Compute Performance & Synthetics

While the GT 430 isn’t meant to be a computing monster and you won’t see NVIDIA presenting it as such, it’s still a member of the Fermi family and possesses the family’s compute capabilities. This includes the Fermi cache structure, along with the 48 CUDA core SM that was introduced with GF104/GTX 460. This also means that it has a greater variation of performance than the past-generation NVIDIA cards; the need to extract ILP means the card performs between a 64 CUDA core card and a 96 CUDA core card depending on the application.

Meanwhile being based on the GF104 SM, the GT 430 is FP64 capable at 1/12th FP32 speeds  (~20 GFLOPS FP64), a first for a card of this class.

For our look at compute performance we’ll turn to our trusty benchmark copy of Folding @ Home. We’ve also included the GT 240, a last-generation 96 CUDA core card just like the GT 430. This affords us an interesting opportunity to see the performance of Fermi compared to GT200 with the same number of CUDA cores in play, although GT 430 has a clockspeed advantage here that gives it a higher level of performance in theory.

The results are interesting, but also a bit distressing. GT 430’s performance as compared to the GTS 450’s performance is quite a bit lower, but this is expected. GT 240 however manages to pull ahead by nearly 17%, which is quite likely a manifestation of Fermi’s more variable performance. This makes the GT 220 comparison all the more appropriate, as if Fermi’s CUDA cores are weaker on average then GT 430 can’t hope to keep pace with GT 240.

To take a second look at CUDA core performance, we’ve also busted 3DMark Vantage out of the vault. As we’ve mentioned before we’re not huge fans of synthetic tests like 3DMark since they encourage non-useful driver optimizations for the benchmark instead of real games, but the purely synthetic tests do serve a useful purpose when trying to get to the bottom of certain performance situations.

We’ll start with the Perlin Noise test, which is supposed to be computationally bound, similar to Folding @ Home.

Once more we see the GT 430 come in behind the GT 240, even though the GT 430 has the theoretical advantage due to clockspeed. The loss isn’t nearly as great as it was under Folding @ Home, but this lends more credit to the theory that Fermi shaders are less efficient than GT21x CUDA cores. As a card for development GT 430 still has a number of advantages such as the aforementioned FP64 support and C++ support in CUDA, but if we were trying to use it as a workhorse card it looks like it wouldn’t be able to keep up with GT 240. Based on our gaming results earlier, this would seem to carry over to shader-bound games, too.

Moving on, we also used this opportunity to look at 3DMark Vantage’s color fill test, which is a ROP-bound test. With only 4 ROPs on the GT 430, this is the perfect synthetic test for seeing if having fewer ROPs really is an issue when we’re comparing GT 430 to older cards.

And the final verdict? A not very useful yes and no. GT 220 and GT 240 both have 8 ROPs, with GT 220 having the clockspeed advantage. This is why GT 220 ends up coming out ahead of GT 240 here by less than 100 MPixels/sec. But on the other hand, GT 430 has a clockspeed advantage of its own while possessing half the ROPs. The end result is that GT 430 is effectively tied with these previous-generation cards, which is actually quite a remarkable feat for having half the ROPs.

NVIDIA worked on making the Fermi ROPs more efficient and it has paid off by letting them use 4 ROPs to do what took 8 in the last generation. With this data in hand, NVIDIA’s position that 4 ROPs is enough is much more defensible, as they’re at least delivering last-generation ROP performance on a die not much larger than GT216 (GT 220). This doesn’t provide enough additional data to clarify whether the ROPs alone are the biggest culprit in the GT 430’s poor gaming performance, but it does mean that we can’t rule out less efficient shaders either.

Do note however that while Fermi ROPs are more efficient than GT21x ROPs, it’s only a saving grace when doing comparisons to past-generation architectures. GT 430 still only has ¼ the ROP power as GTS 450, which definitely hurts the card compared to its more expensive sibling.

Wolfenstein Power, Temperature, & Noise
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  • dnd728 - Tuesday, October 12, 2010 - link

    That was word for word per ATI's instructions, if I wasn't clear enough.
    If I hadn't followed their instructions, then it would all have been my fault, right?
  • mr_datawolf - Tuesday, October 12, 2010 - link

    You were on an ALL In WONDER! What did you expect? Talk about niche!
    Look, I totally agree ATI has done many horrible things with their drivers in the past. But for most of the AIW's life it was the only real tv card out there, in the consumer market. The feature set was WAY beyond everyone else anywhere near that price point.
    Also I used an NVIDIA card that competed with the AIW and it was just as annoying in driver.
  • dnd728 - Tuesday, October 12, 2010 - link

    Among others.
    I don't agree it's such a niche product, they've sold quite a few – it's not like a combination of hardware.
    I agree that they had the best feature set, they just kept crashing my systems.
    I can't recall a single time that I left it to record a show unattended and it actually did.
  • dnd728 - Tuesday, October 12, 2010 - link

    And btw, I did also try driver sweeper with no luck.
  • heflys - Tuesday, October 12, 2010 - link

    Good question. I find it odd how all the ATI cards somehow failed every time, yet the Nvidia cards worked flawlessly. Yet, for my first ATI purchase in 8-9 years, the card works flawlessly. No driver issues what-so-ever. Lets say that I'm a little bit skeptical.
  • SilthDraeth - Tuesday, October 12, 2010 - link

    I would say that one reason would be you.

    I have used AMD cards exclusively for the last 10 years, and never had a single issue. I have also worked on peoples computers with NVIDIA and never had a single issue.

    I am not sure what you were doing, and it very well could have been a driver issue, or bad part, but being that most computer issues are user error, that is where I am going to place my money.
  • dnd728 - Tuesday, October 12, 2010 - link

    Then you'll loose your money. I'm in no way novice and installed tons of hardware with no issues. There's really no place for me to go wrong installing a graphics card in a brand new install of windows.
    Again, I call ATI to investigate. Be my guest.
  • heflys - Tuesday, October 12, 2010 - link

    Can you elaborate on the errors that you encountered, which cards (exact model if possible) you owned; the manufacture of said card and your system specs? Thanks.

    I must say though, I'm not sure why you kept buying ATI if each one failed in some manner.
  • dnd728 - Tuesday, October 12, 2010 - link

    That would be a lot to recall, search for old gear and receipts and detail just to look more reliable here. AMD also seem to have deleted my old ATI service account with nearly all correspondences. I will do it if I know it goes someplace useful.
    The errors varied with card, driver version, MMC version and windows version. Each card came with its own full long story. There's just too much to list from probably over a decade.
    PCs, Windows, cards were from all of that time range and from different manufacturers (except windows...). Cards by ATI, sapphire, hercules? oem by mic? (that's what the sticker here says) I was mostly bugged by bsods and other forms of crashes and freezes with all cards. One ended up dying, another deteriorated rapidly and if installed would probably die soon too. But there are many lesser bugs too. Change driver/Windows/MMC version and you get more/less crashes and some strange new bugs.

    I didn't buy them all one after the other. Time passed and I was thinking - it's working for other people, got nice reviews, it's a different card than what I previously had, a different card maker, a different PC, different Windows version, so why shouldn't it work? A couple I got preinstalled, without much choice. And with the first ATI card or two ...well I wasn't aware yet.
    Now I'm accused of giving them too much credit.
  • heflys - Tuesday, October 12, 2010 - link

    Interesting......Seems you just have bad luck with ATI for some reason. I'd chalk it up to crappy side manufacturers. I think it's telling when companies like "Hercules GPU' " are no longer around. Also, at the time, ATI and 3dfx (now owned by Nvidia) were lending out their tech to every fool with the potential to manufacture cards. There were a number of crap products during those times, I wouldn't be surprised if you experienced some issues. What was your problem with the 5xxx series though?

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