Gaming Performance

Two years ago Apple (and NVIDIA) sent a clear message to Intel - its integrated graphics was no longer good enough. For the second largest consumer of semiconductors in the world to publicly tell Intel that its graphics wasn’t enough had to be a wake-up call. I was surprised that it took Intel until this year to really heed the call. The Larrabee announcement and subsequent increase in integrated graphics investment tells us that Intel is finally trying to win this business back. But today, Apple definitely values putting more money towards GPUs than CPUs. The 2010 13-inch MacBook Pro was our first example, where Apple opted against moving to a Core i3/i5 in order to ship with a NVIDIA GPU. The Mac mini continues the trend as Apple sticks to last year’s Penryn based Core 2 Duo P8600 instead of moving to a Core i3. In fact, one look at the mini’s box reveals Apple’s thinking:

iLife, NVIDIA graphics and WiFi are the only things mentioned on the packaging. There’s not a single mention of Intel being inside the Mac mini. Even on Apple’s website, the Intel shoutouts are limited. If I were a betting man I’d say that Apple is gearing up to eventually support AMD CPUs as well as Intel. The first Fusion parts might be a logical starting point.

With a growing installed user base and a higher guaranteed minimum GPU level, the Mac platform is becoming more attractive to game developers. Steam is now alive and well on OS X and last month’s Starcraft 2 release ships with both OS X and Windows versions on the same disc.

The 2010 Mac mini is basically a 13-inch MacBook Pro in a different form factor. The GeForce 320M GPU isn’t fast, but it’s fast enough to run things like Half Life 2 at playable frame rates. Unfortunately Starcraft 2 came out after I already sent the mini back so I couldn’t get a feel for how well it would run on the mini. For what it’s worth, Apple’s current NVIDIA drivers included in OS X 10.6.4 are absolutely horrible for performance in Starcraft 2. Even a GeForce GTX 285 runs like garbage under OS X with those drivers, you need to use the latest betas from NVIDIA which unfortunately only work on the GTX 285 (at least the installer portion).

Performance is a bit lower than the 13-inch MacBook Pro in our OS X Half Life 2 Episode Two test, presumably because of the meager 2GB of memory the system ships with by default compared to the 4GB you get with the MBP.

The 2008 iMac is still considerably faster since it uses a faster CPU and a much faster dedicated GPU. The 8800M GS has more shader horsepower and runs at a higher clock than the GeForce 320M. There’s also the matter of the dedicated frame buffer (512MB) vs. the shared memory setup on the Mac mini.

The mini is good enough for today’s games on the Mac (although not at 1080p). I would expect its GPU to feel slow after another year.

General Performance A Fully Functional Mac HTPC
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  • MonkeyPaw - Monday, August 9, 2010 - link

    I don't understand why it has to keep getting smaller and smaller. The original Mini is by no means a monster. I remember setting an old FX5900 on my old G4 mini, and I laughed that the card stuck out about 2" on each side.

    I guess my point is that I would have rather seen Apple boost the specs all around as opposed to shrinking the package (and raising the price). Apple continues to miss the boat (at least my boat, anyway) when it comes to price/features. I just don't think Apple cares about market share. They want to continue to sell overpriced items to a smaller audience. I guess that's fine, as they seem to make nice profits doing so. But the original Mini made me buy my first mac, and eventually I bought an iBook and a dual-G5. The dual G5 became mysteriously crash-happy, and I haven't been back since. Appke just can't draw me back in yet, not with this price/product.
  • thunng8 - Thursday, August 12, 2010 - link

    That is not correct anymore these days. Modern 7200rpm 2.5" hard drives are only marginally hotter than the 5400rpm variety. It would make no difference in a mac mini enclosure.
  • woutersamaey - Monday, August 9, 2010 - link

    It would've been nice to read more on the Mac Mini with Mac OS X Server. To my opinion, it looks like an interesting SOHO server. It has faster (2 of them) 7200 rpm disks and 4 GB of RAM.
  • solipsism - Monday, August 9, 2010 - link

    Anand wrote, "With no DMI/QPI enabled NVIDIA chipsets, Apple is either going to have to increase the physical size of many of its products to transition to newer Intel CPUs with 3rd party GPUs or live with Intel/AMD integrated graphics going forward. I'm very curious to see how this plays out over the next 12 - 18 months.”

    There is plenty of space when they remove the ODD. It’s obvious they aren’t going to move to Blu-ray if they haven’t in August 2010 and haven’t even added AACS to Mac OS X.

    The ODD is large, slow, prone to breaking and goes unused by most consumers these days. To put it into perspective takes up 25% of the 13” MB/MBP footprint, as well as 5” of port-side space which all Mac notebooks could use.

    On top of that, there is no 9.5mm Ultra-Slim Slot-Loading BRD that would be feasible for the needs of a company obsessed with thin.

    Honestly, Anand, if they haven’t added AACS to Mac OS X, added the option to their Mac Pros with full-sized ODDs, and left their optical disc authoring apps to rot why would you even expect this to arrive in such a svelte machine as the Mac Mini.
  • Ratman6161 - Tuesday, August 10, 2010 - link

    ...because that isn't what this system uses. Take a look at the page in the review where they show pictures of the system torn down and talk about the Nvidia GeForce 320M and go on to say "The 320M has the graphics, memory controller, SATA controller, PCIe and USB interfaces. " The 320M seems to be a common part on Windows based laptops so it's nothing special - but it isn't Intel.
  • larson0699 - Wednesday, August 11, 2010 - link

    @solipsism: The new mini also has a server edition ($1k, apple.com/macmini/server), 2 HDD, no ODD, though none of that open vertical space helps the limited real estate of the motherboard itself.

    @Ratman6161: As far as I can tell, only Apple has used the GeForce 320M thus far -- you may have mistaken that for the GeForce GT 320M, the former being an IGP and the latter a discrete GPU. Notebookcheck is a great place to compare mobile GPUs by specs, 3DMark scores, and their uses among OEMs, and that's where I learned of the similarly named IGP.
  • mschira - Monday, August 9, 2010 - link

    How does the Mac mini fare with a contemporary medium demading game, such as Starcraft 2?
    Best
    M.
  • jabber - Monday, August 9, 2010 - link

    For that price and application I would want a BD drive in it.

    I mean a BD drive would be what? An extra $50 (real world price) bu then the Apple price would be an extra $200.

    Hmmmm.
  • Johnmcl7 - Wednesday, August 11, 2010 - link

    Not just the cost but also a threat to streaming HD content from Itunes which seems to be another reason for not having blu-ray according to Steve Jobs.

    I agree with you though hence I bought a Dell Studio Hybrid which is a very similar machine in that it uses laptop component but it also has a blu-ray drive - I'm surprised it didn't get a mention at all in the article.

    John
  • PrincePickle - Monday, August 9, 2010 - link

    At least Apple is concentraiting on bringing decent GPU's to their lineups. The industry as a whole has been slacking with educating consumers on the benifits of discrete GPU's.

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