3dsmax 9 - SPECapc 3dsmax CPU Rendering Test

Today's desktop processors are more than fast enough to do professional level 3D rendering at home. To look at performance under 3dsmax we ran the SPECapc 3dsmax 8 benchmark (only the CPU rendering tests) under 3dsmax 9 SP1. The results reported are the rendering composite scores:

3dsmax 9 - SPECapc 3dsmax 8 CPU Test

The Phenom II 900 and 800 series are once again competitive with the equivalent Intel offerings. Since we're dealing with a well threaded workload, the Phenom II X3 720 manages to inch ahead of its Core 2 Duo competitors.

Cinebench R10

Created by the Cinema 4D folks we have Cinebench, a popular 3D rendering benchmark that gives us both single and multi-threaded 3D rendering results.

Cinebench R10 - Single Threaded Benchmark

Taxing only a single core all you can rely on is frequency, hence the E7500 being at the top of the charts. But we are in the multi-core era, so let's look at the multi-threaded results:

Cinebench R10 - Multi Threaded Benchmark

AMD does very well in the multi-threaded Cinebench test thanks to its architectu, only the fastest Core 2s and of course Core i7 are able to outperform the Phenom II. The triple core 720 has a clear advantage over its dual core competitors here.


POV-Ray 3.73 beta 23 Ray Tracing Performance

POV-Ray is a popular, open-source raytracing application that also doubles as a great tool to measure CPU floating point performance.

I ran the SMP benchmark in beta 23 of POV-Ray 3.73. The numbers reported are the final score in pixels per second.

POV-Ray 3.7 beta 23 - SMP Test

AMD continues to do quite well in POV-ray. The 900, 800 and 700 series are all competitive.

PAR2 Multithreaded Archive Recovery Performance

Par2 is an application used for reconstructing downloaded archives. It can generate parity data from a given archive and later use it to recover the archive

Chuchusoft took the source code of par2cmdline 0.4 and parallelized it using Intel’s Threading Building Blocks 2.1. The result is a version of par2cmdline that can spawn multiple threads to repair par2 archives. For this test we took a 708MB archive, corrupted nearly 60MB of it, and used the multithreaded par2cmdline to recover it. The scores reported are the repair and recover time in seconds.

Data Recovery - par2cmdline 0.4 Multithreaded

The more cores the merrier; AMD does very well in our par2 test, especially down at the X3 720 level. Nothing can touch the 8-threads of madness that is Core i7 however, but today we're talking about much lower price points.

Adobe Photoshop, DivX, x264 & WME Performance Blender, Sony Vegas, Excel, Sorenson & WinRAR Performance


View All Comments

  • zagortenay - Wednesday, February 11, 2009 - link

    When you click that Intel logo on the left hand side, Anandtech becomes an Intel site. Only a fool beleives Anandtech is promoting Intel for free and I beleive the cunning Intel gets what she pays for.
    Hey Anand this is not acceptable! Hey Anand do you hear me!
  • swaaye - Thursday, February 12, 2009 - link

    I've always thought Anand was more of an AMD guy, going by how he names his AMD and ATI reviews. :) Reply
  • swaaye - Tuesday, February 10, 2009 - link

    Phenom doesn't really need much bandwidth to do its thing for most applications.

  • starx5 - Tuesday, February 10, 2009 - link

    I can see intel logo on the 1eft of this site.
    You must independent from intel's hand.
    I know Core i7 is totally jerk in gaming.
  • starx5 - Tuesday, February 10, 2009 - link

    I think anandtech is intel's doll.

    refer to this reviews





    Core i7 is absolutely a gaming failer!!

  • goinginstyle - Friday, February 13, 2009 - link

    I think it is more of a case of those sites listed being an utter failure at proper benchmarking. Reply
  • jchan2 - Tuesday, February 10, 2009 - link

    Interesting.... I wonder whats up with that? Reply
  • 7Enigma - Wednesday, February 11, 2009 - link

    They also kind of contradict their own article later on saying:

    "Benchmark note:

    We moved towards a new 64-bit environment for all our test. This entailed new software updates for our benchmarks plus we replaced a lot of our tests with different software. This means that if you compare the results published in this review with other processor reviews from Guru3D.com, the numbers might not add anymore up due to different software and tests."

    So unless they reran an Intel system using 64-bit software I don't know where the data came from for the i7 and E8400 platforms?
  • 7Enigma - Wednesday, February 11, 2009 - link

    Possibly even more weird in the Guru3D article is the test system only had 2 gigs of ram?!? That just seems crazy even with Vista 32-bit. You can easily get some system oddness. I mean heck, 4gig should be the MINIMUM in a review of new hardware. I can't tell if that would help or hurt, but it should definitely add another layer of complexity to figuring out what means what in this article. Reply
  • 7Enigma - Wednesday, February 11, 2009 - link

    Seems like (in the OC'ers club review) they were GPU limited or at least entering the compression range in the majority of circumstances. They used a GTX 260 (216) which is definitely a bit underpowered for the latest generation of CPU's. Most of their graphics settings are too high once they get above 1024X768 to see a large difference in frame rates. Yes you can say they are still all playable, but it makes seeing the actual power of the CPU less important.

    Guru3d article again is weird. The biggest problem I see here is what the test setup is for the Intel i7 system? I skimmed the article (it's huge), but never could find it. As for the testing again heavily GPU-limited over about 1280X1024 (and in some cases literally right off the bat at 1024X768). Once they hit 1600X1200 with the single 280 the cpu's have just stalled waiting for the GPU. This still doesn't explain the Crysis: Warhead numbers which show the i7 LOWER than the AMD cpu's @ 1600X1200. My guess is the percent error in the testing is large and so pretty much anything within 5% is equal (again denoting the GPU-bottleneck).

    I won't comment on Tom's as that site has lost all respect with me.

    But we've all known that gaming performance with the latest (or even previous generation CPU's) when not also using CF/SLI or stupidly low resolutions DOES NOT make a huge difference with most games (some RTS/FlightSim/FarCry2/etc. excluded). decided to try that way back with Conroe to show how it wasn't so great for gaming (testing everything under completely GPU-limited scenarios).

    This isn't news.

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