Wolfenstein

Finally among our revised benchmark suite we have Wolfenstein, the most recent game to be released using the id Software Tech 4 engine. All things considered it’s not a very graphically intensive game, but at this point it’s the most recent OpenGL title available. It’s more than likely the entire OpenGL landscape will be thrown upside-down once id releases Rage next year.

Wolfenstein ends up getting CPU bound rather quickly, particularly with multi-GPU in the mix. Only at 2560 can these cards really get out and stretch their legs, and even the 480 SLI is likely approaching the cap. With that in mind the GTX 580 ends up splitting the difference between the GTX 480 and 5970 – the 5970 is around 17% faster than the 580, followed by the 580 being about the same difference from the 480.

Mass Effect 2 Compute and Tessellation
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  • Taft12 - Tuesday, November 9, 2010 - link

    In this article, Ryan does exactly what you are accusing him of not doing! It is you who need to be asked WTF is wrong
  • Iketh - Thursday, November 11, 2010 - link

    ok EVERYONE belonging to this thread is on CRACK... what other option did AMD have to name the 68xx? If they named them 67xx, the differences between them and 57xx are too great. They use nearly as little power as 57xx yet the performance is 1.5x or higher!!!

    im a sucker for EFFICIENCY... show me significant gains in efficiency and i'll bite, and this is what 68xx handily brings over 58xx

    the same argument goes for 480-580... AT, show us power/performance ratios between generations on each side, then everyone may begin to understand the naming

    i'm sorry to break it to everyone, but this is where the GPU race is now, in efficiency, where it's been for cpus for years
  • MrCommunistGen - Tuesday, November 9, 2010 - link

    Just started reading the article and I noticed a couple of typos on p1.

    "But before we get to deep in to GF110" --> "but before we get TOO deep..."

    Also, the quote at the top of the page was placed inside of a paragraph which was confusing.
    I read: "Furthermore GTX 480 and GF100 were clearly not the" and I thought: "the what?". So I continued and read the quote, then realized that the paragraph continued below.
  • MrCommunistGen - Tuesday, November 9, 2010 - link

    well I see that the paragraph break has already been fixed...
  • ahar - Tuesday, November 9, 2010 - link

    Also, on page 2 if Ryan is talking about the lifecycle of one process then "...the processes’ lifecycle." is wrong.
  • Aikouka - Tuesday, November 9, 2010 - link

    I noticed the remark on Bitstreaming and it seems like a logical choice *not* to include it with the 580. The biggest factor is that I don't think the large majority of people actually need/want it. While the 580 is certainly quieter than the 480, it's still relatively loud and extraneous noise is not something you want in a HTPC. It's also overkill for a HTPC, which would delegate the feature to people wanting to watch high-definition content on their PC through a receiver, which probably doesn't happen much.

    I'd assume the feature could've been "on the board" to add, but would've probably been at the bottom of the list and easily one of the first features to drop to either meet die size (and subsequently, TDP/Heat) targets or simply to hit their deadline. I certainly don't work for nVidia so it's really just pure speculation.
  • therealnickdanger - Tuesday, November 9, 2010 - link

    I see your points as valid, but let me counterpoint with 3-D. I think NVIDIA dropped the ball here in the sense that there are two big reasons to have a computer connected to your home theater: games and Blu-ray. I know a few people that have 3-D HDTVs in their homes, but I don't know anyone with a 3-D HDTV and a 3-D monitor.

    I realize how niche this might be, but if the 580 supported bitstreaming, then it would be perfect card for anyone that wants to do it ALL. Blu-ray, 3-D Blu-Ray, any game at 1080p with all eye-candy, any 3-D game at 1080p with all eye-candy. But without bitstreaming, Blu-ray is moot (and mute, IMO).

    For a $500+ card, it's just a shame, that's all. All of AMD's high-end cards can do it.
  • QuagmireLXIX - Sunday, November 14, 2010 - link

    Well said. There are quite a few fixes that make the 580 what I wanted in March, but the lack of bitstream is still a hard hit for what I want my PC to do.

    Call me niche.
  • QuagmireLXIX - Sunday, November 14, 2010 - link

    Actually, this is killing me. I waited for the 480 in March b4 pulling the trigger on a 5870 because I wanted HDMI to a Denon 3808 and the 480 totally dropped the ball on the sound aspect (S/PDIF connector and limited channels and all). I figured no big deal, it is a gamer card after all, so 5870 HDMI I went.

    The thing is, my PC is all-in-one (HTPC, Game & typical use). The noise and temps are not a factor as I watercool. When I read that HDMI audio got internal on the 580, I thought, finally. Then I read Guru's article and seen bitstream was hardware supported and just a driver update away, I figured I was now back with the green team since 8800GT.

    Now Ryan (thanks for the truth, I guess :) counters Gurus bitstream comment and backs it up with direct communication with NV. This blows, I had a lofty multimonitor config in mind and no bitstream support is a huge hit. I'm not even sure if I should spend the time to find out if I can arrange the monitor setup I was thinking.

    Now I might just do a HTPC rig and Game rig or see what 6970 has coming. Eyefinity has an advantage for multiple monitors, but the display-port puts a kink in my designs also.
  • Mr Perfect - Tuesday, November 9, 2010 - link

    So where do they go from here? Disable one SM again and call it a GTX570? GF104 is to new to replace, so I suppose they'll enable the last SM on it for a GTX560.

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