Resolution Scaling with Intel HD Graphics 3000

All of our tests on the previous page were done at 1024x768, but how much of a hit do you really get when you push higher resolutions? Does the gap widen between a discrete GPU and Intel's HD Graphics as you increase resolution?

On the contrary: low-end GPUs run into memory bandwidth limitations just as quickly (if not quicker) than Intel's integrated graphics. Spend about $70 and you'll see a wider gap, but if you pit Intel's HD Graphics 3000 against a Radeon HD 5450 the two actually get closer in performance the higher the resolution is—at least in memory bandwidth bound scenarios:

 

Call of Duty: Modern Warfare 2 stresses compute a bit more at higher resolutions and thus the performance gap widens rather than closes:

For the most part, at low quality settings, Intel's HD Graphics 3000 scales with resolution similarly to a low-end discrete GPU.

Graphics Quality Scaling

The biggest issue with integrated and any sort of low-end graphics is that you have to run games at absurdly low quality settings to avoid dropping below smooth frame rates. The impact of going to higher quality settings is much greater on Intel's HD Graphics 3000 than on a discrete card as you can see by the chart below.

The performance gap between the two is actually its widest at WoW's "Good" quality settings. Moving beyond that however shrinks the gap a bit as the Radeon HD 5450 runs into memory bandwidth/compute bottlenecks of its own.

Intel HD Graphics 2000/3000 Performance Overclocking Intel's HD Graphics
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  • 0121birmingham - Saturday, May 12, 2012 - link

    Just to say i wrote a small post on this issue at http://intel23976fpsproblem.blogspot.co.uk/
    It does not look like the problem has been fixed in the new z77 line up. DAM
    Reply
  • milutzuk - Saturday, July 14, 2012 - link

    Beside VS2008 compiler performance I would like to see growing a database with some Java compiler performance, either under NetBeans or Eclipse. Thank you. Reply
  • britchie - Wednesday, December 26, 2012 - link

    I was wondering how Intel Quick Sync might impact PC Based Security Systems/CCTV like those from Avermedia or Geovision. For the longest time Aver advocated a dedicated graphics card but now says HD2000/3000 CPU is OK.

    I read about limited software support in the article and guess that Aver does not yet take advantage Quick Sync. However, I had to RMA a NV6480 just for compatibility with a Sandy Bridge CPU (even using a dedicated GPU - ATI 5000 for multiple monitors) and wondered why.

    Anyone know why Sandy Bridge might cause compatibility issues with DVR/NVR Cards and what advantages Quick Sync could bring to the IP Security Camera market if top companies like Geovision or Avermedia developed software for it?
    Reply
  • realflow100 - Sunday, September 6, 2015 - link

    Heh. I can run DiRT 4 at 30FPS+ ABSOLUTELY playable even on a bit higher settings
    With Intel HD Graphics (Bay Trail architecture)
    Even GTA 5 plays somewhat reasonably when you disable shadows and run at 640x480 :D
    Reply
  • IdBuRnS - Wednesday, October 11, 2017 - link

    Who would have thought that 7 years later the 2600k is still relevant and competitive? Reply

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