more balanced towards overall computing.

I guess what I’m really curious to see is if AMD, Intel, NVIDIA, or anyone else can ever give us 10 hours of mobile gaming. Then we can start walking around jacked into the Matrix [Ed: that would be the William Gibson Matrix/Cyberspace, not the Keanu Reaves movies, though I suppose both ideas work] and forget about the real world! With Intel now using 32nm process technology on their IGP and 22nm coming in late 2011, we could actually begin seeing a doubling of IGP performance every ~18 months without increasing power requirements, and at some point we stop needing much more than that. Put it another way: Intel’s HD Graphics 3000 with 114M transistors is now providing about the same level of performance as the PS3 and Xbox 360 consoles, and you pretty much get that “free” with any non-Atom CPU going forward. Maybe the next consoles won’t even need to use anything beyond AMD/Intel’s current integrated solutions?

However you want to look at things, 2011 is shaping up to be a big year for mobility. We bumped our laptop reviews up from about 25 articles in 2009 to a whopping 100 articles in 2010, not to mention adding smartphones into the mix. It’s little surprise that laptop sells have eclipsed desktops, and that trend will only continue. While the Sandy Bridge notebook is still a notebook, you start thinking ten years down the road and the possibilities are amazing. iPhone and Android devices are now doing Xbox visuals in your hand, and Xbox 360 isn’t far off. Ten years from now, we’ll probably see Sandy Bridge performance (or better) in a smartphone that sucks milliwatts.

SNB marks the first salvo in the mobile wars of 2011, but there’s plenty more to come. Intel’s cards are now on the table; how will AMD and NVIDIA respond? Maybe there’s a wild card or two hiding in someone’s sleeve that we didn’t expect. Regardless, we’ll be waiting to see where the actual notebooks go with the new hardware, and CES should provide a slew of new product announcements over the coming week. Stay tuned!

What About Heat, Noise, and the LCD?
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  • JarredWalton - Monday, January 3, 2011 - link

    True, it's been around a while, but I found it interesting that while performance dropped, it wasn't the "slideshow effect". If the system sat idle, the CPU would start to cool down, so when I fired up a benchmark it would run fast for a little bit. It was very perplexing until I figured out what was happening. First run on MediaEspresso gave me 11s with Quick Sync. Then I ran it again and it was 17s. The next time it was suddenly down to 33s.
  • QChronoD - Monday, January 3, 2011 - link

    I'm hoping that someone will annouce something like ASUS's new U36JC that has an i5-2410 at CES. I'd love to be able to go a full day at school without needing to recharge in almost every class (and actaully be able to play minecraft between classes)
  • PlasmaBomb - Monday, January 3, 2011 - link

    GTX 260M comes in next at 17 seconds (174FPS)


    That should read the GTX465 comes next...
  • PlasmaBomb - Monday, January 3, 2011 - link

    To correct the correction (I was going by the graphs), the graphs for the G73J should read GTX460M (I noticed the reference to the GTX460M in the text later and checked the G73J article).

    God help us all when it comes to talking/writing about the Sandy Bridge chips themselves, "the i7-2539"...
  • JarredWalton - Monday, January 3, 2011 - link

    Fixed, thanks. I had some good ones in those graphs... G73Jw with 260M and 456M, but no 460M! LOL
  • iwodo - Monday, January 3, 2011 - link

    now all that is left are Gfx drivers, i hope intel put 10x more resources at their current Gfx Drivers team.

    Other then that, i am waiting for Ivy Bridge........
  • ET - Monday, January 3, 2011 - link

    I imagine that a single resolution is the best way to compare different machines, but it would have been nice to see some gaming benchmarks at the native res. 1600x900 is not a whole lot higher than 1366x768 (37% more pixels), so I imagine it's possible to game with low details at that resolution. Many Anandtech articles add such figures into the benchmark tables, and I was really missing them here.
  • JarredWalton - Monday, January 3, 2011 - link

    I ran out of time, but I did test 1600x900 at our "High" defaults. Umm... not really what you'd want, as everything is completely unplayable. Perhaps post-CES I'll get a chance to do additional testing, but my feeling is most actual notebooks using SNB will likely ship with a 768p display. Some might do 1080p as well, but they'll be more likely to include Optimus GPUs for gaming.
  • therealnickdanger - Tuesday, January 4, 2011 - link

    Good idea testing at 1366x768. Not only does it fall in line with most notebook screen resolutions, but it also give good indication of 720p performance. Given that many, many gamers play PS3 and 360 (most games being 720p@30fps), it's very good to see that most games are completely playable from low-medium settings. Some games could probably even get away with higher settings and still stay around 30fps.

    It's awesome that Intel is putting the "HD 3000" GPU in all its mobile chips, but I'm very curious how the different clock speeds of the GPU and CPUs will affect performance.

    ULV Sandy Bridge numbers soon?
  • therealnickdanger - Tuesday, January 4, 2011 - link

    Oh yeah, I forgot to add:

    What's with Dark Athena? Is it really that stressful to run or is there a driver issue?

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