UEFI Support: 3TB Drives & Mouse Support Pre-Boot

Remember the mountain of issues I had trying to get Seagate’s 3TB HDD to work as a boot drive in my X58 system? A couple of weeks ago Intel released version 10.1 of its storage drivers, which added software support for drives larger than 2.2TB. That’s one piece of the puzzle. With Sandy Bridge, many motherboard manufacturers are moving to UEFI instead of traditional 32-bit PC BIOSes. Combine that with a GPT partition and your new Sandy Bridge system should have no problems booting to and accessing 3TB drives made of a single partition.


ASUS' entire SNB lineup is UEFI enabled

ASUS sent over a couple of its 6-series motherboards which boast a custom skinned UEFI implementation. You get all of the functionality of a traditional BIOS but with a GUI, and yes, there’s full mouse support.

You’re either going to love or hate the new UEFI GUIs. They do take a little time to get used to but pretty much everything is where you’d expect it to be. Navigating with the mouse can be quicker than the keyboardin some situations and slower in others. Thankfully the interface, at least ASUS’, is pretty quick. There’s scroll wheel support although no draggable scroll bars, which makes quickly scrolling a little frustrating.

Unlike P55, you can set your SATA controller to compatible/legacy IDE mode. This is something you could do on X58 but not on P55. It’s useful for running HDDERASE to secure erase your SSD for example. If you do want to use HDDERASE on a 6-series motherboard you’ll need to first run HDDERASE4 to disable the UEFI initiated security on your drive and then run HDDERASE3 to secure erase it.

The biggest improvement to me honestly is POST time. Below is a quick comparison of time from power on to the Starting Windows screen. I’m using the exact same hardware in all three cases, just varying motherboard/CPU:

  Intel P67 Intel P55 Intel X58
Time from Power on to Boot Loader 22.4 seconds 29.4 seconds 29.3 seconds
The 6-series Platform & 6Gbps SATA Performance The Future: Z68 Chipset in Q2, LGA-2011 in Q4
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  • vol7ron - Monday, January 3, 2011 - link

    I'm also curious if there will be a hybrid P/H type mobo that will allow for OC'ing all components.
  • sviola - Monday, January 3, 2011 - link

    Yes. There will be a Z series to be released in the 2Q11.
  • dacipher - Monday, January 3, 2011 - link

    The Core i5-2500K was just what i was looking for. Performance/ Price is where it needs to be and overclocking should be a breeze.
  • vol7ron - Monday, January 3, 2011 - link

    I agree.

    "As an added bonus, both K-series SKUs get Intel’s HD Graphics 3000, while the non-K series SKUs are left with the lower HD Graphics 2000 GPU."

    Doesn't it seem like Intel has this backwards? For me, I'd think to put the 3000 on the lesser performing CPUs. Users will probably have their own graphics to use with the unlocked procs, whereas the limit-locked ones will more likely be used in HTPC-like machines.
  • DanNeely - Monday, January 3, 2011 - link

    This seems odd to me unless they're having yield problems with the GPU portion of their desktop chips. That doesn't seem too likely though because you'd expect the mobile version to have the same problem but they're all 12 EU parts. Perhaps they're binning more aggressively on TDP, and only had enough chips that met target with all 12 EUs to offer them at the top of the chart.
  • dananski - Monday, January 3, 2011 - link

    I agree with both of you. This should be the ultimate upgrade for my E8400, but I can't help thinking they could've made it even better if they'd used the die space for more CPU and less graphics and video decode. The Quick Sync feature would be awesome if it could work while you're using a discrete card, but for most people who have discrete graphics, this and the HD Graphics 3000 are a complete waste of transistors. I suppose they're power gated off so the thermal headroom could maybe be used for overclocking.
  • JE_Delta - Monday, January 3, 2011 - link

    WOW........

    Great review guys!
  • vol7ron - Monday, January 3, 2011 - link

    Great review, but does anyone know how often 1 active core is used. I know this is a matter of subjection, but if you're running an anti-virus and have a bunch of standard services running in the background, are you likely to use only one core when idling?

    What should I advise people, as consumers, to really pay attention to? I know when playing games such as Counter-Strike or Battlefield: Bad Company 2, my C2D maxes out at 100%, I assume both cores are being used to achieve the 100% utilization. I'd imagine that in this age, hardly ever will there be a time to use just one core; probably 2 cores at idle.

    I would think that the 3-core figures are where the real noticeable impact is, especially in turbo, when gaming/browsing. Does anyone have any more perceived input on this?
  • dualsmp - Monday, January 3, 2011 - link

    What resolution is tested under Gaming Performance on pg. 20?
  • johnlewis - Monday, January 3, 2011 - link

    According to Bench, it looks like he used 1680×1050 for L4D, Fallout 3, Far Cry 2, Crysis Warhead, Dragon Age Origins, and Dawn of War 2, and 1024×768 for StarCraft 2. I couldn't find the tested resolution for World of Warcraft or Civilization V. I don't know why he didn't list the resolutions anywhere in the article or the graphs themselves, however.

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